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View Full Version : [AMUN] - Open for everyone - Syrtis houses!


Frosk
05-18-2012, 08:59 PM
Hi everyone!

We're now opening Amun for public testing today. In this version, you'll find the remodeled cities of Syrtis.

Any kind of error you encounter related to Quests, NPC's, Collisions, or related to the changes introduced, feel free to post here in this same thread.

Those posts irrelevant to the thread's topic will be eliminated.

Regards!

pauluzz
05-18-2012, 09:53 PM
Took a quick look. It Looks very nice!

few things ive seen:
roofs aren't solid. (at least in korsum) Its a bit annoying with the camera view when ur inside a building.
map isn't updated

and are u testing a new event? Cupid is shooting love arrows at me o.O or are they new mobs?

SilverHaven
05-18-2012, 10:43 PM
Just a quick tour thru fisgael:
http://youtu.be/koiv9x24nw0

I used to have 30fps in there, 5 now.

LittleHomer
05-19-2012, 04:53 AM
very nice work ... didn't found a bug yet.

NotScias
05-19-2012, 05:24 AM
Ok so here's my 2 cents:

First, big thumbs up for the awesome jobs made on these cities, they just look so damn awesome !

Now concerning bugs and collision issues I didn't spot any but I just took a quick look so I might have missed some.

However you really need to start optimising and fixing your 3D engine NGD. Fisgael is (still) a big FPS sink, I lost more than 30 FPS in Rae. I know the graphics are much better but there's better looking games I play where I can have almost double the FPS.
Also there's some still very harassing engine bugs that are here since years, and especially the one making the white-ish texture ultra shiny at night when using OpenGL + maxed postprocess.
Before it only affected forts, now with the new textures the cities and realm walls are just blinding that I have to disable post process.

So yes you have made an amazing work but please think about fixing the 3D engine issues that are ruining your work too please.

(If you want a quick look at the new buildings : http://imgur.com/a/TnXA3)

The_Krome_Dragon
05-19-2012, 06:17 AM
Nice looking city though now the warlock general is in an even more useless postion being at the top of the noble house.

Tamui
05-19-2012, 08:08 AM
Wow....just wow. Very Impressive work, I'll give you that.:thumb:
Very well beautiful designed cities, I really liked it.
At Dohsim I remained surprised....my FPS, using Direct3D, got a boost of about 10-15FPS.


I found only 2-3 problems mainly.

I cannot enter Fisgael at all, using Direct3D graphics. This problem has been concerning me since Lamais came. therefore 1.9.4. I do 2 steps, trying to enter Fisgael and the game stops working at all.
Using OpenGL, FPS at Fisgael varies from 14-25.(Lost about 5FPS with openGL, Direct3D, can't enter at all)
Using Direct3D, Raeraia, FPS varies from 14-30(Lost about 5-10FPS with Direct3D)

Other opinions
Korsum, is very prone to fall damage.
--------------------------------------------------------------------------
All this, using lowest possible graphics(From the options before entering the game)
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What I want is to enter Fisgael using Direct3D...

Also, what bugs/glitches will be fixed?

Psynocide
05-19-2012, 09:27 AM
My first impression is the new cities are quite the eye-candy and very elfish, I especially like the oxidized bronze roof theme.
Although you've outdone yourselves aesthetic-wise on Korsum, it's probably my favourite place in Syrtis now.

However, there are a few cons to mar the pros as usual although not quite what you'd think.

Beforehand, my fps approximately in these cities respectively were as follows (shader 4.0 max settings):

90fps in Raeraia.
70fps in Fisgael.
110fps in Korsum.
120fps in Dohsim.

However, in the new cities and towns I receive if anything, better:

110fps in Raeraia.
90fps in Fisgael.
115fps in Korsum.
120fps in Dohsim.

Now, the reason I am complaining is because this is completely out of line with other players experiences, who have found themselves missing a good 20-30fps than they previously would get.
It shows a lack of consistency that while one gets more, another gets less.
For this reason I second Scias' notion to patch up the NG3D engine.
I have noticed other irregularities in my performance whilst playing besides this that I have felt should not of occurred, but this isn't the time to go into detail.

On a side note; I'm a bit disappointed the graphical rework didn't stretch to encompass the arena, which is certainly showing its age now, sitting next to a sparkly new Dohsim.

time-to-die
05-19-2012, 10:18 AM
The map is still showing the old cittys

time-to-die
05-19-2012, 10:39 AM
The citys and the new arena's are realy cool great job ngd. BUT was this realy needed? The warzone looks still old, and i think allot of the players dont need those cool arena's in the inner realm but in the warzone.

