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View Full Version : Mage spells cost too much mana.


Brihtwulf
10-24-2006, 02:18 AM
From my experience with many other MMOs, a mage should have the ability to cast more spells. This is the main lure of playing a mage. With the beginning mage buff costing 100mp and the DD spell costing 50, it leaves little spellcasting available to the character.

Of course, I would also like to see a variety to the available spell damage types. Perhaps offering a choice of frost/fire/electicity.

I do however like the fact that staves are magic ranged weapons.

-Brihtwulf

niclam
10-24-2006, 02:36 AM
This is something that will be addressed on the balance stage. Right now, we have some basic balance there but the fine tuning will come after we have finished all of the spells and fixed several bugs.
Thank you for your comments.

Regards