View Full Version : [Poll] Lore
Tamui
07-14-2013, 01:00 PM
Hey guys.
This has been mentioned quite a lot of times. We do need more quests. And we need to make quests interesting. The storyline is lacking as well.
So why not connect them all? Another thing that could happen is that there would be a library (Ex. In Fisgael, Polras.{PS: Give that elf some hair!})
where one can select books to read. Maybe a 2-3 pages of lore.
Lore
Alright. Not many like stories. That's fine, because this won't affect them one bit. But to those who care, feels that the game is missing something. Regnum has a lot of potential as it can develop in lots of ways.
So I was thinking some ideas how to make a background story for Regnum.
What will it consist?
The origin of the realms. how they were formed and why.
Where the races came from and how they got their names.
How the Ignean and the Elven(?) war came to affect the realms.
Realm Gems and their importance
The Bosses and mini-bosses
The villages/towns
[Perhaps(Most probably)] How classes/subclasses were created.
This is what I have in mind.
Linuxmage
07-14-2013, 02:53 PM
Yes, definitely. There needs to be more of a backstory. If we do this, there will be a lot more ground for quests.
Rising_Cold
07-14-2013, 07:52 PM
defenitly yes, it gives the game that little extra in the first lvls
and more RPG feeling.. maybe even some more realm love :p
Ferenna
07-14-2013, 07:54 PM
Before anything else I'm going to ask a simple question. What do you honestly expect from the people who added aliens in their medieval setting to increase ximerin sales?
Lore is very important in all rpgs, some people don't care about it while it is everything for others. Given this is a pvp game we can assume the average player cares more about the gameplay than story and roleplaying. So, with NGD as it is now I would prefer it left untouched. I mean, the lamai were a big wound to the already suffering story, we don't need more.
That aside, you can see from popular games, like WoW, The Elder Scrolls and many more, how well written lore can lift a game and improve its ambiance. I simply don't think we could expect such a thing from NGD right now. If I'm wrong I'd love to see some extended backstory to all the fighting. :)
Hopeakettu
07-14-2013, 08:57 PM
Before anything else I'm going to ask a simple question. What do you honestly expect from the people who added aliens in their medieval setting to increase ximerin sales?
Lore is very important in all rpgs, some people don't care about it while it is everything for others. Given this is a pvp game we can assume the average player cares more about the gameplay than story and roleplaying. So, with NGD as it is now I would prefer it left untouched. I mean, the lamai were a big wound to the already suffering story, we don't need more.
That aside, you can see from popular games, like WoW, The Elder Scrolls and many more, how well written lore can lift a game and improve its ambiance. I simply don't think we could expect such a thing from NGD right now. If I'm wrong I'd love to see some extended backstory to all the fighting. :)
+1 A well written story certainly makes a difference and distinguishes a good game from the boring average. However, with NGD struggling with the old code, bugs, and adding more content, the lore in RO gets a very very low priority. I've seen people suggesting ideas for background stories, and Piz's comic (though a fan fiction) is a perfect example. As you pointed out, Lamai were a mig mistake in terms of the game's setting and I'm affraid that it's not the last one...
Tamui
07-14-2013, 09:23 PM
I expect none Ferenna. See the thread in my Signature link. At least 75% are almost a must do for the game to potentially increase everything; activity, playerbase and sales. Am I expecting to see something? No. But I'd hate to see the devs saying we give them no ideas or we ask the impossible, etc.
Who really likes lamais except for their size? From all the threads that they'e suggested awesome race and ideas, they chose what it seems an experimented rabbit-rat.
My thought on priorty: This shouldn't not be the lowest priority, as it can easily tied to quests which can potentially make players stick around longer.
time-to-die
07-14-2013, 09:33 PM
ofcourse yes. But eyh.... ngd is a small team.
soul7430
07-14-2013, 09:44 PM
+1. Yes.. But ngd has got problems they have to work on it.. Im sure they have no time to fix old problems yet.
