View Full Version : Just came back from a LONG break - Class questions
grmlns21
07-19-2013, 12:58 AM
Hey everyone, the last time I played the game was around 2007, so it's been a long ass time. I remember before I quit that I was leveling a Knight, but I've been reading some threads and it seems like they're not doing so hot anymore, would I be better off rolling something else?
Also, how are Hunters and Marksman right now? I played each of them back in the day and they were both pretty good.
EDIT: Also, how are the Faction populations in Haven? When I played Alsius were the underdogs but it looks like now they've become what Syrtis was.
fotomay
07-19-2013, 01:28 AM
Hey everyone, the last time I played the game was around 2007, so it's been a long ass time. I remember before I quit that I was leveling a Knight, but I've been reading some threads and it seems like they're not doing so hot anymore, would I be better off rolling something else?
Also, how are Hunters and Marksman right now? I played each of them back in the day and they were both pretty good.
EDIT: Also, how are the Faction populations in Haven? When I played Alsius were the underdogs but it looks like now they've become what Syrtis was.
Welcome back grmlns! Um.. a lot has changed since 2007. I'll try to summarise some, and im sure others will add/correct me :-
1) Fairly big gfx overhaul.
2) Introduction of mini lamai race. Quite hidey and harder to target and heal.
3) Warmasters Expansion + skill tree change. Some say this greatly increased the power of melee versus Mage/Archer so that barbs can now 1-3 hit kill them. Warmasters also introduced Realm Gem invasions and in 2012, Fort relics were introduced. A probably overly detailed explanation of how all this works is here :-
http://steamcommunity.com/sharedfiles/filedetails/?id=137101698
Im sure others have more to add for changes compared to 2007.
Knights are considered good for players who want a really strong front line defence character. Basically, Knights can take relatively huge amounts of damage, shrug off spells and still keep fighting. However, some say Knights are the hardest to level. Some experienced knights say they know how to level at a good rate. Keep in mind Realm tasks now give about a 50-100% xp boost.
I was not around in 2007 so I dont really know how powerful Hunters/Marks are compared to then. However, Hunters play a really good hidey assasin today, while Marks are considered deadly long range hitters. So deadly, that earlier this year they were nerfed a bit.
Hope that helps a bit. Ask more questions as you go.
grmlns21
07-19-2013, 04:52 AM
3) Warmasters Expansion + skill tree change. Some say this greatly increased the power of melee versus Mage/Archer so that barbs can now 1-3 hit kill them. Warmasters also introduced Realm Gem invasions and in 2012, Fort relics were introduced. A probably overly detailed explanation of how all this works is here :-
http://steamcommunity.com/sharedfiles/filedetails/?id=137101698
Im sure others have more to add for changes compared to 2007.
Knights are considered good for players who want a really strong front line defence character. Basically, Knights can take relatively huge amounts of damage, shrug off spells and still keep fighting. However, some say Knights are the hardest to level. Some experienced knights say they know how to level at a good rate. Keep in mind Realm tasks now give about a 50-100% xp boost.
I was not around in 2007 so I dont really know how powerful Hunters/Marks are compared to then. However, Hunters play a really good hidey assasin today, while Marks are considered deadly long range hitters. So deadly, that earlier this year they were nerfed a bit.
It was pretty much the same way back in 07 when it came to Knights,Hunters, and Marksman. Are there anymore new pets to train as a hunter? I remember I thought it was so cool how you could tame Orgers, I may consider making one if they've introduced any new pets.
I may have a friend rolling with me if I can convince him to try the game out. If he were to go Barbarian would it ease up the leveling for me or would he have to go a Conquer for this to happen?
Shwish
07-19-2013, 07:27 AM
Since 2007, the Knight subclass probably received the biggest overhaul which was much needed. Back then, Knights were just weak barbs who could occasionally block a hit or two. Now the knight class has a greater purpose and are one of the more vital classes in RvR. Yes they are hard to level due to them being melee and relatively low damage output but if you enjoy playing a supportive role or simply being somewhat unkillable, I'm sure you would enjoy playing it now.
As for hunters and marksman. Back then hunters were the faceroll flavour of the month class. In the present the roles have been reversed with Marksman being the class who could easily defeat any class with little effort.
Aries202
07-19-2013, 08:09 PM
Turn around and find a new game.
If you're not going to spend money on gear you're not going to have a good time.
