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oDominatedo
05-14-2012, 04:54 AM
Hello, my name is Michael.
I play in Alsius, Haven server, might know me as Choco Puff.
Recently, after the merge of Raven and Horus, there has been a problem.
I was originally a Horus player but due to my friends leaving to play in Raven I moved to Raven server. In Raven, Alsius had a lot of players due to frequent invasions. A lot of players gave up their time and played until late at night. After the server merge, we lost half the player from raven or even more and got almost none from Horus server. The point of the game is to have fun, but over population of the other realms make us unable to have that "fun". We already lost half the player who played after the server merge and rapidly losing more. I know that there's nothing you guys can do about this problem except increasing exp and gold bonus for our realm so new players could join and play but I walk around inner realm and see some people lvling up to play the game but when they realize that we're under populated getting invaded constantly. They either move to other realm or just not play the game. I've been playing Horus, Raven, and Haven for over 5 years now. I have never known or acknowledged this disbalance until I started playing in Alsius. I hope you guys will come up with a solution fast. I would love to play this game for another few years. Hopefully Alsius will gain more players and an invasion should not be so easy. Rather than having guards at gate which doesn't matter since we all take boats and jump off from wall in between the first and second gate. Placing guards in between the 1st and second also increased number of guards at boats gems and noble could help the invasion a little challenging. I personally think until to the point where we all have some what balanced realm. We should make invasion of other realms more challenging than what it is now. Game Samba and NGD's should also consider change in number of guards per player ratio. Introducing new kind of guards could help also. One in my mind was mage guards and the same guards that's placed in our saves. It's not impossible to kill the save guards, it's actually quite easy especially if the oppoenents have over triple the amount of players. Mana pylon, knight auras, tanks taking the hits with defensive buffs is all that is needed. Lets stop the frequent invasion before trying to balance the realm.

Choco Puff: Barbarian lvl 60 WM
Cinnamon Puff: Warlock lvl 60
Coco Puff (Raven): Marksman lvl 46
Vanilla Puff (Raven): Conjuerer lvl 37

Aries202
05-14-2012, 05:09 AM
I've noticed this as well. Alsius just can't compete... Let's see what NGD plans to do.

Rising_Cold
05-14-2012, 08:43 AM
>.<

yh thats all i got to say.. 'I never noticed it until i played alsius'

(/me thinks back to the time alsius (horus) pointed out that the game cant play w/o a third realm and every1 made a joke about it)

THEY DO NOT CARE, and i seriously doubt that they will ever care or be able to do something.

time-to-die
05-14-2012, 08:47 AM
go on strike again!!! :lighten:

Rising_Cold
05-14-2012, 08:49 AM
go on strike again!!! :lighten:

told you they made fun of it.. xD

Kellindil82
05-14-2012, 10:12 AM
told you they made fun of it.. xD

The strikers made fun about themself!!

So, yea!

GO STRIKE!!!

hahahahahahhaha

Anyway in a game/sport etc... not just the winners have fun, i also have fun when we lose. Where you saw that the 24th of a formula 1 competition says to FIA: hey do something so i can win too!!!!! No fun to be the 24th!!!!
I realy don't care if we lose in this game (happened several times), but enjoy the fight meanwhile.

Shortly: no fun? alt+f4

Tenel_Ka
05-14-2012, 10:46 AM
Another Alsius Raven player complaining about the disbalance. Funny how the disbalance in Raven didn't bother you when it was Alsius that was overpopulated, huh?

I wasn't willing to read much past that, looking at that painful wall of text. However, I did manage to read your suggestions about the realm gate guards near the end of the "paragraph". I agree with you that the guards are weak and need tweaking, and that they should not just be positioned outside the gate. Regarding a guard to player ratio, couldn't players from the invading realm log off just before the gate goes Vulnerable and the guards spawn, like they used to? I also think save guards at the realm gate is a bit too much, considering it would just be a game of luck; the save guards targeting the knights one day, conjurers the next.

There's really no way to prevent an underpopulated realm from being invaded, unless you make it so insanely difficult that the invading realm needs every single player online to have a zerg large enough to invade.

