View Full Version : Critical Build for Marks
Tamui
10-15-2012, 06:33 PM
Heya,
So I just got a thought, is it possible to get a nice Critical Build for Marks?
A one with a nice Critical chance perhaps?
Is it worth it?
Does anyone uses it/tried it?
If it's possible I was thinking to replace the +13 Blunt Gem I have in my LB for a HC Gem, is that worth it to ensure a better critical build?
Well it could be with either bow, or for both too...
Hollow-Ichigo
10-15-2012, 07:47 PM
after trying every possible setup for marks including max dmg and crit chance. it is still VHard to get more than 2 crits in a row. as point shot only raises crit chance by 6 it is better to use normals instead of wasting 150-200 mana in war situations.
ps: even if u do get high crit chance u wont hit buffed barbs more than 200...
TheMessenger
10-15-2012, 09:08 PM
Heya,
So I just got a thought, is it possible to get a nice Critical Build for Marks?
A one with a nice Critical chance perhaps?
Is it worth it?
Does anyone uses it/tried it?
If it's possible I was thinking to replace the +13 Blunt Gem I have in my LB for a HC Gem, is that worth it to ensure a better critical build?
Well it could be with either bow, or for both too...
http://trainer.claninquisition.org/trainer.html?s=gc9qaaaeauaLLfasaaaeabaaaaauFaaaaua faff
(I'm guessing you are lvl 60) Those would be the main spells. HC doesn't affect crit chance directly (from what I've heard) but it will make you hit your target more which will indirectly increase crits.
Edit: Crit builds are pretty worthless and ineffective now though. Here is a pic of when crit builds were effective and actually worked http://i.imgur.com/rvjbV.jpg
Immune
10-15-2012, 10:00 PM
Hit chance from powers don't increase crit chance; but hit chance from gear does... +1 hit chance = + .1 crit chance. Concentration buffs also increase crit chance - been a while since I checked though, I think it's 1 conc = .1 crit chance.
Hypnotizing Amulet gives +12 hc
Bows can technically give as much as 50 or maybe even 60 hc.
Arrows can give ~20 hc.
Gauntlets can give ~20 hc.
That's about 11% more crit chance. Let's say the average crit chance is around 15% normally. You can get up to 26% then with just gear.
You can also get rings that increase hc by 34%, but I'm not sure this affects crit chance, since it doesn't boost hc by a set value. Assuming it DOES work, you could boost the 26% to ~43%.
Once your crit chance is over 18%, adaptability is more useful than point shot. Assuming you can reach 40% crit chance, adaptability 5 would give +12% more.
So, I suppose it's feasible... certainly difficult though. Also, that pic is from when increased range meant increased crit chance, isn't it? I remember that happening to me a lot, it was never intended though (even though it was a neat "feature").
TheMessenger
10-15-2012, 10:15 PM
Hit chance from powers don't increase crit chance; but hit chance from gear does... +1 hit chance = + .1 crit chance. Concentration buffs also increase crit chance - been a while since I checked though, I think it's 1 conc = .1 crit chance.
Hypnotizing Amulet gives +12 hc
Bows can technically give as much as 50 or maybe even 60 hc.
Arrows can give ~20 hc.
Gauntlets can give ~20 hc.
That's about 11% more crit chance. Let's say the average crit chance is around 15% normally. You can get up to 26% then with just gear.
You can also get rings that increase hc by 34%, but I'm not sure this affects crit chance, since it doesn't boost hc by a set value. Assuming it DOES work, you could boost the 26% to ~43%.
Once your crit chance is over 18%, adaptability is more useful than point shot. Assuming you can reach 40% crit chance, adaptability 5 would give +12% more.
So, I suppose it's feasible... certainly difficult though. Also, that pic is from when increased range meant increased crit chance, isn't it? I remember that happening to me a lot, it was never intended though (even though it was a neat "feature").
Also what Immune said, except for the adaptability part, that is true, but going SB with marks is suicide now. Not really smart imo.
And yea, long time ago ^^
Immune
10-15-2012, 11:57 PM
Also what Immune said, except for the adaptability part, that is true, but going SB with marks is suicide now. Not really smart imo.