Back in 2007 we were afraid game would become pay 2 win, and the game has become such as. You'll either need boss gear or start boxing for some items. In your case too you need to get level 60.
Be prepared to spend 200+ dollars just to have fun. You don't have a steady ground as well of items to even trade to even consider not paying for ximerin stuff.
To sum it up, of you're not an old player who has already had some time invested in your characters or are willing to start blowing cash to later find out you should of saved even a dime don't play.
This is coming from someone who played the damn game for so long.
This game is a dying breed and will never return to what it once was because their coding is 10 years old and the people who worked on it no longer work for NGD so no one dares to even try and re-work it.
Angel_de_Combate
07-19-2013, 09:48 PM
Turn around and find a new game.
If you're not going to spend money on gear you're not going to have a good time.
Back in 2007 we were afraid game would become pay 2 win, and the game has become such as. You'll either need boss gear or start boxing for some items. In your case too you need to get level 60.
Be prepared to spend 200+ dollars just to have fun. You don't have a steady ground as well of items to even trade to even consider not paying for ximerin stuff.
To sum it up, of you're not an old player who has already had some time invested in your characters or are willing to start blowing cash to later find out you should of saved even a dime don't play.
This is coming from someone who played the damn game for so long.
This game is a dying breed and will never return to what it once was because their coding is 10 years old and the people who worked on it no longer work for NGD so no one dares to even try and re-work it.
:clapclap: 10chars
NotScias
07-19-2013, 10:27 PM
Turn around and find a new game.
[...]
This game is a dying breed and will never return to what it once was because their coding is 10 years old and the people who worked on it no longer work for NGD so no one dares to even try and re-work it.
The sad truth.
I will also add that the introduction of instanced battlezones ruined the RvR aspect a lot.
clavinfay2010
07-20-2013, 01:15 AM
Turn around and find a new game.
If you're not going to spend money on gear you're not going to have a good time.
Back in 2007 we were afraid game would become pay 2 win, and the game has become such as. You'll either need boss gear or start boxing for some items. In your case too you need to get level 60.
Be prepared to spend 200+ dollars just to have fun. You don't have a steady ground as well of items to even trade to even consider not paying for ximerin stuff.
To sum it up, of you're not an old player who has already had some time invested in your characters or are willing to start blowing cash to later find out you should of saved even a dime don't play.
This is coming from someone who played the damn game for so long.
This game is a dying breed and will never return to what it once was because their coding is 10 years old and the people who worked on it no longer work for NGD so no one dares to even try and re-work it.
+1 If NGD doesn't listern to players to fix realm balance quickly, the game will be soon dying, as matter of fact, it is dying lol
fotomay
07-20-2013, 05:10 AM
It was pretty much the same way back in 07 when it came to Knights,Hunters, and Marksman. Are there anymore new pets to train as a hunter? I remember I thought it was so cool how you could tame Orgers, I may consider making one if they've introduced any new pets.
I may have a friend rolling with me if I can convince him to try the game out. If he were to go Barbarian would it ease up the leveling for me or would he have to go a Conquer for this to happen?
Since 2007? Yea.. I'm not sure if any of the following would be new pets: Great Beastly Tiger Lvl 61, Troll of War, Spectral Snake Lvl 60, Cyclops Warrior Master, some alligator creature.
If your friend is a Barb and you are a high level Hunter, what you can do is set your high level pet to assist him while grinding. This is the fastest/super fast way of grinding and your friend will level really really fast.
Turn around and find a new game.
If you're not going to spend money on gear you're not going to have a good time....
This game is a dying breed and will never return to what it once was because their coding is 10 years old and the people who worked on it no longer work for NGD so no one dares to even try and re-work it.
I'm always prepared to talk about the negative aspects of Regnum. Personally right now I think the RvR endgame is still very fun and there isn't anything else like it in the industry: Open world regular 20vs20vs20, clear limit to grinding, strict delineation between melee, archer + mage roles. Neither Rift, Aion, Aika nor GW2 match this.
Is Regnum P2W? I don't think so. Even if you do not have the best gear, you will still find yourself and your team beating guys with better gear. However, it is getting near the time that NGD has to address the accumulation of high level gear in player builds like Lucky Luke, ISW, Lolz and maybe some others. This is not an attack on any single player, but rather a need for NGD to look at the game as a whole. My preference is to have boss gear drops accumulated by all players be subject to a time limit. It would strongly help the community if players started supporting proposals to help the game as a whole. Whatever the remedy, let the focus be on fixing the entire game and not griping about single aspects.