Oh well, being an Alsirian who mainly played in Raven, I can't help but think that our realm deserves to be stood on for a while. At least when the other realms invade us they use some strategy; something that was rarely required by us in Raven. Maybe we might learn something?

Kitsuni
05-14-2012, 12:44 PM
Oh well, being an Alsirian who mainly played in Raven, I can't help but think that our realm deserves to be stood on for a while. At least when the other realms invade us they use some strategy; something that was rarely required by us in Raven. Maybe we might learn something?
Well... there's still some Horus players around (although not many), who have been through 1+ year of nightly Ignis invasions on Horus, maybe even longer since I remember this occuring since well before Warmasters update which is now a year old. While I have no doubt Raven Alsius players have been a bit spoiled, with some even claming to have "opened the portal forty times in four months", the results of the server merge are kind of just making everything worse for the Alsius from Horus who were tired of being beaten down all the time for two thirds of the day... if this continues then all new players will simply be just that, new players, and the few old players that are left in the game will be gone. This creates more imbalance, because the new generation takes time to develop skill, and learn how to handle every situation properly.

I've just given up on any balance in this game. Whether time zone balance, class balance, or anything. The separation of Horus into Horus and Raven, redirecting all new North American users to Raven for a year and a half and then merging it all back together are, IMO, directly responsible for the massive loss of experienced players the game has suffered, new players to take their place (and those that are still joining are subject to getting killed all of the time while questing), and the overall stability of a server that, if simply promoted by GameSamba instead of split from the beginning, could have double its population by now. Add to this numerous bugs, lag, and bad client stability.

And neither NGD or GameSamba seems interested in fixing the critical issues like the long-term effects on player retention, especially of new players. The grind is still kind of rediculous compared to other, comptemporary MMOs that English players are used to (even if its easy for some who are used to "Grinder MMOs"). Its not really fun to join a game where you have to be a certain level to enjoy the action, your quests only last until level 30 which is 3% of the total XP curve, and people are killing you while you try to grind not only in warzone, but also in your "safe" inner realm on a daily basis and you only do 10 damage to them while taking 600+ normal hits.

The game just seems completely random and haphazard to me now. And the frequent invasions highlight every single problem in the worst ways possible.

Tenel_Ka
05-14-2012, 01:32 PM
I was a slight bit too negative in my previous post, I'll admit, but for months those in Raven were just fine with constantly and effortlessly invading Ignis and Syrtis for the sake of WM coins. I can't criticise them for that - I participated in invasions too. What I can't tolerate is those from Alsius Raven now complaining because they're receiving a fraction of what they dished out.

I know that the Alsius Horus players haven't had it easy, I've participated in invasions there, too. However, I can't help but think that they partly deserve to be invaded. Over half the times I logged into Alsius after Syrtis had been invaded, our force would be sitting at Aggersborg Save waiting for Imperia to be attacked, instead of camping Imperia. Then when our forts were taken, our forces would all be going to different forts in twos and threes and achieving nothing. We'd also make several mistakes during Vulnerability too numerous to name. I'm not sure if this is because of a complete lack of morale or the inability of basic thought.

I don't mean to say that Alsius Horus always play poorly during invasions, sometimes they played very well... but just sometimes.

So, like I said in my previous post, maybe Alsius deserves to continuously be invaded until it can learn to properly fend off an invasion and work in a team. If it causes a few people to rage-quit Alsius, good. I don't want to be in a realm with those who must be on the winning side and bitch if they aren't.

Gabburtjuh
05-14-2012, 04:43 PM
What I can't tolerate is those from Alsius Raven now complaining because they're receiving a fraction of what they dished out.

Over half the times I logged into Alsius after Syrtis had been invaded, our force would be sitting at Aggersborg Save waiting for Imperia to be attacked, instead of camping Imperia.


Sorry for just highlighting a small part of your post, but...

What they dished out? Alsius did thesame as ignis did in horus, invade at night with superiour numbers, however, just like ignis horus, they could not farm all day, or invade at other times, in this case, syrtis can invade at almost any time of the day, and farm at any given time / kill other realms bosses at random times.