Tamui
07-15-2013, 12:31 PM
From the Spanish forum;
Ignis history:
http://www.championsofregnum.com/forum/showthread.php?t=88064
Alsius history:
http://www.championsofregnum.com/forum/showthread.php?t=85657
Hollow-Ichigo
07-16-2013, 01:38 AM
From the Spanish forum;
Ignis history:
http://www.championsofregnum.com/forum/showthread.php?t=88064
Alsius history:
http://www.championsofregnum.com/forum/showthread.php?t=85657
Convert that shit to english or gtfo bby :*
Tamui
07-18-2013, 07:09 PM
Convert that shit to english or gtfo bby :*
Learn to translate!
So uhm, for anyone who plays in Alsius and read some context of the quests, are there signs of Alsirians believing in gods?
In Ignis, the inhabitants believe in four gods.
Sheaneth ~ A Panther. It's described as beautiful and mysterious. Whether it represents them, I don't know and it hasn't been mentioned.
Junumar ~ A Hyena. This is probably the most known. This god seems to taunt. Described as "having the last laugh" and "laughing at you in battles".
Reptieth ~ A Snake. The pun was nice. Not a lot has been mentioned except that is crawls around.
Tirriket - A Beetle. Not a lot is known either.
It has been also mentioned(If I understood well) that they all fought in the Volcanic Area in a 100 year war. The place has been changed as it is now. This is also mentioned in the 'Tal Nazzur', the holy book of Ignis.
Now I'd assume that each god have their "chosen one". Also referred as their avatar. They re-incarnate and continue to protect. There are three and their alignment has not been mentioned(if there are any alignment at all). These are;
Marlak - The Desert Marauder
Alexia - Forest Guard (hence Alexia's Domains)
Sigfrid - Border's Keeper {Haven't met this one yet.}
You - People refer you through the quest as the "chosen one from the gods". Also mentioned again when you meet Marlak and Alexia.
This is the most interesting piece I've read. All from one quest "Sacrifices".
Now I find it strange as I do not recall any gods in Syrtis. Perhaps elven gods, (Gah I probably must do the quests again!)
Rising_Cold
07-20-2013, 07:49 AM
In alsius strenght, ancesters(emperors), glory and beer are important :p
We got thundermace, I dont know his story that well tho.
There are also the numberous houses who made glory in the wars, also a crystall war
(not just glory, if a house mistreated another they remember for generations xD)
there are many NPCs in monts talking about the crystal war,
but I cant find out what war that was and why it was fought
speaking of wars, my favorite quest must be of siulas the winged wolf,
here is his story :)
(there even is a quest where you collect wolffurs to make a 'costume'
for the festival of Siulas the winged wolf)
siulas, the alsirian winged wolf
Did you see the statue in the middle of the fountain when you first arrivedi n Montsognir?
It is a glorious monument... but few know the true story behind its stoic presence.
At first glance you may think that its a gargoyle.. or a flying reptile of sorts.. (uh no..)
but its really a winged wolf.. its Siulas, the legendary winged wolf of Alsius...
Although one does not exist.. many enemies of Alsius have seen teh wolf.. in fact..
they are the ones that gave it its very name. When we first came to Alsius the warriorrs
were met with fierce opposition. Too many times we were pushed back by Syrtis and Ignis..
until the warriors were led by Emperor Gash himself. He brought out the ferocity
of his soldiers.. and soon the wars became victories.
When the enemy would march on the hills of Alsius, the warriors would run towards them..
and slaughter their enemies without mercy.. just as the wolf does..
Then, the survivors.. if there were any.. would tell their commanders what happend..
they would tell them that when Alsirian warriors would run down the snowy hills..
for a moment.. it would look like the warriors were a flying wolf.. wings spread..
teeth showing.. eyes ready..
So became the story of the winged wolf.. the face of Alsius. Truly a glorious and remarkable creature..
(also in alsius they say the ancesters must have sent you, but its pretty redicilous :p)
EDIT: found the festival quest and its a bit different
they celebrate the rebirth of ALsius and something about commemorating
the day that Garm returned to ROlands to avenge his fathers's death.