As for re-working Regnum. The cost of reworking this current build to the extent many players desire is prohibitive. However, i hesitantly suspect it is possible to have a complete engine overhaul in about 2 years time, subject to kickstarter funding. Meanwhile the game is fun and very workable.
....
I will also add that the introduction of instanced battlezones ruined the RvR aspect a lot.
No longer true. Instanced battlezones have had zero players for some weeks now. Everyone prefers the open warzone to the battlezone arenas (known as The Death Match) but those arenas are still in testing so NGD has to see where they want to go with them later.
... If NGD doesn't listern to players to fix realm balance quickly, the game will be soon dying, as matter of fact, it is dying lol
I also feel Realm Balance is the biggest obstacle to player growth. I hope NGD makes a permanent fix. My (very personal, as a vocal number of players do not favour this) preferred permanent fix is random login to lowest population realm and removing the ability of players to choose which realm to login to.
I don't think the game is dying at all. Slower growth in numbers of new players since the STeam launch is part of the natural cycle of growth and decay of mmos. Right now new marketing campaigns by Aion 4.0 and Rift are attracting the majority of new players accounts. If you love your game, you should support it. Play and enjoy the game for what it is instead of maligning your own game. Then again, it is completely normal for pvpers to gripe like this.
Rising_Cold
07-20-2013, 07:21 AM
I was not around at 2007 but I do know that RO will be very strange to how it must have been than
Us players have been claiming that the game is dying for 2 years now
due to realm imbalance. Alsius came out as Top-Dog after the steam launch
and will feel very alien compared to underdog Alsius, but dig around the dirt and you find some gems :)
RO or CoR as it is now I suppose, is still fun to play 'coz of the great community
dont let the grumpy dwarfs and elfs confuse you, we might be grumpy but we're still around
because this game has a great community (although the forum can sometimes put you off track :p)
Id say try RO out again, and if your friend plays barb best way to grind together
is a 2nd barb, knight or conju imo
(you can now insta-delete characters below lv 10, so you could even try out different realms)
NotScias
07-20-2013, 10:53 AM
No longer true. Instanced battlezones have had zero players for some weeks now. Everyone prefers the open warzone to the battlezone arenas (known as The Death Match) but those arenas are still in testing so NGD has to see where they want to go with them later.
But the damage is done. A lot of players already left because of this stupid move which is a clear betrayal of the original main strenght of the game. This is a clear sign that NGD, instead of improving the few good aspects of this game, is going totally backwards now....
If you love your game, you should support it. Play and enjoy the game for what it is instead of maligning your own game. Then again, it is completely normal for pvpers to gripe like this.
I don't know how long you have played, but trust me your current enthusiasm will slowly tear apart.
I've been playing for more than 3 years, defended the game as you do now, versus people who would rightfully just say "what the hell is this piece of crap ?".
But years after years, NGD proved their total incompetence at doing something good for the game.
Rushed buggy and unbalanced expansions, especially the infamous Warmasters that nearly killed the game once in its first iteration, the astronomical amount of bugs, the outdated and poorly optimised engine, the broken balance and I won't talk about the uber professionalism of NGD that doesn't even bother to announce game updates anymore.
Really, we have been under a ton of crap, and experienced a ton of frustration, and this to see NGD continuing to ruin the core of their game with their latest half-backed extension... No wonder the faith of old players is gone, no wonder they are gone...
So keep treating us as trolls that only spit hate at the game... Nope, we used to love this game, but the sad truth is that we loved it more than NGD would love it...
Kickstarter ? Please.
You need the fix the root problem first. That problem is NGD itself.
No amount of funding from wherever can fix what is obviously a broken management, ad hoc development and barely professional outlook and approach to most things. It moved from its indie roots, got an ego, pissed off its loyal base and now, will slowly pay the price for that. It won't die but, it will remain a regional type-casted product.
Time for excuses are over.
If I were to invest in a kickstarter for this, it would have to be a transparent company with a well defined business structure and a business plan.
Also, RO as it is would have to be on a slow march to death. An all new game is what a kickstarter is for.
If I were to just go by my experiences, investing money in this company as it is now is like throwing money in to a bottomless chasm from whence it shall never return.
NGD needs funding but, not for this game and not on the engine they developed. New game, 3rd party engine.
I agree with Aries. Money and time is best spent elsewhere. This coming from an advocate and apologist of the game for 5 + years.
Aries202
07-20-2013, 07:56 PM
There is more negative then good. I know how unique this game is I really, really enjoyed this game.
You will not be defending the game if you've played the game when it was at it's prime(arguable) before the WM was live the game was probably in the best state it could have been PERIOD. Not even a half of year passes and the game is destroyed by this damn vision NGD had.
NGD dug themselves so deep they can't even do shit about it. Like I said, they can't un-do anything without breaking 10 other things. Instead they add stuff and hope it out shines the dark of the game. PvP instances, I'd have to admit I was excited about it, but this game is RvR and NGD took the heart and soul of the game and said fuck you to it.
I no longer support this game and the decisions this company makes anymore. The company I knew back in beta is not the same kind.
You can't replace the people you meet in this game and it's the only thing keeping myself and I feel many tied to it.
@Surak I hope you move on and don't sink down with this ship of crap.
Mattdoesrock
07-20-2013, 08:52 PM
This game has given me more than I could have ever asked for in a game. More than anyone knows.
However, like many of said, it makes no sense to support this game anymore. As sad and as harsh as that sounds, it is now the truth.
With so so many other (F2P!) titles out there that offer so much more, Regnum cannot, and has not been able to, keep up and has fallen well below par of any current gen MMO / game. (http://www.mmorpg.com/gamelist.cfm/game/934/view/reviews/load/277/A-Huge-But-Empty-World.html)
Like Aries has said, Regnum had massive potential, but that was wasted time and time again. Poor decisions, no communication from the Devs, little marketing, lack of content and near game breaking "updates" has just pushed Regnum so far back now.
Pre 1,0 was terrible. It was an abortion of a game that no amount of nostalgia can deny. Graphics sucked, buggy as hell, as well balanced as Humpty Dumpty and had the playability of a rusty nail. If you played pre 1.0, you know that this is exactly how it was.
... But holy christ wagons it was god damn fun. I had some amazingly good times back then. Fighting just for the sake of fun, endless hours of ping pongs, hunting, learning the game, interacting with the Spanish community. It made all the things that made the game suck seem not so bad because it was really really enjoyable and the community was (IMO) a stronger, better community.
Not is not the case. I admit I haven't logged on in some time, but I keep up to date with the forums enough to know that those times have come and gone. I think really they went away a long, long time ago.
If you still enjoy Regnum, great, go for it, by all means have a great time - I sure as hell did! But for me, if I was to log on again, it would only be to play with a select few people. I think Regnum is sadly past the point of no return and I doubt it'll be too long before NGD moves on to a new project and Regnum goes the way of the Dodo.
Angel_de_Combate
07-20-2013, 09:47 PM
End of an era methinks. ^^
Interesting review that Matt I especially liked the bit where it said Champions of Regnum is a fully fledged free-to-play title. It offers some great value for all the features advertised. Today the free-to-play business model is becoming the norm for MMOs, but the issue remains whether a title’s microtransactions are game breaking. In Regnum’s case, I can honestly say they are not. The cash shop offers an array of traditional items for you to sink your money into, with items such as experience boosters, repair hammers and other such boosters. It’s nothing that’s going to give one player an unfair advantage over another.
I call bullshit on the last line though.
Tamui
07-20-2013, 10:36 PM
Somebody save those responses before they're deleted!
fotomay
07-22-2013, 04:32 AM
Re: loss of players from TDM
But the damage is done. A lot of players already left because of this stupid move which is a clear betrayal of the original main strenght of the game....
I suspect all those players who left may still come back because Regnum is one of the industry's few real RvR games.
I don't know how long you have played, but trust me your current enthusiasm will slowly tear apart...
I've been playing for more than 3 years, defended the game as you do now, versus people who would rightfully just say "what the hell is this piece of crap ?".
yes. If TESO, CU or even Aion 4 prove to do RvR better, I will leave. But I feel that is still 2 years off for me (Aion is available now but.. im not convinced yet). 2 years is a long time in the mmo world. NGD shud have time if they are capable and keen (neither may be the case).
Rushed buggy and unbalanced expansions, especially the infamous Warmasters that nearly killed the game once in its first iteration, the astronomical amount of bugs, the outdated and poorly optimised engine, the broken balance and I won't talk about the uber professionalism of NGD that doesn't even bother to announce game updates anymore.
I think NGD has performed as well as can be expected of a tiny indie dev team. Warmasters is not universally appealing and may not have answered all players' requests, but many players now like it.
It is normal for players to leave a game. What is important is that the core game, like soccer, remains fun and over time attracts new players to try and then depart.
For players who have departed, I suggest it is time to let go and not criticise or harm the game just because it isn't in the form you wanted it to be. Maybe the originators of soccer wanted a heavier ball, but now we dont have that. Yet people still enjoy the game.
Aries202
07-22-2013, 03:57 PM
It isn't like back then, people will return and see the game's state and just leave again.
I see it happen a lot. People just poke their head in a few times just to see if the meat is ready. This game ran it's course, WM isn't fun right now... people just have to deal with it now because it's fixed. With 60 cap and a new tree being added after being WM you'd assume NGD made it so you had to sacrifice for set ups like post 50 cap.
Classes could be unique, but no every class is the same. You're either wm or not and/or use a different weapon from the other person.
Every set up is similar, I don't even know anyone who maxes out WM tree.
I haven't left and I don't bash the game, I bash the company THAT'S a huge difference.
With what ever game they're creating now hopefully a CoR 2.0 it'll be what the game was supposed to be. Not some bullshit of hopes and dreams that btw don't even consider what the community thinks. The way NGD implements things are a joke. They take one suggestion and flip it and say "yeah we used it" which turns out to be a terrible version.
Since the "small development" team excuse is so high right now, why not ask the community of their opinions? We're the one's that play their game.
If they would of posted information about WM and their ideas that shit would of been shot down to pieces. Even made better by the community.
Oh well, NGD knows best, it's their game...
Awrath
07-22-2013, 06:06 PM
Re: loss of players from TDM
I suspect all those players who left may still come back because Regnum is one of the industry's few real RvR games.
yes. If TESO, CU or even Aion 4 prove to do RvR better, I will leave. But I feel that is still 2 years off for me (Aion is available now but.. im not convinced yet). 2 years is a long time in the mmo world. NGD shud have time if they are capable and keen (neither may be the case).
I think NGD has performed as well as can be expected of a tiny indie dev team. Warmasters is not universally appealing and may not have answered all players' requests, but many players now like it.
It is normal for players to leave a game. What is important is that the core game, like soccer, remains fun and over time attracts new players to try and then depart.
For players who have departed, I suggest it is time to let go and not criticise or harm the game just because it isn't in the form you wanted it to be. Maybe the originators of soccer wanted a heavier ball, but now we dont have that. Yet people still enjoy the game.
What research did you conduct to come to the conclusion that "many players now like" war masters? Where is the data? Or are you another master statistician pulling stats out their arse? The latter methinks. The new players who joined post implementation of war masters know nothing but WM. As such, their opinion on WM in comparison to before WM is invalid.
How can you compare a regulated sport to an online computer game? Any change to the game of football (or soccer for you Americans) requires discussion with various regulatory bodies and a consensus is reached. Regnum is not football.
I may have left the game yes, however without criticism every decision made by NGD becomes acceptable. If something is not in the form I wanted it to be in, of course I will raise my voice. And what harm can I do to the game that NGD haven't already? Just like you think NGD has performed well, those who left the game also have an opinion. Or is it only correct to post bullshit opinions that fluff up the mess this game is actually in? The only reason there is criticism is obviously because there is something wrong.
So thanks for your suggestion, but I think I'll stick around.
Angel_de_Combate
07-23-2013, 07:40 AM
What research did you conduct to come to the conclusion that "many players now like" war masters? Where is the data? Or are you another master statistician pulling stats out their arse? The latter methinks. The new players who joined post implementation of war masters know nothing but WM. As such, their opinion on WM in comparison to before WM is invalid.
How can you compare a regulated sport to an online computer game? Any change to the game of football (or soccer for you Americans) requires discussion with various regulatory bodies and a consensus is reached. Regnum is not football.
I may have left the game yes, however without criticism every decision made by NGD becomes acceptable. If something is not in the form I wanted it to be in, of course I will raise my voice. And what harm can I do to the game that NGD haven't already? Just like you think NGD has performed well, those who left the game also have an opinion. Or is it only correct to post bullshit opinions that fluff up the mess this game is actually in? The only reason there is criticism is obviously because there is something wrong.
So thanks for your suggestion, but I think I'll stick around.
Ehhhhhhhhhh? :viking:
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