So you're saying, if alsius doesn't want to be invaded, they'll just have to sit at their castle each day for hours? That's even more boring and less fun as being invaded, maybe you should think about taking the root of the problem (huge numerical disbalance) instead of trying to cover the problem with other stuff.

EMIN
05-14-2012, 05:22 PM
I agree with all but I don't get a thing. In so many years I play I never saw Alsius pleased with anything NGD doing. +1 to Tenel ka, all alsius always sit at forts or cs and not trying to build some war-invasions. I know one thing for sure. Alsius will keep complaining about realms balance. NGD merged servers. Although some are not pleased yet. Try to make some war and not raging at forums.Less cs camp, more fights
Greetings

Tenel_Ka
05-14-2012, 05:36 PM
Sorry for just highlighting a small part of your post, but...

What they dished out? Alsius did thesame as ignis did in horus, invade at night with superiour numbers, however, just like ignis horus, they could not farm all day, or invade at other times, in this case, syrtis can invade at almost any time of the day, and farm at any given time / kill other realms bosses at random times.

So you're saying, if alsius doesn't want to be invaded, they'll just have to sit at their castle each day for hours? That's even more boring and less fun as being invaded, maybe you should think about taking the root of the problem (huge numerical disbalance) instead of trying to cover the problem with other stuff.

It's Syrtis owning warzone now, so Ignis is in the same boat as Alsius, anyway. I focused on criticising Alsius as I don't know enough about Ignis and it's not really my place to comment, plus the OP's post seemed focused on Alsius.

I'm not saying camp castles for hours, I was pointing out that Alsius should have the sense to know that after all of Syrtis' gems have been taken, Alsius is next. "...after Syrtis has been invaded, our force would be sitting at Aggersborg save..."

The "root of the problem", disbalance, has had many unsuccessful threads brought up about it with no real ideas that would work without limiting gameplay. However, the issue of working together as a team is something much simpler that players have a much better chance of fixing.

Gabburtjuh
05-14-2012, 06:10 PM
It's Syrtis owning warzone now, so Ignis is in the same boat as Alsius, anyway. I focused on criticising Alsius as I don't know enough about Ignis and it's not really my place to comment, plus the OP's post seemed focused on Alsius.

I'm not saying camp castles for hours, I was pointing out that Alsius should have the sense to know that after all of Syrtis' gems have been taken, Alsius is next. "...after Syrtis has been invaded, our force would be sitting at Aggersborg save..."

The "root of the problem", disbalance, has had many unsuccessful threads brought up about it with no real ideas that would work without limiting gameplay. However, the issue of working together as a team is something much simpler that players have a much better chance of fixing.

But, as generally known amongst reasonable people, there's 2 problems with working as a team being the main solution.
1. No matter how good the team, if outnumbered at a certain degree, there is no chance to win, which results in people logging off after being farmed, realm A going to take the castle to while realm B is weakened by loggers ... etc

2. In a international server, there's such a thing as language barriers (I can't speak for other realms, but this is a major problem in alsius, alot of people barely speak english it seems)

ufkn
05-14-2012, 06:53 PM
I can't help but think that they partly deserve to be invaded. Over half the times I logged into Alsius after Syrtis had been invaded, our force would be sitting at Aggersborg Save waiting for Imperia to be attacked, instead of camping Imperia. Then when our forts were taken, our forces would all be going to different forts in twos and threes and achieving nothing. We'd also make several mistakes during Vulnerability too numerous to name. I'm not sure if this is because of a complete lack of morale or the inability of basic thought.

I don't mean to say that Alsius Horus always play poorly during invasions, sometimes they played very well... but just sometimes.

So, like I said in my previous post, maybe Alsius deserves to continuously be invaded until it can learn to properly fend off an invasion and work in a team. If it causes a few people to rage-quit Alsius, good. I don't want to be in a realm with those who must be on the winning side and bitch if they aren't.

lol this coming frm pro-idler of ro who sit save all day chating guys n wat not. two death at fort u run to save sit there goud hypocrisy u got. go to other realm if yu dont want to be in alsius. There is problem of numbers if u like or not we being overun.