And yea, long time ago ^^
Well, I was speaking purely from the viewpoint of max potential crit chance only, not whether it was a good idea or not lol. Although I personally would definitely go sb with a marks just to be stubborn... and masochistic I guess.
kannC
10-16-2012, 02:16 AM
You can also get rings that increase hc by 34%, but I'm not sure this affects crit chance, since it doesn't boost hc by a set value. Assuming it DOES work, you could boost the 26% to ~43%.
I also assumed it works but the fact is that you cannot see any change on crit chance on the character sheet, just like casting HC spell.
Also, my observation is that it seems the hit mechanism is different for mobs and players including the hit chance and crit chance.
I havent got any people to test it with me in arena and well I admit i am lazy to /reset_powers and running back and forth, so my test (observation) are mainly from hitting "avalon" and fort doors 8)
Here is a link which DemonMonger posted about crit build test on his hunter, i wish i can know more about his equipment setup
http://www.regnumonlinegame.com/forum/showthread.php?t=88881
Phlue4
10-16-2012, 10:57 AM
Hit chance from powers don't increase crit chance; but hit chance from gear does..
No, that's wrong.
Absolute hit chance like +5 from sentinel or +4 from gloves increase your crit chance as said above.
But spells and items with relative hit chance like blessing +100%, challenging roar +35% or Evendim's ring of undead touch (+34%) do NOT affect your critical hit chance.
Though, both of them increase your HC of course, relative ones quite massively.
Tamui
10-16-2012, 03:36 PM
Hey, thanks for the replies.
So let me get this straight, Direct hit chance doesn't affect your Critical Chance directly, is that right?
SB seems a better chance build, why is it a suicide? O.o :imstupid::imstupid:
Also, if Dexterity gives Critical Chance, by how much?
Immune
10-17-2012, 04:18 AM
Hey, thanks for the replies.
So let me get this straight, Direct hit chance doesn't affect your Critical Chance directly, is that right?
SB seems a better chance build, why is it a suicide? O.o :imstupid::imstupid:
Also, if Dexterity gives Critical Chance, by how much?
Fixed values of increased hit chance (+20 from bow, for example) DO increase critical chance.
Values derived from your base hit chance (Percents, like +150% from eagle eye 5) have no affect on critical chance.
And SB "is" a better build for critical chance; however it's questionable whether it's really practical for a marks to focus on SB builds because they rely on range.
No, that's wrong.
Absolute hit chance like +5 from sentinel or +4 from gloves increase your crit chance as said above.
But spells and items with relative hit chance like blessing +100%, challenging roar +35% or Evendim's ring of undead touch (+34%) do NOT affect your critical hit chance.
Though, both of them increase your HC of course, relative ones quite massively.
That's exactly what I said lol. Hit chance from powers (excluding concentration buffs, such as sentinel, which I mentioned) have no effect on crit chance. Hit chance from gear does increase it.
AlsianLamai
10-17-2012, 11:11 PM
Well, I was speaking purely from the viewpoint of max potential crit chance only, not whether it was a good idea or not lol. Although I personally would definitely go sb with a marks just to be stubborn... and masochistic I guess.
Immune, I never figurd you to be masochistic. :)
http://trainer.claninquisition.org/trainer.html?s=gc9qaeaeaqezeeaqceeeasazzazuaEffbuF faFa
Short Bows -- Dex and Deulist.
Long Bows -- Parabolic, Manuever, Omni, and Specialist (increases length of the shot, dexterity, concentration level thus affecting damage -- I think, and Overall damage effect).
Tricks -- Sudden Strike, Retaliation, Dirty Fighting, Sentinel (Increases Damage,Defensive to return damage, Increases damage at the loss of range, and Increases concentration and dex).
Evasion -- All general aversion skills.
Arrow Mastery -- Burst of Wind, Serpent Bite, Ethereal Arrow, Arcana Strike, Lighting arrow (Dizzy, 3 forms of catastrophic single target damage, and 1 CC).
Aiming Mastery -- Dead Eye, Foresight, Strategic position (Increase damage, increase range to make up for loss of range if using Dirty Fighting, and a Ranged defensive tactic).
This all hinges on you using a long bow, a range 30 short bow would be a different story entirely.
