View Full Version : Server merge - Ra & Piranha
Frosk
08-15-2013, 07:34 PM
Dear users,
Together with the release of Champions of Regnum and the Instances system (Battlezones) we’ve added new and different game mechanics for each player to find the gameplay that suits him/her best.
We’ll also launch very soon the new Epic Dragons’ “Caves”, which will also be played on instances. This will give all players the chance to have a much more controlled game and combat experience, besides fighting the dragon and obtaining its new loot.
Realm vs Realm will keep on being the game’s main feature, and the whole general experience is much more enjoyable if the number of users online surpass 500 in a frequent basis.
With the sole purpose of improving the Champions of Regnum experience, we’ve decided to merge both servers Ra and Piranha, so all members of the Brazilian and Portuguese communities enjoy a truly massive game experience.
It’s also important to highlight that players will NOT lose any of their objects or experience. The only different thing they’ll notice is that a lot more players are logged in, and that the entire experience will be enjoyable in a new way.
We’re pretty sure that the cultural similarities between the 2 communities (RA and Piranha) will make up for a quick integration.
More details regarding dates and the process involved will be given soon.
We hope you’re as eager as us about this!
Checkit
08-15-2013, 08:03 PM
There goes my favorite server :(
Hopeakettu
08-15-2013, 08:14 PM
I guess it's too early to imagine what impact this could/will have on Haven, so I'll just keep my worries to myself.
But one sentence in particular hurts from the perspective of Haven:
Realm vs Realm will keep on being the game’s main feature, and the whole general experience is much more enjoyable if the number of users online surpass 500 in a frequent basis.
Since you're so worried about general experience...are there any plans for improving the situation on Haven? :juggle:
Anyway, good luck to people from RA and Piranha.
Cannas
08-15-2013, 08:52 PM
RA will be more overpopulated and haven more underpopulated, its nice
siebren
08-15-2013, 08:52 PM
I feel the same i think haven wil be kinda left out
errei
08-15-2013, 09:03 PM
nice to hear that!! =) another reason to leave my haven acc and use RA chars
=)
time-to-die
08-15-2013, 09:18 PM
A question about the dragons. Is it possible for the archers to drop? And if it is yes? Then why it is. Because they dont have any auras or the dmg. Could you explain it? Thnx allot..
Eminoo
08-15-2013, 09:56 PM
Atleast merge Nemon with Haven then....
Haven will probably be absorbed (merged) to PiRAnha ( PiRAnHaven!) at some point depending on how the queue is affected. If a server can accommodate maybe 1200 concurrent users then a merge to one server is probably on the cards.
It is probably a sensible idea to at least consider such a move. Better to have one lively server than 3 limping ones.
I would hate to infer that Piranha and or RA did not achieve 500 + on a frequent basis thus, the need to merge.
Linuxmage
08-15-2013, 11:16 PM
Haven will probably be absorbed (merged) to PiRAnha ( PiRAnHaven!) at some point depending on how the queue is affected. If a server can accommodate maybe 1200 concurrent users then a merge to one server is probably on the cards.
It is probably a sensible idea to at least consider such a move. Better to have one lively server than 3 limping ones.
I would hate to infer that Piranha and or RA did not achieve 500 + on a frequent basis thus, the need to merge.
I hate to say this, but its unlikely as GameSamba run Haven under contract, and GS technically own the DB to Haven.
Atleast merge Nemon with Haven then....
Nemon and Valhalla are both owned and run by Gamigo sa, a merge of those two servers is more likely.
Haven I am afraid will limp along entirely on its own until such time as GameSamba give up trying to run it, and hand the DB over to NGD to do with as they please.
Hollow-Ichigo
08-16-2013, 12:24 AM
why the fuck is frosk telling us? did he expect gifts and presents?
think about haven too you retarded fuck.
Saiedin
08-16-2013, 12:51 AM
why the fuck is frosk telling us? did he expect gifts and presents?
think about haven too you retarded fuck.
I love you :')
AariEv
08-16-2013, 01:04 AM
I wonder whether improving the "general experience" of both the spanish and portugese community is the primary reason for this merger. I was always under the impression that Piranha was managed by another company (similar to GameSamba) and if that is indeed true, I'm curious as to if there's an underlying cause for this.
In any case, I frequently hear from Ra players that their server is full so I hope these additional instances you're planning on adding actually plan to address the increase of population,not only in the warzone, but in grinding spots as well. If not, it's possible Haven might see an increase of Spanish / Portuguese players as excess users attempt to leave RA. After all, a decent amount of players on Raven were unhappy RA players.
I also hope that RA is a substantially stronger machine than Haven is. The first days following the Raven and Horus merger were hell in terms of constantly skyrocketing ping and frequent disconnections. What I'm most concerned about is what happens if RA's population decreases significantly due to heavy traffic on the server (similar to Raven + Horus merger). You'll have a major problem then...