Klutu
05-14-2012, 07:13 PM
Ill agree at times Alsius gets camped badly, But most of the problems in Alsius is self infliction.

We don't work together or play as a team at all.

Our players need to start cooperating and working together in order to kill enemies.

Marksmans need to focus fire on targets, Majority of ours just potshot random targets until they run out of range, Random freezes are just terrible, Freeze is made for chasing down and getting enemies off of allies in a fort war.

Hunters just try your best :P

Knights need to support Barbarians more only a handful really play the supportive role but those who play the role do a very good job.

Conjurers, We simply lack full support conjurers

Warlocks same problem with Marksman they don't work together.

Barbarians we need to work together and go after targets together stop solo trying to kill players.

As a realm we need better target selection and rushing, When we rush we need to rush as one group not warriors flying ahead and all the range and support being skepticle of it and hanging back.. doesn't work.

Carn
05-14-2012, 07:17 PM
Ill agree at times Alsius gets camped badly, But most of the problems in Alsius is self infliction.

We don't work together or play as a team at all.

Our players need to start cooperating and working together in order to kill enemies.


Same with Syrtis, except the camping part, Syrtis rushes everything wich leads to split ups and save camping. wich isn't really fun either :p

Hopeakettu
05-14-2012, 09:04 PM
Conjurers, We simply lack full support conjurers


Say that again and you'll never ever get a single heal from me anymore :harhar:

mavrick13927
05-15-2012, 12:59 AM
From what I can tell, the merge has been good for war zone activity and for Alsius (my opinion, don't flame me). For as long as I can remember, Alsius has always been the weaker realm. However, since the merge, I have commented many times about how Alsius seems to be holding their own and making a difference in the wz. At least from my viewpoint, you guys and gals seem to be doing better, so keep it up.

MatiCab
05-15-2012, 01:10 AM
Everyone give up in Alsius, change the realm, thatīs the only way to have fun :)

Klutu
05-15-2012, 01:37 AM
I always enjoy Alsius even if we lose If i had a problem with losing i'd move back to Syrtis and join the mindless zerg

Tenel_Ka
05-15-2012, 03:42 AM
But, as generally known amongst reasonable people, there's 2 problems with working as a team being the main solution.
1. No matter how good the team, if outnumbered at a certain degree, there is no chance to win, which results in people logging off after being farmed, realm A going to take the castle to while realm B is weakened by loggers ... etc

2. In a international server, there's such a thing as language barriers (I can't speak for other realms, but this is a major problem in alsius, alot of people barely speak english it seems)

I don't think teamwork is something easy to build, nor do I think it will suddenly stop us from ever being invaded. But, despite being outnumbered, there has been times where we've almost captured a fort/castle before going vulnerable or almost killed a gem holder, and failed because we didn't work together as a group.

I'm not asking for Alsius to transform into the best players with an infallible ability to work together, just for them to be able to do basic things, like attack a fort together, focus on certain targets, and have the sense to defend their castle when they know an invasion attempt is imminent.

Look at some of the things Klutu suggested, just basic things like that. Small changes can make all the difference. For example, a group of 2 knights or more should organise to take turns at casting auras; Imagine 3 or more knights maintaining a constant Shieldwall and Starshield, as well as Heroic Presence and Deflecting Barrier.

I admit that the language barrier makes it a lot harder, and I'm not sure if there's any real solution for that. Most non-English speakers understand basic terms though, like aca <fort> and attack <playername>.

lol this coming frm pro-idler of ro who sit save all day chating guys n wat not. two death at fort u run to save sit there goud hypocrisy u got. go to other realm if yu dont want to be in alsius. There is problem of numbers if u like or not we being overun.

I sit at save when I'm AFK or complaining about my ping. It becomes too difficult to play if my ping exceeds 1200. My FPS is already low enough. If you read my posts properly, you'd see I'm well aware of the numbers problem.

Psynocide
05-15-2012, 05:06 AM
Ill agree at times Alsius gets camped badly, But most of the problems in Alsius is self infliction.

