Frosk
03-20-2013, 06:36 PM
Gameplay:
Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.
Server:
Fixed: Error that provoked an unexpected server crash related to instances.
Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".
Battlezones:
New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
New: Auto-party creation system when joining a Battlezone.
Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
Fixed: Error provoking some icons in the mini-map being incorrect.
Client:
Modified: The pop-up windowns that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
Modified: The Chat windows now saves the customized window size throughout different game sessions.
Fixed: Error in one of the LOD leves in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.
Premium:
New: Commemorative Pope Costume (Tunic, Staff and Hat).
Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced.
Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception.
Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.
Server:
Fixed: Error that provoked an unexpected server crash related to instances.
Fixed: Error provoking some players remain connected whenever the server restarted due to maintenance. This had as a result that the player received the message "The character is already in the world".
Battlezones:
New: Daily first victory bonus system on both "Capture The Flag" and "Team Deathmatch". This bonus can be obtained once a day on each of the battlezones.
New: The amount of players required to start a battlezone can now be configured individually for each server, depending on their population.
New: Auto-party creation system when joining a Battlezone.
Fixed: Collision and climbable location errors in the "Team Deathmatch" map.
Fixed: Error provoking some icons in the mini-map being incorrect.
Client:
Modified: The pop-up windowns that require defining a stack of items are now exclusive and cannot be interacted with the rest of the GUI as long as these are open.
New: The mini-map arrow that indicates the direction of a far-away quest objective now shows the name of the quest it belongs to.
Modified: The Chat windows now saves the customized window size throughout different game sessions.
Fixed: Error in one of the LOD leves in the Dark Elf Female Mages that provoked that at a certain distance made the tunic become invisible.
Premium:
New: Commemorative Pope Costume (Tunic, Staff and Hat).