....especially since your implementation of instances are just oh so amazing when it comes to building the population. Good luck
Saiedin
08-16-2013, 01:45 AM
Probably the worst thing you could do to this game.
Hurr Durr we need 500 people online daily, lets merge the two most stupidly overpop servers and make an even bigger overpop server which would only cause more lag and complaints.
Like ichigo said, what about haven? Don't we matter?
Why can't we merge with Gamigo - Valhalla, Haven, Nemon.. make Nevalla ^_^ or something.. :D
Haven is slowly dying, the only thing this is going to bring is Haven people quitting for a better server or quitting altogether. This game isn't all about Spanish people. You do know that, right?
Spanish people are so unbelievably favoured on this game, and why?
fotomay
08-16-2013, 02:31 AM
everyone seems fairly negative but i think its a good move.
better to be doing something than nothing and good for the update from devs on progress and on how they think going forward.
After any significant server merge there will always be lag. The internet is composed of little learning routers and when capacity/connections change, the IP routing has to be relearned all over again. Will always be some weeks of lag unless you spend enormously for server and datapipe infrastructure. NGD should post about stuff like this if they know about it. EVE Online's developers always post about their technical obstacles.
Tamui
08-16-2013, 05:22 AM
everyone seems fairly negative but i think its a good move.
better to be doing something than nothing and good for the update from devs on progress and on how they think going forward.
After any significant server merge there will always be lag. The internet is composed of little learning routers and when capacity/connections change, the IP routing has to be relearned all over again. Will always be some weeks of lag unless you spend enormously for server and datapipe infrastructure. NGD should post about stuff like this if they know about it. EVE Online's developers always post about their technical obstacles.
You should stop making comparism between Regnum and some other MMos.
Quite honestly the negativity is about Haven, not the merge.
What will happen to us?
Is there any plans for this small popular-based server?
Is there anything planned to improve the gameplay? Bug fixes?
Any update in favour of Haven?
We need more communication in the English forum.
Adrian
08-16-2013, 07:41 AM
People, we're just informing for you to know what happened, even if Haven is not involved.
Also, please stop the unfounded rumours. The reason of this merge is simple: Piranha community was affected with a end of contract with BoaCompra, which handled it. If you go and see the Portuguese forum, you'll see the cry for help. Ra doesn't need users, it has very good CCUs but we just can't do anything else but merge and make their game experience enjoyable. Please, let's (for one moment at least) be a bit less egotistic. We DON'T deny that Haven could use more population and with bug fixes and balance and new RvR features it would raise a bit. But that's a topic for another thread, isn't it?
If we didn't say a thing about this, what could happen? A thread asking for more information?
After any significant server merge there will always be lag. The internet is composed of little learning routers and when capacity/connections change, the IP routing has to be relearned all over again.
Dafuq
Rising_Cold
08-16-2013, 07:48 AM
People, we're just informing for you to know what happened, even if Haven is not involved.
Also, please stop the unfounded rumours. The reason of this merge is simple: Piranha community was affected with a end of contract with BoaCompra, which handled it. If you go and see the Portuguese forum, you'll see the cry for help. Ra doesn't need users, it has very good CCUs but we just can't do anything else but merge and make their game experience enjoyable. Please, let's (for one moment at least) be a bit less egotistic. We DON'T deny that Haven could use more population and with bug fixes and balance and new RvR features it would raise a bit. But that's a topic for another thread, isn't it?
If we didn't say a thing about this, what could happen? A thread asking for more information?
I think the overall complaint is about the reason given, that 500 players online at all times is best for overall experience..
its a blow in the face, because most Haven players dont believe we will ever get past 100/200. And those numbers allone look like unchallengable mountains :(
EDIT: We did get an update so its sortoff great, but every update that WILL happen (dragons/merge) wont effect Haven all that much
and with the recent ping problems.. haven players are a bit on edge :(
Adrian
08-16-2013, 08:00 AM
I think the overall complaint is about the reason given, that 500 players online at all times is best for overall experience..
its a blow in the face, because most Haven players dont believe we will ever get past 100/200. And those numbers allone look like unchallengable mountains :(
Yeah, it was an unfortunate comment. But truth be said: we almost did nothing for Ra population to be what it is (of course we do to maintain that numbers), but we did A LOT for Haven population to grow. We maintain the numbers, but we failed to make them grow. (Please, don't give us again the bug/RvR/features/gameplay/wesuck reasons, we know them). But failing is not making us give up, as it is known.
EDIT: We did get an update so its sortoff great, but every update that WILL happen (dragons/merge) wont effect Haven all that much
and with the recent ping problems.. haven players are a bit on edge
We're investigating that. Hopefully after the next update we will fix those issues.