We don't work together or play as a team at all.

Our players need to start cooperating and working together in order to kill enemies.


There is a similar issue in Syrtis.
Our problem was/is - for the majority of us old Horus folk - one of motivation; anything constructive that required even a modicum of concentration was - by unspoken consent - deemed to be a waste of time and effort, activities such as invading.
We had the man power to invade during the day yet none of us believe it to be worth the effort.
However, with this infusion of Raven blood this has changed somewhat; the majority of Raven players in Syrtis care very much about invading, visiting the Golden Dragon in his lair for a quick chat and a cup of tea and bashing the nobles over the head for extra wmc.
It stirred incentive in a few Horus players as well, to this extent I would say the server merge had an obvious beneficial effect on our realm. Who knows how long this up-and-at-'em attitude will last however, the novelty is sure to wear off.
In honesty, all this rampant enthusiasm makes my skin crawl :play_ball:

_Seinvan
05-15-2012, 05:24 AM
I wondered how long it'd be before another one of these threads appeared xD

Lately I feel kind of similar, I'm not sure why but it seems a lot of Raven/Alsius players seem to have left or stopped playing, it might have something to do with the lack of exp boosts or maybe obligations in players' original realms. I dunno.

As far as Alsius dominating Raven, it was mostly just "u onli infade @ nite". Keep in mind a lot of Alsius Raven players were Horus vets who ragequit because of nightly invasions/realm bullcrap (me included). Seems like we're back in the saddle, but we don't have another server to ragequit to this time :pumpkin:

About NGD doing something about it though.. well.. right.. xD

learntoplay
05-15-2012, 08:54 AM
TL;DR

Alsius isn't underpopulated, they just do nothing. They don't play smart either. We have good players, and we have the rest of alsius. I'm the best. PvP? Inb4 rvrnotpvp. Stop whining Choco, we invaded every single night, several times a night. That's all this game is. Sit around, do nothing during the day. Invade at night.

Ignis Horus.
Alsius Raven.
Syrtis Haven.

There's no hunting because everyone sits around at their Central save, then just goes to their fort when they're under attack. Hurr Durr, zerg own fort, zerg our own cs. Deny this if you like, a comment on my latest video summed this up "why are most of these people "easy or very easy?" : Answer is that all there is to do is grind (which not many people even do now) or sit at CS.

Before we start more "hurr durr underpopulated" threads, check your fucking CS, I know I'm sick of logging in to a bunch of people sitting at CS. Create war or GTFO.

Back to killing easys. Bai.

TL;DR? GTFO.

bois
05-15-2012, 12:50 PM
I think it does come down to two things as most write. Motivation and tactics.

Syrtis does have a large population and in recent times, some organisation. A deadly combo. If they want to invade during most of the day, it will be difficult to stop them. If they intend to farm however, you can tactically short circuit that.

Capping their empty forts seem to be a cheap method of doing things but it is a tactic. It is effective at disrupting a dug in farming session. Attacking or trying to make the dominant realm vulnerable while they try an invasion themselves is a another tactic. This is done by the third realm of course. It would be in their best interest if they are not the first one. Demotivating you opponent is an important tactic.
Stretching the army by baiting and fall back, 100m stare is another tactic. However this tactic requires some patience, something that most Regnum players do not have at all. Many prefer to Leeeeeroy Jenkins 100 times.

The weaker realms have not adapted well to an organised guerilla type warfare which they will need to do. Because of Warmaster spells, Tactical head to head battles will no longer be effective especially when one side has significantly less. Gone are the days of laying down carpet bombing runs by locks and decimating an disorganised larger group.

If you are farmed, the best way is to be mobile and use your teleports to best effect. Make and use well defined parties for communications. Use the clan chat for communications.
The game tacticals have shifted. Players will need to adapt to more unique tactics if they are to succeed. It may require discussion and organisation within realms.

Look at stalker, for example. Can't you have 2 stalkered teams go in an decimate the conjus? Have hunters marks at the bridges to keep reinforcements from coming back? I think offering Quest kills at the bridges would help that .