He also rebuilded the kingdom and restored its pride and glory.
The only mention of Siulas is that he follows in battle and protects them
Tenel_Ka
07-20-2013, 08:37 AM
...
All those unnecessary and unfinished ellipses make my eyes bleed
Rising_Cold
07-20-2013, 10:47 AM
All those unnecessary and unfinished ellipses make my eyes bleed
its how the quest was writen tenel <3 I just copied the whole thing ^.^
I guess Dagmar has a talking problem :p
Masterkick
07-21-2013, 04:37 PM
The thing with fixing/creating a new story line is its complexity, as there are thousands of quests and bits of information spread all over NPCs. Still, the good thing about stories in games is that sometimes a little lack of coherence helps creating a mysterious aura around them. So please, write some lore even if you don't have all the facts as it would certainly be a nice addition to the game; and a good read.
If you end up writing some, I could translate it to Spanish (if you want).
[kinda]OFF TOPIC: The background behind the 3 realms confrontation that the intro provided us with is and was essential to the game's story. A new intro, or a new low level quest to introduce us to why do we hate reds/greens/goats is much needed.
Tamui
07-21-2013, 06:07 PM
I don't want a re-written lore. I want them to continue and be more in depth.
Look at RuneScape. It began with just three gods. Nothing else. They completely overhauled it and added more and more. Some may not like it, but it has one of the best lores and storylines in a game I've ever seen.
Not that I'm expecting it to happen, but hey, you gotta do something when you're bored.
(and can't get a date D: )
Masterkick
07-21-2013, 07:15 PM
Look at RuneScape.
Runescape's lore is amazing, it's actually one of its most strong points. I'd love to see something like that in RO! ;)
time-to-die
07-21-2013, 11:43 PM
Well i was thinking, please dont make a new lore orsomethings because they will also add allot of bugs too.
Tamui
07-22-2013, 12:58 PM
Well i was thinking, please dont make a new lore orsomethings because they will also add allot of bugs too.
While that may be true, all they have to do is add more depth information in the existing quests while adding new ones.
What I wish also, is that they make the libraries accessible to choose a book about lore.
Runescape's lore is amazing, it's actually one of its most strong points. I'd love to see something like that in RO! ;)
Exactly!
time-to-die
07-22-2013, 11:49 PM
mmmh rs3 is out. new epic lore !!!! :D
Tamui
07-23-2013, 02:46 PM
So it seems I've began with Ignis lore. I'll update piece by piece for anyone who's interested.
Now Ignis and Syrtis lore will be a little similar as Ignis are the exiles of Syrtis. Then again, most of the quests are recycled and copied to each realm...buuut anyway here goes.
Daracan/Darakan - Well everyone knows who this guy is. The second version is highly unpopular due to so far, only one NPC mentions it. It might also be a typo :D
So he's profiled as a guy with a dark past which could cause a scandal if anyone found out. He is also considered as liar, a peasant and also he thinks highly of himself, as he believes he's the Godsent.
So in a quest you'll found out that Daracan, bribes three guards in doing his dirty work. They're now in a pickle as they are forced to be silent or they might be murdered. Daracan somehow succeeded to bribe his way to the top and he is now the passage between the people of Ignis and the priestess.
People of Ignis that have found out, naming Valcanna one of them, thinks it's a good idea to overthrow him and replace him. They're really quick to make a decision about that. But of course he remains. So far.
~(This would be a nice idea to build on this and have another NPC replace him and maybe put Daracan in exile somewhere in the desert or in the warzone.)~
There are many important persons mentioned in Ignis lore. Perhaps there are as much as there are in Syrtis though I didn't pay attention.
Idrich - He was a very powerful conjurer which once has lived. He died in a battle versus Alsius, saving his Ignean brothers. He also possessed a powerful scepter. This scepter could control the winds and weather if one knows how to use it. The scepter held the name, Idrich's Scepter, since then.
This artifact has been lost till you find it again and hand in to Valcanna.