ShadowForce
08-16-2013, 09:52 AM
Thanks for the info and update Adrian.
Any good news for the game is good news for the whole community, regardless of which server.
But you can surely see the frustration from a Haven players point of view? We are suffering many problems, all of which you already know about of course. We just want our server to receive updates/plans as well as the others. Maybe you could create a separate thread from here with your plans for Haven over the next few months? I think the entire Haven population would appreciate that following on from this thread and server merge.
Regards,
ShadowForce.
pauluzz
08-16-2013, 11:00 AM
Imo NGD did a lot to improven Haven's population. The merge of Horus and Raven and when CoR went to steam should've been a huge population boost. But that didn't last for long. So I don't really see a reason why merging Haven with Piranha Should work. So it's good they point their arrows on Ra now.
The problem is in the game itself. But Imo It's not mainly because of bugs. There is no Exciting or Fun Goal in this game atm.
Grinding to 60 takes forever and is boring. Becoming Warmaster takes long and don't really gives great exciting new extras (same for Champion coins). Motivation to invade plunged as it is near impossible for some realms to get the Castle relics out. The economics are next to nothing as droprate seems to be very low and the bosses and boss items were still lvl 50 and now even removed.
The new magna weapons were a good thing. You see a few people trying to gain magnanites again. But this goes only for a few players as most people give up when they hear they need 7500 of them.
But i have a little hope for the new boss items. I hope they will be great and exciting. That makes players log in and trade/ show them off in war.
I know some players hate bosses. But i think economics are crucial for this game.
So i'm looking forward to the boss update. (for a while now.. ;P )
So good luck with the update and the merge Adrian.
Cresto008
08-16-2013, 11:02 AM
If NGD gives a certain date of next update, it would atleast calm down the raging people and people who want to "quit" have some sort of date to look forward to and wait. Could you gives the estimated date of the next "epic" update, Adrian?
fotomay
08-16-2013, 11:25 AM
thx for updates Adrian !
( sorry if my interpretation of net tech is not correct . but basically, from my understanding, a significant part of internet infrastructure is made up of routers which decide where nad how to send data packets. When repeated attempts to send data packets to a destination IP fail, for example due to congestion/lag, the router has to work out a different way. this creates more lag. when large shifts occur in the standard data distribution load on the web, routers need more time to work things out. a possible description of role of router is here :-
http://computer.howstuffworks.com/internet/basics/internet-infrastructure3.htm
im not an internet engineer so yea, it is only my interpretation)
i think a lot more has to be done for Haven to go above 200+ -- Haven doesnt have the core marketing strength of being a spanish speaking server so has to compete against the other big english mmos? NGD would have to really understand all the community's (bois and so on) suggestions and get cracking.
AnujAJ
08-16-2013, 12:11 PM
What I am gonna say maybe not good but i wanna share it surely.
(Its a kind of conversation)
1st guy - You know new dragon update coming up ?
2nd guy - Heall yeah ! I m excited !! Can't wait !!
1st guy - You should be sad !!
2nd guy - Why ?? :-(
1st guy - You dont got a low lvl knight like me to drop dragon items B-)
2nd guy - pff..now i need a knight of low lvl to drop on new dragon...bahhh...(quits CoR)
Moral : Can all classes of all lvl have equal chances / rates to drop on dragons ??
If not ! WTF !!
If yes ! Then how archer can get them ? Any formula for it ?
Shwish
08-16-2013, 12:43 PM
What I am gonna say maybe not good but i wanna share it surely.
(Its a kind of conversation)
1st guy - You know new dragon update coming up ?
2nd guy - Heall yeah ! I m excited !! Can't wait !!
1st guy - You should be sad !!
2nd guy - Why ?? :-(
1st guy - You dont got a low lvl knight like me to drop dragon items B-)
2nd guy - pff..now i need a knight of low lvl to drop on new dragon...bahhh...(quits CoR)
Moral : Can all classes of all lvl have equal chances / rates to drop on dragons ??
If not ! WTF !!
If yes ! Then how archer can get them ? Any formula for it ?
This slightly irrelevant but it would depend on how NGD implements it. If it is implemented as an instance built for say a party of 5 players, it is easy to regulate the drop to have an equal chance for everyone in the team. Either way I think Rings and Amulets should be either removed or somehow toned down.
Ultimately I think NGD should take all the work they've been doing on dragon lairs and toss it in the trash because time could be better spent on improving the aspect of the game the players decide to play this game for (which is RvR).
standistortion
08-16-2013, 01:06 PM
Imho Haven's had its chance for population to grow and it hasn't. The reasons for that could be argued almost endlessly (and they are in other threads) but the bottom line is RA is the successfully server so it makes sense for NGD to focus their resources on it.