LucianDeathshield
05-19-2012, 11:45 AM
The citys and the new arena's are realy cool great job ngd. BUT was this realy needed? The warzone looks still old, and i think allot of the players dont need those cool arena's in the inner realm but in the warzone.


Agreed, perhaps scenery in the wz needs updating




Also - Players with gamesamba accounts cannot still access amun.
'Open for Everyone' :confused:

pauluzz
05-19-2012, 12:17 PM
Many houses aren't accessible when your on a horse or wolf. This is annoying when ur doing quests.

Tigerious
05-19-2012, 01:55 PM
it's awesome =)

Not so much FPS issue but there was not many players around when I went Amun.

I noticed a minor error : Doshim tavern indicator show "Weapons" =)

So, the next are ignis City ?

time-to-die
05-19-2012, 05:55 PM
So, the next are ignis City ?

lol ofc tig, first alsius then syrtis whats after that :P:confused:

Psynocide
05-19-2012, 07:06 PM
lol ofc tig, first alsius then syrtis whats after that :P:confused:

And then the war-zone..?

One step at a time.

Tigerious
05-19-2012, 07:23 PM
I think it's not so easy for warzone, because more people there so this imply more performances in it.

NewDont
05-20-2012, 07:39 PM
A little trailer of the new cities ^^

http://www.youtube.com/watch?v=kJMPKIBaZKw

Hope u enjoy xD

time-to-die
05-20-2012, 07:55 PM
A little trailer of the new cities ^^

http://www.youtube.com/watch?v=kJMPKIBaZKw

Hope u enjoy xD

Wauw cool vid!!

Lexi15
05-20-2012, 08:31 PM
A little trailer of the new cities ^^

http://www.youtube.com/watch?v=kJMPKIBaZKw

Hope u enjoy xD

Thanks for the video. You've been a lot of trouble :). If NGD makes a video, then yes, they fly through the cities and the graphics are extremely good!


All the best, Alex :thumb:

Tigerious
05-20-2012, 09:10 PM
While you rewamp citys, please could you take a look at the bridge tree in forest that I already reported?

Hm and for Figael noble house, will the clickable door stay like this? When we select and click it, we get teleported to fisgael altar.

Ricksa
05-20-2012, 10:13 PM
New Cities look awesome but please do something about your 3d engine.

Fps has gone down sooo much and even worse is that it is very inconsistent, 1 second i have 40 fps then i walk literally 5 metres with nothing new appearing insight and my fps goes down to 10 then back to 25 etc, very inconsistent which causes a pausing type effect...

Like Scias said there are games with better graphics with double the fps...

Ashnurazg
05-20-2012, 10:42 PM
The cities are too white. I reduced the bloom factor in the cfg file already, but it's too shiny bright. :confused:

Anpu
05-21-2012, 09:10 AM
I always liked Korsum, and sometimes I hang there. Its nice to see an improvement there, though I always hoped NGD will remake Korsum to be city on the trees. Just to be different than plain boring on ground village.

Cuchulainn
05-21-2012, 11:02 AM
[...]The warzone looks still old, and i think allot of the players dont need those cool arena's in the inner realm but in the warzone.

at least they revamped the Imperia, Shanarid, Eferia, Algaros and swamp area not long ago. These areas look pretty good. I doesn't matter to me if arena is inner realm or warzone. Otherwise I agree.

YoFatBoi
05-21-2012, 07:23 PM
Will there be new mounts when this goes live?
I really want a Camel, Elephant or a Llama mount.
Also, will there be new costumes and masks?

PS
I also want a Turtle mount, if that's possible.


Thanks:thumb:

SilverHaven
05-22-2012, 12:55 AM
... or a Llama mount ...
Read lamai mount ^^

Kitsuni
05-22-2012, 02:22 AM
I made a level 1 green on Amun to check out the cities, here is my opinion:
- Raeraia was amazing, but you should add water in the ditch, (It's a moat, afterall).
- Korsum was nice but too spread out, towns look better when everything is clumped together.
- Fisgael was underwhelming, and you made it unfortified (no walls), which is not really fair to realm balance, considering this is the noble town.
- Dohsim seems to barely be changed at all. It looks nicer, but a bit too simple.

at least they revamped the Imperia, Shanarid, Eferia, Algaros and swamp area not long ago. These areas look pretty good. I doesn't matter to me if arena is inner realm or warzone. Otherwise I agree.
And Crater Mont in Alsius also got a revamp, as did the area around the old Trelleborg save (now removed).

SilverHaven
05-22-2012, 11:26 AM
I don't like transparent bridges and blinking or invisible textures, also FPS is joke now http://youtu.be/koiv9x24nw0