(Doing some quests which rewards unique items is another idea to build 1) sub-storyline 2)More items 3)More quests)
Tamui
08-12-2013, 12:51 PM
So this will be the last part of Ignis' lore & quests. I might re-write them again as the Spanish forum did. Anyway, here goes.
There were three elves, three great people which remained legendary for generations. These were Allamar, Greathen and Lefrath.
Allamar, the only elf who had wielded a sword. Keep in mind that wood elves have a fragile body, unlike Dark Elves. The general of the realm(I think here all are copied & pasted), holds his artefact in his sword.
Greathen - The legendary mage, the sole creator of magic, potions, enchanted rings and amulets. Another legend in Elven Lore.
Last and not least, Lefrath - The stealthiest hunter ever lived. His runestone has been broken apart, however, one can simply collect the pieces and put them together again.
All of these were friends, whom they fought battles together.
When collected you are asked to put them in a chest and put a spell on it to lock it.
To work with these runestones however, you need another four, those of the elements. The following is the reason why.
Legend has it that a lake contained all powers of nature, full of knowledge and secrets. Illusions and traps hid it well and kept it from intruders. This was none other the "Lake of Ancients". Several tried and failed.
Only four succeeded in getting this lake, which later became its protectors, their guardians. These four were;
Defrath, whom he was rewarded with the power of Earth
Lyon, whom he was rewarded with the power of Wind
Veren whom she(?) was rewarded with the power of Water
Sylian, whom(she(?) was rewarded with the power of Fire.
All of these were wood elves. All of them kept protecting it for generations.
When the Great War began, the Soul Monger was captured and imprisoned in the Lake of Ancients. The runestones, the key to this Lake, were shot across The world and encased in the Tomb of Elements. Moreover to open the tomb, you had to defeat its four guardians, none other than the Pendent Holders.
If all were collected, one could summon the Soul Monger and turn the tide of war drastically.
Now, you, the player are sent to collect a symbol of each element, which each one activates the guardians/pendent holders and you begin defeating one by one.
After defeated all the guardians you receive the key to open the Tomb of Elements.
The tomb is opened and you receive all the elemental runestones. After that, you are ordered to put the runestones into the chest for safety.
You are sent to the noble with a letter, as the guards tell you that you'll receive a reward, however it turns out that the letter contained accusations against yourself, those of trying to resurrect the Soul Monger for the other side. Moreover, the chest is empty, the runestones are gone.
You are cast out of the realm for 5 days, then returning back to prove that if you're a traitor, you wouldn't return back.
The order that has recruited you, don't remember anything, this left the noble two reasons for this situation; Either they were working for the other side, and you, the player, were tricked into their service, or the a mysterious force mind controlled them which lead them to you to serve them.
A potion is made in order to find the runestones. Pouring the potion over the chest, you'll find a parchment inside. This showed the current position of the runestones. You deliver this news top the noble where he sent an army to this particular location.
Meanwhile you are pardoned when you return to the noble. However the noble has bad news which once again, you must come to the rescue. The army he sent was defeated and only few came back. They said that a man summon a powerful demon which was impossible to kill. There a chest was laying which is believed to hold the runestones.
You are sent to this location, there you meet Ordamo(in Ignis' case), where you begin battling his summon. Once you defeat him, he says that it is too late. He was already free from his prison. He has emerged from the Lake of Ancients.
Legend has it that a Dark Elf, named Nehred, had summoned the Soul Monger. However he was defeated by the three great elves(I assume Allamar, Greathen and Lefrath, else their runestones are useless), who they sacrificed themselves in order to defeat the demon.
All this left me with few questions. Very few actually, not a lot of loopholes as I had thought.
Who really is the Soul Monger?
Was Ordamo just another pawn? He is an Esquilio.
Where is the Lake of Ancients?
Keep in mind, that all that I've written is what is found from the quests and in-game. None of this is fabricated.
Other pieces of lore
Allahed
Allahed was a wood elf who was exiled with all the other elves and human tribes. He, however had the strength, and was the first Ignis leader of all.
He lead them in the deserts and in rough plain, where many died, but they all kept believing in him. He established a relationship with the Moloks, which then, together they founded Ignis.
He has chosen three people, from each race the strongest, to keep leading and keep their morale; Marlak, Alexia and Sigfrid.
It is believed that the exiled has first arrived near the beach, where now a town is named after him, Allahed.
Moreover, there is a place in the initation zone, called Allahed's Arteries. there a statue of an elf is found and several other igneos which I assume is meant that he was feared from the Igneos.
Another belief is that the exiled elves where not turned into dark elves as soon they founded Ignis. Furthermore, the first leader of Ignis, Allahed died as a Wood elf.
-------------------------------------------
This is the end of Ignis Lore. The runestone story is all the same in all realms except Ordamo is changed.
As I said before, I might write it in a story not parts as the Spanish community died, but I don't know for sure.
Best Regards and I hope you appreciate it.
Cresto008
08-12-2013, 01:36 PM
Meanwhile in Menirah Surroundings, there lives a super-powerful warlock who invented many spells which are used by warlocks all over. This super-powerful warlock, now reduced to a mere enchanter, dies with a combo attack of fireball and lightning. Thus, the once great and mighty warlock has fallen to lowly levels after getting addicted to selling staves and making gold rather than focusing on his warlock art. Sultar the Terrorist he was renowned as. Sultar the silly merchant he is now known as...
Tamui
08-12-2013, 05:11 PM
Meanwhile in Menirah Surroundings, there lives a super-powerful warlock who invented many spells which are used by warlocks all over. This super-powerful warlock, now reduced to a mere enchanter, dies with a combo attack of fireball and lightning. Thus, the once great and mighty warlock has fallen to lowly levels after getting addicted to selling staves and making gold rather than focusing on his warlock art. Sultar the Terrorist he was renowned as. Sultar the silly merchant he is now known as...
Forgot, Sultar :p
My bad. He states that he quit his adventures in search of knowledge.
Also, the only spells he invented were Sultar's Devouring Mass and Sultar's Terror. And if I remember correctl,y they were used against Evendim at first.
Honestly, as I suggested ages ago, have the community flesh out each section and important characters. Have a 5 man team (community based) fact check it and make sure it has continuity. This team (prolly community voted) then makes final editorial cuts and prepares the final text sections which they present to the community at large. Right here on this forum .
NGD encourages forum use by making a link to the topic in-game by the notice board that comes up as you enter the world. More players getting exposed to the forum is a good thing.
Make the novel. Have NGD green light it. NGD will then, at its convenience, use this at some point to flesh out the lore in-game.
End.
Dupa_z_Zasady
08-16-2013, 10:19 AM
Ye, Sultar... Sultar is a long story.
Sultar the Terrorist, aka Sheikh bin Laden de Allahed, was once known as skilled warrior and weapon scientist. He constructed hand used short range rocket launcher, later known as Sultar's Terror. He was also pioneer in chemical weaponry development i.e. Sutar's Devouring Mass which is based on farts of goats' grazed in Menirah surroundings. Due to his battlefield skills and weaponry knowledge he was uncatchable by other realms' forces until he was sold for handfull of Ximerin and Tenax Ammy by ignean snitch signing himself "DoubleV". Captured, he was put in Syrtis camp "Beautiful Bay" (syrt.:Guaan They Nee'mo), where he suffered brain washing and reeducation. Now, set up for gold gathering he makes his bussines in Menirach Market, while also being double agent for Greens and Goats. Identity of the snitch that sold Sultar has never been revealed, but he is said to be still working and web of his cooperatives is legion big.
Quest objective: find and reveal the Snitch.
Cresto008
08-16-2013, 10:58 AM
..........................................
End.
Truly Said, Bois.
Ye, Sultar... Sultar is a long story.
.................................................. .
Quest objective: find and reveal the Snitch.
Awesome :D Would like to have this as a quest, really!
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