If their servers can handle battles on that scale then they're industry leaders for RvR and a boost like this could get enough attention in the Spanish speaking media to flow over to the English speaking media and so give Haven a boost. Not holding my breath there though, its fairly obvious from some of the crap that becomes popular that game promotion is a pay to win business.
Aries202
08-16-2013, 03:26 PM
Why did NGD even invest in so many damn servers?
With the amount of people playing this game all together they could have two successful RA servers. This is like the first company I see opening up servers without even having a steady community for their own servers or even needing to.
Don't expand in land you can't fill. Ra was nice, and you opened up Horus for the English community, cool. Would have been much easier to make Horus international and at this point you'd have a Ra and a mini version of Ra with a lot of control and less hassle.
Look at you guys now, hoping your new updates pull more players to the unfilled servers.
trulyem
08-16-2013, 03:48 PM
The merge is a result of the failures to improve this game. Quite honestly, a lot of players has left RA because of the intense capitalism and greediness that your company manifests. It will continue soon, until it all becomes 1 server again.
Well done NGD!
If you start atleast listen to the concerns of dis-balance and other suggestive ideas of players this would've had been like this and had grown better.
More dumb features? Really? Haha Invasions are so bugged and thats how much some players love this game and yet you continue to ignore. Get real.
I am happy for you losing servers, least this is what reality is. Failed organization and marketing strategies.
This game used to be all about skill, now its another item based and infused game. You earn today, bankruptcy in the future.
Lebeau
08-16-2013, 04:10 PM
Well, given all that's been said, all that's been tried, would NGD be willing to begin negotiations & talks with it's remaining distribution partners (GameSamba & Gamigo) & with the commmunities as well of the servers these partners host (Haven, Nemon & Valhalla) with the expressed intention of a triple-merge in order to boost population so that RA & 'Hamonla' at least resemble each other in terms of online population? Can NGD, GameSamba & Gamigo actually reach an accord on profit & power sharing for the good of their gaming communities? This could & should at least be considered & here's why...
Game as it is, was & is designed for RA, a large online population server. The merger of RA with Piranha means it's even bigger & that just widens the gap between RA & all other CoR servers. Either a merger of Haven/Nemon/Valhalla must be done to keep ongoing & changing game balance & game invasion mechanics functionally effective ... OR ... this game must be newly coded in some way to address the difference in server populations, so that CoR is scaleable (variable strength guards/doors & variable length timers) based on existing online populations. The current one-size-fits-all-servers game-model just isn't working well, at least not on Haven.
Loque
08-16-2013, 04:19 PM
Good luck with the update and the merge Adrian, and hope those ailing players from Piranha can have some proper fun now, albeit zergy but still non-stop action on Ra.
As for the update, I just hope realm chat (in warzone on Haven) gets disabled in it.
Personally, I am interested to see what they did with the dragon instances.
Was it absolutely necessary given the state of the game?
Questionable, but I wait with bated breath to see if it is another one of those that grab defeat from the jaws of victory.
Honestly, if it does not go premium (as many rumours are suggesting it will) I can't see any other justification for putting so much resources behind it while invasions (the première event) languishes in a state of incompleteness.
But, they charged a fee to go to Momo island and now it is just sitting out there doing nothing so I suppose there is some kind of method to the madness.
Well, that madness may be experimentation in a live setting to tweak designs for a new MMO.
Personally, I am interested to see what they did with the dragon instances.
Honestly, if it does not go premium (as many rumours are suggesting it will) I can't see any other justification for putting so much resources behind it while invasions (the première event) languishes in a state of incompleteness.
But, they charged a fee to go to Momo island and now it is just sitting out there doing nothing so I suppose there is some kind of method to the madness.
If this will be true ,in first stages will boost for the moment profit of NGD ,people will pay for curiosity ,but after for sure will just cut Haven population in half ,over years was the same ,moment boost of profit ,over time massive leave of the game.
WM update boosted profit ,but also after 6 months massive leave of the game because players found out how much is pay to win.
Unfortunately NGD chosen low population base and fast profit instead of low constant profit but from more players.
This two directions ,low profit from each player but from many of them grown up popularity and can be equal as hight profit from low population,and sometimes even more.This is a basic theory from any kind of products in markets.
If you see realm chat you will see many new players get disappointed about they have no free/gold mount but only premium ,this first impression is made ,most of them i never have seen log in again. That's a mark for a game ,this tell the user is a pay to play/win game.
Anyway is just a speculation about dragons caves,but i suspect from experience ,over time in game this will be the direction.
But i hope items from this dragons will not be even more OP,pay for dragon cave and even more OP items than now on game will piss off all users base for real.Or at least 90%.
Yeah, it was an unfortunate comment. But truth be said: we almost did nothing for Ra population to be what it is (of course we do to maintain that numbers), but we did A LOT for Haven population to grow. We maintain the numbers, but we failed to make them grow. (Please, don't give us again the bug/RvR/features/gameplay/wesuck reasons, we know them). But failing is not making us give up, as it is known.
