View Full Version : Defending against the evil goat invasion!
Hayir
01-21-2013, 07:59 PM
Video of yesterdays invasion. Loosing our last relic and defending gate/gems.
Not my best vid I think but hope it is enjoyable.
Also i guess the music isn't everyones case :P
Invasion (http://www.youtube.com/watch?v=w08GmS-uwPM)
Tamui
01-21-2013, 08:22 PM
Lol nice! xD
I thought the music hit the desert theme to be honest :p
Regarding your gameplay, do you not use weapon buffs?(Accurate Swings, Agile Manuevers or/and Brutal Impacts)
Hayir
01-21-2013, 08:27 PM
Lol nice! xD
I thought the music hit the desert theme to be honest :p
Regarding your gameplay, do you not use weapon buffs?(Accurate Swings, Agile Manuevers or/and Brutal Impacts)
I switch weapons way too often for those. My gameplay isn't about dealing much damage anyway (effectiveness debatable :P).
Evangeline
01-21-2013, 08:37 PM
i've always found interesting about how you use feint and kick lvl 1, and the often it works too, not to mention its catching on, many ignis doing same nowadays, hmm :confused: i <3'd when your feint (1)'s could go throught my UM :> makes me wonder about my setup
Hayir
01-21-2013, 08:40 PM
i've always found interesting about how you use feint and kick lvl 1, and the often it works too, not to mention its catching on, many ignis doing same nowadays, hmm :confused: i <3'd when your feint (1)'s could go throught my UM :> makes me wonder about my setup
Even in this video it fails often enough, no?
And I am not telling anyone in ignis what to skill :P
I would only love when my feint go through DI.
Evangeline
01-21-2013, 08:45 PM
Even in this video it fails often enough, no?
And I am not telling anyone in ignis what to skill :P
I would only love when my feint go through DI.
ive tested in arena with knight lvl 60 and barb 60, and lvl1 knocks seem to work 99% of the time, something isnt right
Hollow-Ichigo
01-21-2013, 08:48 PM
ive tested in arena with knight lvl 60 and barb 60, and lvl1 knocks seem to work 99% of the time, something isnt right
imagine if he had the same luck with lvl 5 knocks, just thinking about it makes me lol.
Hayir
01-21-2013, 09:17 PM
ive tested in arena with knight lvl 60 and barb 60, and lvl1 knocks seem to work 99% of the time, something isnt right
weird, last time i tested it, it was more like 99% fail, was on tenax though.
_Kharbon_
01-21-2013, 09:31 PM
Well, actually it's not a bad idea to decrease the chance of success on longer- lasting spells (especially knocks).
For example: lvl 1 - 100% success, lvl 2 - 90% succces, etc.
This way you could either aim for duration or success chance..
Evangeline
01-21-2013, 09:37 PM
Well, actually it's not a bad idea to decrease the chance of success on longer- lasting spells (especially knocks).
For example: lvl 1 - 100% success, lvl 2 - 90% succces, etc.
This way you could either aim for duration or success chance..
i think that's how its working now
_Kharbon_
01-21-2013, 09:39 PM
i think that's how its working now
Well, might be so, but in that case, why isn't it stated in the description of spells
The "fail chance" of most knocks is rather low imho.
Ulti19
01-21-2013, 10:25 PM
I always like your vids, and how you play your knight.
The music reminds me of bir kaden something by manga :D
Hayir
01-21-2013, 10:30 PM
I always like your vids, and how you play your knight.
The music reminds me of bir kaden something by manga :D
lol yea that one is great.
This music is turkish too. You got a good ear i guess :P
Ulti19
01-21-2013, 10:36 PM
lol yea that one is great.
This music is turkish too. You got a good ear i guess :P
Just listened to it a lot while playing a fifa soccer game haha and it sounds really similar.
Pwnography
01-22-2013, 12:38 AM
Just listened to it a lot while playing a fifa soccer game haha and it sounds really similar.
Inb4 "omg football not soccer" by every European ever.
Nice vid skit, was fun defending it :)
Wield_II
01-22-2013, 06:58 AM
Skit you know I love you, and this was a great vid.
But I had to mute the sound. :D
Shwish
01-22-2013, 08:00 AM
Well, actually it's not a bad idea to decrease the chance of success on longer- lasting spells (especially knocks).
For example: lvl 1 - 100% success, lvl 2 - 90% succces, etc.
This way you could either aim for duration or success chance..
Warlocks have been using lvl 1 will domain for years but this is mainly for the sake of timing and skill chaining. Almost every lock on Ra has it. However I have noticed that after I started using lvl1 will domain on my warlock my success rate increased alot. Will Domain(4) almost always gets resisted. It may be another unwritten mechanic NGD failed to mention like they have done a few times in the past.
jesus2
01-22-2013, 12:44 PM
Great vid Skit, hope to see more from u :) (but please make it less fastforward next time, makes me dizzy hehe).
Rising_Cold
01-23-2013, 02:40 PM
nice vid I like how you play knight
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