Tactics can work but NGD can help by offering motivation at certain choke points. The rest is up to the players. Remember it is not only your personal prowess at playing a class but the synergy with your colleagues both at the ground zero level and understanding tactical play on the entire world.

This means reconnaissance, tactical stops at choke points, surprise attacks, guerilla surgical strikes, effective communications and above all, understanding of how each other plays and their builds. A problem is that sometimes internal issues to a realm or between players fracture the team effort.

The game is collaborative, maybe some of us should understand what that really means. Balance can only shift back if parties make the effort to do so.

ieti
05-15-2012, 01:50 PM
HUGE :thumb: for bois!

This is how to react. As a syrtis player i can tell this works. It fails alot too if larger group plays safe, but as i know the zerg sooner or later they get lured and split.

Capping enemy fort works too - well it is cheap tactic and the reason it works is that we go there, because it provides some fight. Well most of the time there is no fight and farmed fort get recapped.

Syrtis was better in terms of organization before merge. Now we are alot more zergy and sadly Raven - Horus players still do not tend to cooperate well. This can be used.

Come more to our forts - it is more difficult maybe, but we do not bite and you can see a patterns how to atack better own forts and how to defend better enemy ones. Going constantly to secondary forts for the farm...

Open fights, bridge fights are fun and you have skilled players which really shine there.

We all have fun learn more and get a little angry but this is the game.

Kitsuni
05-15-2012, 02:37 PM
I just want to say one thing to clarify here: The realm balance issue has always existed on all servers. It existed at RA at one point when its population was similar to Haven about 3 years ago, when the max mount of people that you would see in the /users command was 500 on a very busy day, and 150-250 on an average day.

People just tend to naturally chose Syrtis (Green/Legolas/etc.), the hardcore palyers chose Ignis and Alsius gets the leftovers. It has always been this way. While it is true that all realms have their problems, as I have posted before the new WM quests help mitigate alot of these problems for zergs, making them more unified, while nothing is done for smaller realms who used to win battles through good tactics. Unfortuantely, with the introduction of beacons, and the nerfing of poweres like Sultar's terror, the warrior area spells and more, combined with the addition of level four forts and invasions, it is not like it used to be for smaller realms to use tactics.

Every single change to mass RvR balance in the last few years has favored zerging.

Regarding personal opinions...

I was a Syrtis player there on RA server, so long ago, and I was posting on these forums making many of the same arguments that greens and reds make now, and let me clarify that there is no understanding. Its not possible to truely see the color of the grass from your side of the fence, the best you can do is estimate and extrapolate, make assumptions and determinations based upon evidence and your own opinions; this does not make it truth.

Only after switching to Alsius in 2009 and ultimately transfering those characters to Horus did I realize the true state of imbalance; that I had spent years telling people to do better, fight harder on the forums, giving them all of these tips and tricks only to see that I had been doing nothing more than ignoring the real problem. I don't know, maybe you have to experience this to quite understand, but I will say that masking the problem , covering it up or suggestion ways around it does not solve it.

NGD has done alot for realm balance, but more still needs to be done, particularly invasions bug fixes and long-term player retention, especially of new players.

Psynocide
05-15-2012, 03:24 PM
People just tend to naturally chose Syrtis (Green/Legolas/etc.), the hardcore palyers chose Ignis and Alsius gets the leftovers.

I don't think choosing your realm should involve a huge amount of consideration for a new player - your choice shouldn't be swayed by factors such as population, coordination or anything that requires first hand experience to know.

Choose Ignis because the Dark Elves and Molok races appeal to you or Alsius if you like cold climates and fir trees, pick Syrtis if you like the colour green.
What does it matter?
I picked Syrtis on a whim.
I cannot say for certain whether or not the grass is greener on the other side, nor do I particularly care - the grass by my feet is closer.

Gabburtjuh
05-15-2012, 03:39 PM
TL;DR

Alsius isn't underpopulated, they just do nothing. They don't play smart either. We have good players, and we have the rest of alsius. I'm the best. PvP? Inb4 rvrnotpvp. Stop whining Choco, we invaded every single night, several times a night. That's all this game is. Sit around, do nothing during the day. Invade at night.