Half of what you say is not true.How this ?. Gameplay was designed for RA that has massive population and not for Haven.There were massive requests from Haven players that some features of game to be adjusted for Haven and not Ra.(in fact you've told it :D )
Adrian
08-17-2013, 07:24 AM
I'm just going to say this: you all choose what you want to believe in, and you all choose what rumours and gossip to focus on. Seems that explaining, some times, is of no use.
OppyV
08-17-2013, 09:26 AM
Personally, I am interested to see what they did with the dragon instances.
Was it absolutely necessary given the state of the game?
Questionable, but I wait with bated breath to see if it is another one of those that grab defeat from the jaws of victory.
Honestly, if it does not go premium (as many rumours are suggesting it will) I can't see any other justification for putting so much resources behind it while invasions (the première event) languishes in a state of incompleteness.
But, they charged a fee to go to Momo island and now it is just sitting out there doing nothing so I suppose there is some kind of method to the madness.
Well, that madness may be experimentation in a live setting to tweak designs for a new MMO.
Hey you boy,
I thought you finally stopped posting info in the forum that they are not listening too :)
Besides that.. Get back to GW2 man!! We haven't seen you in a few days ;)
Yes; this reply is totally offtopic.
Do i care? No :)
I'm just going to say this: you all choose what you want to believe in, and you all choose what rumours and gossip to focus on. Seems that explaining, some times, is of no use.
Personally, I think we've heard enough bullshit explanations. The big mistake was posting info about that shit merge in the English part of the forum.
Oppy, RL matters. I'll be back in a bit.
Posting here takes but a few moments and there were a few things I felt I needed to address.
But truly, rumours and gossip are all to go on. And yes, it is our choice in the absence of any real information.
The Haven community has come to dread the " coming soon". So they hold on to any thing coming through the grape vine. Community fault? No. They are just seeking alternative information sources so that they can hedge their bets going into new updates. Considering the history of communications between Developer and client one must understand why this is now a necessary step.
Reality check : What did NGD representatives actually think was going to happen when they released that info here? No, seriously.
The English forum is mainly directed to Haven. English (and other language) players of RA would simply use translate to figure out what goes on there from the Spanish forum.
So yes its nice that we were "informed". However, it does not change the price of cocoa on the haven server. In fact, all it could do is what it did. That is, infuriate loyal users of Haven into thinking that they were marginalised again.
I am going to say this: explanations that are nebulous are no use. All it does is provide fuel for the rumour mill. Not that the rumour mill needs any more fuel.
Dupa_z_Zasady
08-17-2013, 09:13 PM
everyone seems fairly negative but i think its a good move.
Lol, we know. Are you perhaps NGD employee?
fotomay
08-18-2013, 01:31 AM
Lol, we know. Are you perhaps NGD employee?
no :( im not. quite a few of the community are very unhappy, which is not surprising i guess. hope NGD realises they need a clear strategy to overcome this slowly.
i like the game. it plays like neverwinter. there isn't another mmo with the same control and skill format. most mmos r going down the route of action combat or just a slew of illogical skills to me.
i tried silkroad online -- the combat skills dont make much sense. looking at lotro and rift, they r the same.
ShadowForce
08-19-2013, 09:18 AM
I'm just going to say this: you all choose what you want to believe in, and you all choose what rumours and gossip to focus on. Seems that explaining, some times, is of no use.
Maybe you could create a separate thread from here with your plans for Haven over the next few months? I think the entire Haven population would appreciate that following on from this thread and server merge.
In the absence of tangible information, what other choice is there than gossip?
RichardCromwell
08-19-2013, 02:16 PM
I'm just going to say this: you all choose what you want to believe in, and you all choose what rumours and gossip to focus on. Seems that explaining, some times, is of no use.In the absence of tangible information, what other choice is there than gossip?
That is a very rational argument, but absolutely unfitting the context, here.
That is, unless you were unable to spot *this* (http://www.championsofregnum.com/forum/showpost.php?p=1754437&postcount=17) post on page two (http://www.championsofregnum.com/forum/showthread.php?t=99842&page=2) of this thread, which I doubt.
If you choose not to trust the information proclaimed to you by those who should know, what 'tangible information' would you care to accept?
Also, even if there is no such source of knowledge, how would that justify rumoring publically without 'tangible' purpose?
I must say, under the circumstances, NGD's decisions seem pretty noble, and I enjoy the fact that they actually seem to have plans for the future,
[This is addressing what Adrian said about how Haven was not intended to be merged, but that instead there were simply still attempts to raise the population of Haven itself.]
despite so much frustration amongst the community. I believe, everyone who is still here and awaits improvements could use a slight bit more faith, and patience.
That would also keep these threads more down to topic - and they could use that, because reading about *everything else* you dislike about the game, whenever any issue is adressed, or anything else is announced, only hinders the discussion on enhancements to said events.
Also, it has no use but to annoy people.
ShadowForce
08-19-2013, 02:37 PM
The point of my post was simple, how you managed to interpret it in such a way is interesting. I was merely cross referencing my request for a list of what is planned for Haven with Adrian's latest post. It's alright saying 'believe what you want' but we haven't been told what is going to happen to Haven we've been told what isn't.
Hopeakettu
08-19-2013, 03:10 PM
I must say, under the circumstances, NGD's decisions seem pretty noble, and I enjoy the fact that they actually seem to have plans for the future,
[This is addressing what Adrian said about how Haven was not intended to be merged, but that instead there were simply still attempts to raise the population of Haven itself.]
despite so much frustration amongst the community. I believe, everyone who is still here and awaits improvements could use a slight bit more faith, and patience.
To be honest, I am convinced that community in this game has an admirable patience. Names of those who started playing this game long ago and still didn't give up should be carved into stones in the RO (CoR) world. These periodical shifts between Expectation and Frustration require a good deal of persistence.
That would also keep these threads more down to topic - and they could use that, because reading about *everything else* you dislike about the game, whenever any issue is adressed, or anything else is announced, only hinders the discussion on enhancements to said events.
Also, it has no use but to annoy people.
Discussion on enhancements? There are dozens of threads full of great ideas that would significantly improve the game. Sadly enough, few were or can be addressed in the current state of the old messy code.
AND the best way how to work on improving the game (and making sure updates won't go live with severe bugs) is using the test server. Amun is underused nowadays, and that's a shame in my opinion. In fact, I think that it should be available almost all the time so even smaller things could be tested - and all things ready to test should be announced on RO website and forum. The state of this section (http://www.championsofregnum.com/forum/forumdisplay.php?f=30) speaks for itself.
That is why I think people have the right to be affraid of any new update and the number of bugs it could bring (even though most of us still hope it will be alright).
As I said in my previous post in this thread - I wish the people from Piranha and RA good luck. But this time I'll add "and I also wish a good deal of patience to all of us who still play on Haven".
RichardCromwell
08-19-2013, 04:33 PM
[...] we haven't been told what is going to happen to Haven we've been told what isn't.
Very well, I must agree that I misinterpreted your request concerning this. I would have thought, that information would have sufficed you, as for what you wanted to know - and I do agree that the explanations you asked for could be greatly appreciated.
To be honest, I am convinced that community in this game has an admirable patience.
So am I, actually. I should not have asked for "patience and faith". It is mainly the latter that I find so wonderously missing, although the first seems to be existant in abundance.
...
I agree with your conclusion to the rest, but you misunderstood the core of my message, slightly. When I spoke of "discussion on enhancements to said events", I spoke of conversations about the demand of changes to whatever the thread is talking about. Such productive discussions never seem to last long, before people meddle with the topics off-subject, mourning about all the things that have not yet been addressed.
Rofl.
I am guessing you haven not used this forum too often. Off topic is the stock and trade of the forum.
Kinda like what you are doing now ironically.
If you are going to be a white knight to keep things on topic, I guess you better buckle up, it is going to be a bumpy ride. A good start is to not derail a thread further that it already is.
Besides, if NGD has an issue, they can simply lock it. (will happen soon I wager). Actually , they should have just posted and locked it straight away. Best approach.
Patience and faith hmm. I seem to be running a little low after 4+ years. Seriously, can anybody really blame me?
I especially like how you made the important parts bold. It adds that sort of dramatic effect. I like colours too. Can you do colours?
Evangeline
08-19-2013, 07:55 PM
i know what i see, and i see Ra on one hand has craplot of players, haven is dying with little amount of players, and i also see that Piranha is being fused with Ra because the boacompra contract ended.
why not end gamesamba's contract aswell? they have been firing their gm's, probably for the lack of profit, why not turn this into a major profit 3 way merge ? Piranha + Haven + Ra ?
Checkit
08-20-2013, 08:13 PM
i know what i see, and i see Ra on one hand has craplot of players, haven is dying with little amount of players, and i also see that Piranha is being fused with Ra because the boacompra contract ended.
why not end gamesamba's contract aswell? they have been firing their gm's, probably for the lack of profit, why not turn this into a major profit 3 way merge ? Piranha + Haven + Ra ?
Common sense says that the server wouldn't be able to handle that amount of players, but then I remember you don't really have any common sense.
Evangeline
08-20-2013, 11:08 PM
Common sense says that the server wouldn't be able to handle that amount of players, but then I remember you don't really have any common sense.
it would, Haven hardly ever reaches over 85 players at the same time, 85 more players is nothing compared to the amount of players they expect to hold on that merge
Awrath
08-21-2013, 02:49 AM
I bet you regret making this post! I certainly regret reading through it.
trulyem
08-21-2013, 06:04 AM
Whats the point? More realm imbalance and more Alsius(RA) players will quit.