Kitsuni
10-18-2012, 01:23 AM
The maximum from gauntlets is actaully 25 I believe, not 20, from dragon (Ala, Tenax, Vesper) gauntlets.
Theroetically a magnanite SB or LB can have 70 HC, but it would be a waste. :P
71175
10-18-2012, 01:29 PM
The maximum from gauntlets is actaully 25 I believe, not 20, from dragon (Ala, Tenax, Vesper) gauntlets.
Theroetically a magnanite SB or LB can have 70 HC, but it would be a waste. :P
Ye, 25 from gauntlets (i have seen 22 HC 5 conc, lol)
Tamui
12-26-2012, 02:18 PM
Hey guys, I'd like to bump this.
I tested a build with both lb and sb. Now I really got impressive results imo.
I'll post SB result.
SB = WM Shortbow with +10 Slash. (It has +9 HC as base)
Buffs = Meditation(4), Adaptability(4), Recharged Arrows(3[not sure if I casted it or not as I forgot to check the initial log:(]), Killer Instinct
Passives = Trained Eye(2), Duelist(1), Lightness(1), Omnipresent(4), Specialist(5)
Gear = Full Warmaster, DS Rings, Archer Master Amulet
Screen Attached
(Note: Meditation isn't on log as I casted it before)
Kitsuni
12-26-2012, 03:34 PM
For crits, use hypnotizing amulet, not dex amulet.
71175
12-26-2012, 03:40 PM
Also % HC bonuses don't affect crit chance.
Tamui
12-26-2012, 04:00 PM
For crits, use hypnotizing amulet, not dex amulet.
I would but idk where it is O.o xD
So next best thing :D
Also % HC bonuses don't affect crit chance.
It does actually. Not indirectly.
Maybe I'm a fool. But I see it that it helps.
(HC Gauntlets do increase crit. chance.)
71175
12-26-2012, 04:36 PM
I would but idk where it is O.o xD
So next best thing :D
It does actually. Not indirectly.
Maybe I'm a fool. But I see it that it helps.
(HC Gauntlets do increase crit. chance.)
U miss point: %HC bonuses like ones from boss HC rings or passives don't affect CHC.
Tamui
12-26-2012, 05:26 PM
U miss point: %HC bonuses like ones from boss HC rings or passives don't affect CHC.
Ok ok ok. I'll tell you the truth. I tried to see what's the highest hc in a usable setup. So far I reached 737. Can get higher :D
(I still think it helps)
Tamui
12-26-2012, 07:57 PM
Click Here For Setup (http://trainer.claninquisition.org/trainer.html?s=gc9qabDuaudEKffhobaaasazzgtuwsfaaqg eaca)
I'll explain it a bit.
Shortbow Tree: Lightness for Dexterity. Extra Dexterity never hurts. Meditiation to increase Critical Chance very good combo with Adaptability. Tear Apart as a good DoT which as far as I know it cannot be decreased by buffs only Retaliation(?) Duelist, 10% Hit Chance, increase chance on hitting on people with Escapist.
Longbow Tree: Manuever for a good damage bonus for 40sec. Eagle Eye is said to help Critical Chance indirectly. Point Shot has a +6 more Critical Chance, nota 6% but a +6. Omnipresent for the same reasons as Meditation. Maxing Specialist, I can remove a point or two from Recharged Arrows and use them somewhere else. As for Projectile Rain, I'm just trying it out. Can do good to decent damage to four persons as it has spash damage.
Tricks Tree: Ok, I know what you're thinking. Only 7?! Really? As this is a more of a fort war setup, You don't need alot of tricks, unless you want Caltrop's Arrow for area. So Ambush good to stop targets, Sudden Strike for some OP Marks or Knight or Barb, retaliation for DoTs.
Evasion Tree: Usual Buffs, Escapist, if lucky, can escape death quite a few times. Low Profile 3 to compensate a bit of Son of the Wind.(I normally put it on 2 or 1)
Arrow Mastery: Recharged Arrows 3 has a good bonus with the +10% Specialist makes it 40% again, also for less mana and hp malus. Winter Stroke 3 is enough to get near runners and Burst of Wind 2 is mainly for mages imo is enough to cripple them(yeah, I'm feeling generous). Serpent Bite for another good DoT at weapon range and Ethereal Arrow for finishers.
Aiming Mastery: Dead Eye 1 provides larger number than Manuever 3(in my experience), a good alternative to boost damage without Dirty Fighting. Foresight for the obvious bonus and Trained Eye for the same reasons as Duelist.
What do you think? :thumb:
Added Screenies with this setup, some failed, some didn't hit much and the successful ones. I still think it's decent/good Crit Setup
AMPZORD
12-27-2012, 01:19 AM
http://ompldr.org/vZ3Vjcw o.O
Tamui
12-27-2012, 07:53 AM
http://ompldr.org/vZ3Vjcw o.O
You made me look stupid xD
Nice hits....
Linuxmage
01-01-2013, 01:28 PM
I have a 42 marks, trying for something effective using Long bows only, that I can mix up fort war and grinding with....any ideas?
_Enio_
01-01-2013, 02:02 PM
What critchance did you get in charscreen?
Tamui
01-01-2013, 02:51 PM
I have a 42 marks, trying for something effective using Long bows only, that I can mix up fort war and grinding with....any ideas?
I wouldn't advise going with a crit setup. I think I would go with this;
http://trainer.claninquisition.org/trainer.html?s=gcRhabaaaqdCaeahobaaamantaauJfaaaqg eaqa
Bases on normal hits. Lightness, Specialist for Damage. With the new RA I'm not sure how to approach. Atleast this is what would be similar to I think I had.
Dead Eye is a good alternative damage spell for me. You might use it while turning off RA. Same with Manuever.
Eagle Eye for hit chance. If you think you're not getting alot of evades, get it on 1.
Parabolic and Foresight for maximum range.
Winter Stroke to catch enemies or to recover range from mobs, Serpent Bite, is the best damaging one of which I think a Marks could have.
If you'll be participating in fort wars only and grinding, Ambush(2) would be enough. Sudden Strike for some knights at fort wars or some Challenging/Hard mob. Retaliation can keep you alive from DoTs.
Evasive tactics, Acrobatics is what I'd use mostly for mobs. Strat. Pos. is good if you encounter someone while grinding or at fort wars.
Now as I don't know how the new RA affects low players, if you run out of mana quickly, Tone the Arrow Mastery to 15, and maybe increase Tricks or Longbow tree.
Hope I helped.
What critchance did you get in charscreen?
23.3% with WM LB with +13 Blunt in it, fully buffed.
25% with WM SB with +10 Slash in it, fully buffed.
By fully buffed, I mean from the setup I posted before.
Linuxmage
01-02-2013, 05:44 PM
Thanks Tamui,
It actually works really well, though I miss not having something else on the Arrow Mastery tree. The Serpent Bite at 5 really works wonders with mobs picked off at range.
RA 5 is fairly effective, though I do wonder if I could get away with RA 3, and maybe drop 2 points into Dirty Fighting for any mobs that do get too close.
Tamui
04-05-2013, 09:33 AM
Hey guys, so my previous setup here (http://trainer.claninquisition.org/trainer.html?s=gc9qabDuaudEKffhobaaasazzgtuwsfaaqg eaca) Has worked very good. I was satisfied with my results.
Now I'm fiddling again and thought maybe I can improve it.
So I came up with this. (http://www.cwassall.co.uk/regnum/trainer/?version=1.10&subclass=Marksman&level=60&setup=1-19-0-1-0-5-5-5-0-0-0-0|2-19-0-3-5-1-5-5-0-5-0-0|3-15-3-1-3-3-0-1-0-4-0-0|4-19-0-2-5-0-5-0-3-0-2-3|7-11-3-3-3-0-0-0-0-0-0-0|8-11-0-0-0-1-0-0-0-0-0-0|27-11-0-5-0-5-0-5-0-0-0-0|)
(Aiming Mastery can be lvled down to 7 and WM tree to 15.)
Added note; This can be useful to hunters as well but it takes a lot of power points
On paper it looks good. In practise I haven't tried it yet. Also, the only way I can test it is perhaps on a 1v1 or on mobs as I can barely run CoR any more.
If I can start up CoR again will definitely try it.
However if someone could try it on a bigger scale than mine it would be appreciated. Screenies of logs and the Crit. Chance would be welcomed.
Feedback and criticism is welcome as well.
Linuxmage
04-05-2013, 10:11 AM
Only thing that puzzles me here is Foresight 1 -- I have always thought that doing anything that extends your range is a good thing.
I would have at least put that upto 3, possibly killed off Winter stroke (I dont personally think that its really useful unless escaping mobs), and replaced that with Serpent bite.
Also personally, as I like to be as ranged as possible, I would specialise to one bow type, dropping everything but lightness on the sb tree.
Don't take this an "amateur not knowing what hes talking about" type of thing, its just based on my experiences of playing the marks class in the wz.
Also, what hardware/OS are you running? I have run regnum on Linux for a number of years, and its not been too bad, the client is very adaptable graphics wise.
Tamui
04-05-2013, 10:25 AM
Only thing that puzzles me here is Foresight 1 -- I have always thought that doing anything that extends your range is a good thing. I would have at least put that upto 3, possibly killed off Winter stroke (I dont personally think that its really useful unless escaping mobs), and replaced that with Serpent bite. Also personally, as I like to be as ranged as possible, I would specialise to one bow type, dropping everything but lightness on the sb tree. Don't take this an "amateur not knowing what he talking about" type of thing, its just based on my experiences of playing the marks class in the wz.
I could. I could drop mobility for it. To be honest range isn't everything. Just depends on your setup. This isn't for long ranging. More or so for criticals.
Winter Stroke is a really good stopper providing I don't have Distracting shot.
(Looking now, I can have distracting shot :imstupid: )
I would be carrying lvl11 Arrow Mastery. In my opinion, lvl3 Serpent Bite would be useless.
Specializing in one type of bow will hinder you greatly. Either weak in range or weak in close combats.
Keep in mind this is solely built for criticals mostly. Focusing much more on normals.
The problem is that I'm trying to get everything. I am trying to have a critical build for both longbow and shortbow. Keep in mind Shortbow has the highest potential(imo) to have the most Criticals.
While that I need evasion and defence AND CCs so I can survive. What's missing? Range.
The best I can do so far is increasing Foresight to 3. However I cannot have Distracting Shot.
(In that setup I don't have neither but with discipline points I can have either of them.)
Also, what hardware/OS are you running? I have run regnum on Linux for a number of years, and its not been too bad, the client is very adaptable graphics wise.
Windows 7 home Premium 32-bit
2 GB Ram
Pentium Dual Core CPU @ 2.93 GHz
Intel(R) G33/G31 Express Chipset Family
(Or what I like to call it; Crap, Crap and Crap)
Linuxmage
04-05-2013, 10:53 AM
Windows 7 home Premium 32-bit
2 GB Ram
Pentium Dual Core CPU @ 2.93 GHz
Intel(R) G33/G31 Express Chipset Family
That system is quite good, apart from the GPU setup. The intel chips have never traditionally supported 3D graphics properly, and half of the problem lies in the fact that the Regnum client is tuned more for Nvidia/ATI chips, and they are only just sorting out the intel card code.
I've done some research about your intel chipset, and its noted to have very poor 3D support in both windows and linux. Is your system a laptop? If so, I suspect a trade in for a machine with a well supported GPU is your only option.
Tamui
04-05-2013, 11:02 AM
That system is quite good, apart from the GPU setup. The intel chips have never traditionally supported 3D graphics properly, and half of the problem lies in the fact that the Regnum client is tuned more for Nvidia/ATI chips, and they are only just sorting out the intel card code.
I've done some research about your intel chipset, and its noted to have very poor 3D support in both windows and linux. Is your system a laptop? If so, I suspect a trade in for a machine with a well supported GPU is your only option.
Thanks! :thumb:
I'm a little astonished with this. Maybe my crap isn't that crap after all :D
I got a desktop. I am however considering to buy a new desktop or laptop(I'm only a mild gamer. I'm not searching for anything OP xD)
Though this is another topic :p
Linuxmage
04-05-2013, 11:20 AM
Ok, if you have a desktop, then you simply need to purchase a decent graphics card. Most modern PC's use a system known as PCI-E (PCI express), and you should have a spare slot on your motherboard to insert one. Find a friend that knows about building computers, and get him to take a look, and they might even know where theres a decent graphics card spare. Something by Nvidia or ATI should be fine providing its less than 2 years old.
Oh, and what do you think of this (http://http://www.cwassall.co.uk/regnum/trainer/?version=1.10&subclass=Marksman&level=45&setup=1-7-0-0-0-1-0-0-0-0-0-0|2-13-0-3-3-3-0-0-1-0-0-0|3-11-2-0-0-0-0-0-0-0-0-0|4-19-0-0-0-0-5-0-0-0-3-4|7-15-4-2-3-4-0-3-0-0-0-0|8-15-0-0-0-4-0-0-4-0-0-0|27-1-0-0-0-0-0-0-0-0-0-0|) as a 45 setup?
The WZ is changing shape slowly, theres a lot more lower level players in there, people are taking the level 30 5 & 5 quest seriously, and venturing out at that level. Steam is having a positive effect on the game. Its much easier to build up a decent amount of kills between 30 & 40 now than it was.
Tamui
04-05-2013, 06:38 PM
What are you using this setup mostly?
Edit: This is more like a hybrid setup (http://trainer.claninquisition.org/trainer.html?s=gcUhabaaaqdAaeamunaaasattnnqCreaaqa eada).
This is a little more as a grinding setup (http://trainer.claninquisition.org/trainer.html?s=gcUhabaaaqeDbeamutaaamattaauLfaaaqa eada). More focusing on normals.
Since the RA nerf I really don't know how it affects you. So you might need a Conjurer with the second setup.(I would consider sinking atleast 2 points in BoW in the second setup just in case of some ganker.
SanguineLamai
04-05-2013, 08:47 PM
http://trainer.claninquisition.org/trainer.html?s=gc9qaeaeaqezeeaqhaaeasaDzeaubmffcuF ffFa
This is kind of the marksman build ive used. I cant validate using recharged arrows.
Its hard for me to validate also passive HC vs skilled 100% HC.
Tamui
04-06-2013, 09:28 AM
http://trainer.claninquisition.org/trainer.html?s=gc9qaeaeaqezeeaqhaaeasaDzeaubmffcuF ffFa
This is kind of the marksman build ive used. I cant validate using recharged arrows.
Its hard for me to validate also passive HC vs skilled 100% HC.
You do use a lot of passives. Do you really find Cat Reflexes effective?
IMO, I would put some points in Ambush, probably drop Arcanna Strike and if you have in mind to keep Lethal Strike, I would get a point in Dirty Fighting ;)
As for passive HC, if you max Eagle Eye, you can always spam it. Though if you put 1 point in Duelist and another or two in Trained eye, you already have 20% HC passive. So it's pretty good imo.
Not many use a lot of HC debuffs.
Checkit
04-06-2013, 10:09 AM
So..is this thread still about crit builds for marks or...?
http://trainer.claninquisition.org/trainer.html?s=gc9qaeaeaqezeeaqhaaeasaDzeaubmffcuF ffFa
This is kind of the marksman build ive used. I cant validate using recharged arrows.
Its hard for me to validate also passive HC vs skilled 100% HC.
Not sure if you are making a crit setup, or a setup w/o RA.
http://trainer.claninquisition.org/trainer.html?s=gc9qaeaeaqezDeaqoebdasazzdaudmffcuF faza
Tamui
04-06-2013, 10:16 AM
This was meant for Crit Build. I guess it got derailed a little.
Unless there is some way to change the title, I'm all for people to post their builds.
But for now I guess we should try to keep to OP.
_Enio_
04-06-2013, 10:22 AM
I dont really see the usefulness in +hc% since it doesnt increase chance to crit at all.
At some point the chance to get evaded is already really slim, more hc (= more dps since less evades) increase in a diminishing returns-way thus its less and less the more you have.
On crit itself, having ~20% crit with full dmg vs 46%crit (on sb only and hc gemmed, hc/crit jewelry n gear) with lowered dmg (still with RA tho) didnt make the build worthwhile imho. Esp gameplay wise it was a mess.
But evryone his own.
Linuxmage
05-26-2013, 09:11 AM
I have hit level 50 with my marks now, and decided to try for a build that made the most of range and normals/crits. Reading through other peoples ideas, I realised that there might be something in the passives after all. Here (http://cwassall.co.uk/regnum/trainer/?version=1.10&subclass=Marksman&level=50&setup=1-7-0-0-0-2-0-0-0-0-0-0|2-15-0-4-0-0-0-4-0-4-0-0|3-17-3-0-0-2-0-0-0-4-4-0|4-17-0-0-0-4-3-0-0-4-2-0|7-13-3-2-0-3-0-3-0-0-0-0|8-19-0-0-0-5-0-0-4-5-0-0|27-1-0-0-0-0-0-0-0-0-0-0|) is the build.
This build gives me a Hit Chance of 290, Evasion 24, and with my current bow, a critical chance of 20.9%. Just switching to a higher damage bow however, with out the HC bonuses that my current bow has, reduces my crit chance to 16.8%. At the moment, my current bow is a level 45 Medium 35 long bow with a Hit Chance +21 bonus on it, but a base damage of 62-97(+20)
One thing that hasnt been discussed in addition to this is how your equipment affects your Hit Chance, Evasion, and Crit. Chance.
At level 50, there is somewhat of a hole in the availibility of decent bows, as the the highest available Long Bow is a 51, before the Ancient Bows kick in at 56. Also, the level 45-51 bows are simply variations of each other, so there is nothing new to add to it.
I am personally on the look out for a really good Dragon Wings Long Bow, which is a Medium 35 also, and with reasonably good damage.
Jardik123
05-26-2013, 08:27 PM
I have hit level 50 with my marks now, and decided to try for a build that made the most of range and normals/crits. Reading through other peoples ideas, I realised that there might be something in the passives after all. Here (http://cwassall.co.uk/regnum/trainer/?version=1.10&subclass=Marksman&level=50&setup=1-7-0-0-0-2-0-0-0-0-0-0|2-15-0-4-0-0-0-4-0-4-0-0|3-17-3-0-0-2-0-0-0-4-4-0|4-17-0-0-0-4-3-0-0-4-2-0|7-13-3-2-0-3-0-3-0-0-0-0|8-19-0-0-0-5-0-0-4-5-0-0|27-1-0-0-0-0-0-0-0-0-0-0|) is the build.
This build gives me a Hit Chance of 290, Evasion 24, and with my current bow, a critical chance of 20.9%. Just switching to a higher damage bow however, with out the HC bonuses that my current bow has, reduces my crit chance to 16.8%. At the moment, my current bow is a level 45 Medium 35 long bow with a Hit Chance +21 bonus on it, but a base damage of 62-97(+20)
One thing that hasnt been discussed in addition to this is how your equipment affects your Hit Chance, Evasion, and Crit. Chance.
At level 50, there is somewhat of a hole in the availibility of decent bows, as the the highest available Long Bow is a 51, before the Ancient Bows kick in at 56. Also, the level 45-51 bows are simply variations of each other, so there is nothing new to add to it.
I am personally on the look out for a really good Dragon Wings Long Bow, which is a Medium 35 also, and with reasonably good damage.
Passives, that have percentage bonus of hit chance, do NOT increase your ctitical hit chance. Level 1 Eagle Eye will give you same hit chance bonus as your 5 points spent in Trained Eye (although only for long bow and it is not passive), if you really want HC increase (and don't care it doesn't increase crit chance), I would suggest using Eagle Eye. Or you might consider getting Point Shot instead. It is +6 crit chance on level 5 (not +6% as stated in the trainer, but +6).
Concentration does increase both hit chance and critical hit chance.
From gear, you can get hypnotizing amulet, which has some HC on it (+12?), it increases crit chance too. Hit chance on arrows, on bows and on gloves also increases critical hit chance. Concentration rings can increase hit chance too, but its only +3 and probably not worth the damage decrease. Careful about thorkul ring (ring of the earth), because the hit chance there is in percentage, it doesn't increase critical chance. The concentration on it does, a little.
But if I were you, I wouldn't bother for now and wait until you are 56 to get Ancient bow (or composite ancient bow), your damage from normal hits is probably low at 50 and not sure if that little bit of extra crit chance will help you much.
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