Ignis Horus.
Alsius Raven.
Syrtis Haven.

There's no hunting because everyone sits around at their Central save, then just goes to their fort when they're under attack. Hurr Durr, zerg own fort, zerg our own cs. Deny this if you like, a comment on my latest video summed this up "why are most of these people "easy or very easy?" : Answer is that all there is to do is grind (which not many people even do now) or sit at CS.

Before we start more "hurr durr underpopulated" threads, check your fucking CS, I know I'm sick of logging in to a bunch of people sitting at CS. Create war or GTFO.

Back to killing easys. Bai.

TL;DR? GTFO.

Just get the fuck of this forum and go kill yourself, you've added exactly 0,0000 value to this thread.

Henkiespenkiesjanhai
05-15-2012, 04:17 PM
The whole problem of the merge was that alsius raven exsisted of horus players, after the merge syrtis and ignis got a population boost while the alsius raven chars just got thrashed and the horus players went back to play their old accounts.

VandaMan
05-15-2012, 04:41 PM
Keep in mind a lot of Alsius Raven players were Horus vets who ragequit because of nightly invasions/realm bullcrap (me included).

This is what gets me. It was a fairly large number of Alsius Horus players, who complained about Ignis invading at night and not being able to be awake to defend, who left Horus for Raven. On Raven, they became extremely active in large numbers at the exact same times Ignis Horus used to invade them (sometimes even later), and proceeded to open their own portal multiple times per night on a regular basis. Now Ignis Raven (many from Ignis Horus) starts complaining about night time Invasions, and rage quit back to Horus so they can invade at night instead.

To me it looks like just about everyone can be on for the nightly invasions, but the vast majority of RO players are only interested in easy wins. Alsius ragequit Horus from getting invaded at night, and invade at night on Raven instead. The Ignis guys there ragequit Raven and come to Horus so they can invade at night, and we all have a great time just fighting NPCs like pr0s, and we always win. Grow some balls, you guys are that little raging nerd kid we all grew up with that throws the controller and unplugs the Nintendo when he dies.

Now we've got a new server and someone else is on top, so the new punching bags are crying like little bitches. You guys were in the opposite place not long ago, and most just told themselves they won all the time because they're better, more organized, smarter, etc. Just play the game. Lots of players have talked with me about switching realms or servers to avoid these problems; my advice is always play where you have fun, it's just a game after all. But Jesus, is winning the only way you can have fun?

[edit] no, this isn't directed at seinvan or anyone else in particular xD

learntoplay
05-15-2012, 05:37 PM
Just get the fuck of this forum and go kill yourself, you've added exactly 0,0000 value to this thread.

Trololol. I've pointed the truth out. Go fuck yourself Dutch. ^^

Ulti19
05-15-2012, 05:39 PM
I used to feel kinda bad for us too when I saw huge numerical differences. But after some time and seeing when we do have numbers, Alsius plays super weakly. It takes forever to get the army to do anything and no one reads general chat. I saw like 20 of our archers standing pelting the enemy at ags for like 40 mins while half the grp tries to go behind to kill ignis. It took more than 40 minutes of this to get the whole group to move behind. Alsius shouldn't complain about imbalance, instead should learn to play together better. When alsius has numbers nothing special happens, it's the same as if we're underpopulated imo. Sad to say but is true about my realm.

Rising_Cold
05-15-2012, 07:21 PM
Trololol. I've pointed the truth out. Go fuck yourself Dutch. ^^

now we have a perfect example why alsius and tactics fails :p

I know alsius has the numbers
I know alsius can put up a fight
I know alsius could invade
heck i even know alsius uses/used all of the tactics named before...

the fact is, there is always a problem, 1 player comes with a plan, but to make it work
the player has to negotiate with every leader from every clan just so every player will be joining
(putting aside their disputes)
.. and sadly, alsius has a lot of clans, which doesnt speed up the proces

we just dont have 1 player we all respect or listen to,
and even if they do respect some1.. doing what is asked is just hurting their pride? :bangin: