PDA

View Full Version : Friendly Shielding vs Material Wall


Tamui
01-12-2013, 11:40 AM
Ok, so I was deciding to get a buff on my setup and I decided on a defensive one. So, a Conjurer got 4, all in Sorcery; Shifting Silhouette, Friendly Shielding, Magic Barrier and Material Wall.
So I ruled out Shifting Silhouette without a second of a though as the Miss chance is based purely on luck.
Then I ruled out Magic Barrier as more than have have Physical damage.
So two remain. I'll list the Pros and Cons of what I think of both buffs.

Friendly Shielding
30% Protection on level 5.
Duration: 60s Cooldown: 25s Mana: 110

Pros:
Protection gives resistance to all kinds of damage.
Low Mana Cost
Low cooldown that can keep two ally buffed at all times

Cons:
Dependent on ally's Armour Points
--------------------------------------------------------------------------

Material Wall
30% Resistance to Physical Damage on level 5.
Duration: 120s Cooldown: 120s Mana: 350

Pros:
Best buff for Conjurer for Physical Damage resistance.

Cons:
Cooldown is equal to duration, thus can only buff one target
--------------------------------------------------------------------------

What are your thoughts on those two spells?

_Enio_
01-12-2013, 12:01 PM
Friendly shielding helps against damage from archers as it increases ap (which cuts off a fixed amount of incoming damage), matwall is great against damage from barbs because it decreases incoming damages %ual (the higher the damage, the more is cuts off).

I would always go for Matwall over Friendly shielding.

NotScias
01-12-2013, 02:20 PM
I like neither. Their overhead is just not worth it for the small benefits in my opinion.
Friendly Shielding is too weak on most of classes, is short, but at least works on all type of damage.
Material Wall works only vs Physical dmg, so warlocks and epic/jewelry gear enemies/marks won't be affected so much. It also has an obvious animation which is a MS target sign. Dur=Cd so only one buffed at a time. High mana cost...

Hollow-Ichigo
01-12-2013, 02:55 PM
MS target sign.

nowadays even if you dont have any buffs you get MS xD

Rising_Cold
01-12-2013, 02:56 PM
I use matwall because i really dont have the mana/time to spam friendly shielding on
my allies, Ive had it in my setup and its a really good spell.

It really depends on your own playstyle ;)

l33t_supa_h4x90r
01-12-2013, 03:32 PM
Don't use any of those personally. You'd save far more people if you had a couple more mental skills, or another self-heal/buff, or by crippling an opponent with mana burn... Yeah. These both kinda suck unless you're helping grinders. Knights do this stuff better.

Hollow-Ichigo
01-12-2013, 04:49 PM
Knights do this stuff better.

yeah all those auras are OP, deflect barrier should be 20% not 40.

OT: it would be better to get lvl 1 mentals and mana burn, FS and MW wont do you much good in the WZ.

Tamui
01-12-2013, 08:53 PM
There are 70 spells I can get, I know but I'm choosing between those.
So far seems Material Wall. Isn't it better to have two targets buffed? Or it's unnoticeable?

Rising_Cold
01-12-2013, 10:00 PM
you should try it out, if you can get urself to spam friendly shielding on as many people as possible
stay alive and keep others alive (and dont forget to keep ur mana up)
than why not it probably gets u some kills if you hit it on archers :p

as I said, it really depends on what you do while conjuring.. me im a suicidal idiot
who is desperate for WM kills (and starting to love mind push 4)
but that leaves me with little time to buff up everyone around me ;)

(and yes mentals help a lot, but i think ivy and mind push cover most of it)

Immune
01-13-2013, 06:15 AM
I actually use both, at level 4. In war yes they aren't much with all the auras that are used, but in small field battles they can make a world of difference.

Friendly shielding: Don't look at it by itself; every class excluding warlocks has their own self armor buff. If you pay attention and intentionally stack this on archers with evasive tactics or warriors with caution active, it's much more effective.

Mat Wall: Although what Scias said about it being an MS magnet is true, this can be a double-edged effect: If you add other buffs like shielding + DI, and healing, the enemies will be focusing on the person whom you've made the most difficult to kill. Or, you can cast it on a fellow conjurer who is being focused on.

I don't use mana pylon on my conj; wide-area protection is better suited for knights. Conjus however are far better at saving individuals (aside from area heals).

Pnarpa
01-13-2013, 10:27 AM
If using these spells finally make you drop mass ress, then I'm okay with this.

Awrath
01-13-2013, 03:51 PM
If using these spells finally make you drop mass ress, then I'm okay with this.

Pnarpa, come to me!

I don't use either friendly shielding or material wall when I am playing conju. I'd much rather put a few more points into mental as numerous times spells such as prickling ivy/beetle swarm/mind push/will domain have saved not only my butt, but others too! I use these spells at a low level (except mind push level 3 or 4, prefer 4!), so I don't expect to do any damage, just to slow down my enemies when needed.

ieti
01-14-2013, 11:02 AM
Pnarpy is ours! He is stuck in INQ for the whole eternity! Mwahahah! :pumpkin:

Awra come to us. Return to the dark side. We have trees and cookies and sexy elf chicks.

http://25.media.tumblr.com/tumblr_m7db64bQVZ1rby8vto1_400.jpg

l33t_supa_h4x90r
01-14-2013, 03:30 PM
Pnarpy is ours! He is stuck in INQ for the whole eternity! Mwahahah! :pumpkin:

Awra come to us. Return to the dark side. We have trees and cookies and sexy elf chicks.

http://25.media.tumblr.com/tumblr_m7db64bQVZ1rby8vto1_400.jpg

Just saying, Ignis is already the dark side, and dark elf chicks > elf chicks.

Hollow-Ichigo
01-14-2013, 03:47 PM
sexy elf chicks.


lol, who could that be?

Tamui
01-14-2013, 04:43 PM
lol, who could that be?

Me.

@ Immune, so having 1/2 buffs is better than having an area one(i.e. Mana Pylon)?

Immune
01-14-2013, 11:54 PM
Me.

@ Immune, so having 1/2 buffs is better than having an area one(i.e. Mana Pylon)?

First, this is "only" in comparison to pylon, because it's the only protection aura conjus have (unless you count protection dome, lol). But yes, I will always favor these buffs over pylon, because pylon requires time to build up; plus it can't even reach its max potential without 2 people using it together. And THEN, it can't "stay" at max. potential for very long because by the time it reaches 2500 (the max), the duration will be almost over. Lastly, if anyone leaves the aura, they lose all the barrier points they built up. Overall, this is just really ineffective in my eyes.

Imo, it's better to just use the single-target buffs. They are more reliable, and both can cover their target indefinitely. They're much more practical in small fights, but still useful in large ones.

Hollow-Ichigo
01-15-2013, 03:00 PM
Me.


i'll be paying u a visit sometime ;)