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View Full Version : Trainers in Warzone (Fixed - Unbiased Poll)


Immune
03-25-2013, 06:07 PM
Though I'm skeptical that NGD will pay the topic much mind, I'm going to make a proper poll for it, seeing as the original (see here (http://regnumonline.com.ar/forum/showthread.php?t=97294)) is biased.

So, do you want trainers in the warzone?

Tamui
03-25-2013, 07:12 PM
I voted no, for the reason, that it is the only reason players go in to their inner realm, aside from quests. There, they might have the urge to help newbies.
Of course there is the Realm chat currently, but I have my doubts whether it will stay forever.



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What I would like to see with the trainers is that you can save/load a setup. I'm sick of switching between waru and conju. By the time I finish reskilling there would be no war and vice-versa.

_Kharbon_
03-25-2013, 10:03 PM
I'll just repeat, what I wrote in the "original" poll - no, because reskilling is too easy, as it is now. Trainers in wz would just give too much advantage to the defending realm, furthermore it would defeat the purpose of different skill setups.

My original post is here (http://www.championsofregnum.com/forum/showpost.php?p=1716466&postcount=3)

bois
03-26-2013, 01:33 AM
A good poll. I voted no for the reasons stated by Kharbon and Krungle in the other thread.
They are right on point.

There is also an issue of people camping save points, well how about camping the trainer, as well and there you are caught with your pants down without any powers. Anyway, how hard is it to run to a city to reskill? I think the very basis of this question is due to laziness, the old "I wants it and I wants it now!" This is the first game of the genre I have taken advantage of skill-changing, reason behind my not skill changing in other games is I believe if you are going to play a certain role in the end-game one needs to learn that role as they grow up, not go from DPS to support or defense, etc. However in this game there are not dungeon instances to group in and therefore gain exp mainly in groups, instead we are forced to solo-grind as our toons level up. In WoW my Healer grouped from L12-76 (when I quit the game) with 99.9% of the time and exp in groups (or quests relating to instances).

So, no, skill resets are too easy as it is, don't make them easier. By putting skill trainers in WZ you encourage more ganking and more situational skill changes rather than forcing players to get good.

Vadhir
03-26-2013, 03:34 AM
I voted wrong, once I read Krungle I want to change my vote xD I agree with him xD!

Shwish
03-26-2013, 06:22 AM
I would be more inclined to a suggestion like this one:

http://www.championsofregnum.com/forum/showthread.php?t=84309

This would make it easier to switch between setups and it wouldn't require a trainer in the warzone.

SanguineLamai
03-26-2013, 07:37 PM
I +1 this.

Yes, that trainer would become a camp target.

But then , so does every merchant already.

And my clan, Cinder's Province, mentors new players all the time, even if I never go back into the safe zone. :)