The new invasion only serves the big realm and nothing you do helps us or helps the other part of income you can get from.
So F**k you Adrian and NGD. You all deserve to lose. I hope you lose Haven too. Agitate us more and act like a joke you are.
I am happy people are quitting. Keep it coming.
Adrian, btw rumours? You retard, check it out yourself and tell me what rumors are? You used to play RA Alsius and now your hiding in your pathetic character in Haven. Grow a pair please.
fotomay
08-21-2013, 06:16 AM
I bet you regret making this post! I certainly regret reading through it.
in my experience, overall it's kinda normal for pvp servers to go through significant highs and lows. I've even seen them go completely down until a new update domes in, then a pretty much new playerbase arrives though some old guys still turn up. it's very very rare to have a permanent playerbase forever, unless you are in the top 2 to 3 (which is already taken by big budget mmos).
better for devs to post news than not to post news, even if it turns out to be unpopular news.
.....
So F**k you Adrian and NGD. You all deserve to lose. I hope you lose Haven too. Agitate us more and act like a joke you are...
wow that's harsh :(
http://i.imgur.com/VaJpXga.gif
trulyem
08-21-2013, 08:28 AM
That is not harsh, business is business. Recession is recession. If you want change you have to tell it like it is.
Adrian used to play in RA Alsius and now hes a joke. I am not taking my words back this is coming from an old player.
Reality Check. Fix this game then you wont lose Haven.
Oh yes for everyone's information, I have not seen any Brazillians in Alsius RA so it actually means Piranha was almost dead. The merge was actually to salvage the last remaining brazillians/portuguese who invested in this game.
For your reference:
http://www.championsofregnum.com/forum/showthread.php?t=99762
Shwish
08-21-2013, 10:06 AM
Adrian used to play in RA Alsius and now hes a joke. I am not taking my words back this is coming from an old player.
What does this have to do with the current discussed topic? Seems like you're just trying to squeeze personal attacks in for no apparent reason.
Rising_Cold
08-21-2013, 10:15 AM
What does this have to do with the current discussed topic? Seems like you're just trying to squeeze personal attacks in for no apparent reason.
+1
also, last I checked Adrian was with NGD, shouldnt they keep an eye on haven too?
trulyem
08-21-2013, 10:18 AM
For your actual information before you come whining down here is that NGD ACTUALLY PLAYED THIS GAME.
Not overpowered, harassed by elves and other players too. So they know the gameplay and how people felt about this game until 2010 when it all changed and fled to become admins.
SO from 2007 to 2009 this game was playable. FYI.
I am not gonna disclose the other admins but atleast for the good part, having to experience the game themselves can be helpful unlike now, hitting normal players like me 60,000 damage just to send me back to save.
Im not gonna whine about it anymore this is already a result. Next in line Haven. Hahaha, I get to laugh at it.
Awrath
08-21-2013, 11:27 AM
in my experience, overall it's kinda normal for pvp servers to go through significant highs and lows. I've even seen them go completely down until a new update domes in, then a pretty much new playerbase arrives though some old guys still turn up. it's very very rare to have a permanent playerbase forever, unless you are in the top 2 to 3 (which is already taken by big budget mmos).
better for devs to post news than not to post news, even if it turns out to be unpopular news.
wow that's harsh :(
http://i.imgur.com/VaJpXga.gif
WTF? Quoting a simple statement I made and turning it into some random shit I didn't even talk about. Only you.
Adrian
08-21-2013, 01:20 PM
Wow... what can a server operations/tools developer do to change the the game situation? Yes, I use part of my free time to gather feedback and communicate some stuff, either to you or to my colleagues. Suddenly I'm attacked as I had all the fault.
Please, I know that you have plenty of reasons to be angry, but don't burn this bridge that I try to keep.
You can blame me all you want if the servers are down, if the db is slow, if the website isn't working, if something in the backend is exploding... but about gameplay, I do play (not so much, but I still do) and I don't say who I am for obvious reasons: I just want to play, sometimes I have an idea or a doubt and go online and if I publicly say who I am, I won't be able to do all of that peacefully.
I don't know why there's so much hate towards me. It makes me sad, but I'll keep pushing, at least in what I can do.
Back on topic: it's simple, it's a server merge. Of course, the detonator of this whole madness was the unfortunate "500 players" mention. I tried to explain and been told a liar. We tried a lot and nothing worked. The game is what it is, I hope that after this update we will work on bugs again and hopefully balance too. But starting to insult will not work, because you're attacking a person which is working all day for this game and motivation is something that we have in excess. The best thing you can do to "teach us a lesson" are those leaving threads, going to another game, stop supporting the game. THAT really touches us and at least I, suffer when I see them. Why also insult me?
Evangeline
08-21-2013, 01:28 PM
http://i.qkme.me/3vk3k5.jpg
Adrian
08-21-2013, 01:30 PM
http://i.qkme.me/3vk3k5.jpg
Do not mistake "trying to make happen" with "having a bit of respect for those who still play, still pay and still like the game".
Well, it was said that sometimes it is okay to let the forum be used as a sort of pressure release valve.
Hmm, seems to be a huge excess of pressure floating around .
Fotomay, I tend to agree that server have highs and lows but I have an uneasy feeling about this round. I have been through many ups and downs and when I logged in a few times ( very recently) to check, for the first time in probably ever, I became concerned for Haven.
Never have I seen such an exodus of senior players and they way they left gave me a feeling of finality. Most times pros leave, you never get that feeling. You always get a sense that if things change, even a little, they are right there to come back.
BoaCompra's contract ended. The devil is in the details. Obviously we will never know those details. In my mind is always the why. In a wildly successful server (revenue wise) you will not see contracts ending just like that. Well except in a case of irreconcilable differences between the parties. A very successful server will not see a merge either. If Piranha has the revenue and its overheads are paid for to the point that even minor ( 1 support person that speaks Portuguese) support can be provided, why close it?
Therefore, such actions imply that it cannot be sustained. Thus, it probably was not yielding enough profit even when the profit sharer (BoaCompra) opted out.
I don't blame NGD for any information release. No matter what happened, it has to be spun to a positive. How it was released here though was unfortunate. Probably, they should have done what they usually do. That is post and lock. Maybe they should do that now.
Needless to say, I find that very surprising. Latin America is home turf and NGD , if anything, should be expanding its home base. If that is not happening then something is fundamentally wrong.
As for Haven and Game Samba I wish I could speak more to that. However I will restrain myself at this time.
PS: Dearest Nohan, I missed you. I only had Krungle and Fotomay to entertain me.
Topogigio_BR
08-21-2013, 04:26 PM
Piranha was indded controled by a brazilian company called "Boa Compra"(Good Shop).
Part of the problem that i saw in Piranha was that the company did not choose the administrators from the regnum comunity, they have take the concept of managing games for teenagers and brought it to Regnum. It didnt work quite well, and the brazilian company left Piranha, and gave it back for NGD to run.
NGD only reason to merge Piranha and Ra is the language, portuguese and spanish are very close languages, although i think they will have a big disapointement, I think they will lose at least half of brazilians clients.
Most players from piranha that i know of will just stop playing, so the merge is not quite a merge, is more like a "save who we can save".
Ricksa
08-21-2013, 04:58 PM
Piranha was indded controled by a brazilian company called "Boa Compra"(Good Shop).
Part of the problem that i saw in Piranha was that the company did not choose the administrators from the regnum comunity, they have take the concept of managing games for teenagers and brought it to Regnum. It didnt work quite well, and the brazilian company left Piranha, and gave it back for NGD to run.
NGD only reason to merge Piranha and Ra is the language, portuguese and spanish are very close languages, although i think they will have a big disapointement, I think they will lose at least half of brazilians clients.
Most players from piranha that i know of will just stop playing, so the merge is not quite a merge, is more like a "save who we can save".
O povo aqui ta reclamando porque Haven ta muito pior do que Piranha em termos de populaçao e acçao, experiencia de jogo etc etc e mesmo assim NGD decide fazer fusao de Piranha....
Voces la é que tinham tudo e reclamaram na mesma... Piranha era 2ª melhor servidor que NGD tinha...
Só consigiram fusao por causa desse choro eterno que voces sao bons a fazer sobre algo que nem sequer tava tao mal qto voces dissem.
Problema do Piranha é o proprio comunidade, voces foderam-se a si proprios, nenhum admin atura o povo de Piranha chorando/spamando toda a hora.
O merge nao é sobre "save who we can save" se isso fosse o caso Haven ja era fundido com outro servidor.
Servidor que precisava de fusao era o Haven não Piranha...
JOPAGO
08-21-2013, 06:33 PM
Uhuuuuuuuu mimimi,
Véi, que consumidor fica satisfeito com serviço mal feito? Os caras roubando na cara dura e não tinha ngm a quem recorrer. Haven ja foi fundido e vcs tem q viver com isso, agora é a Vez do Piranha ter sua vez de salvação. Tem varios jogadores aki que gastam uma boa grana no jogo, a NGD nao iria querer perder esses consumidores.
Adrian
08-21-2013, 06:34 PM
Please, continue in English or I will have to remove your replies. Thank you!
fotomay
08-22-2013, 12:50 AM
..
Fotomay, I tend to agree that server have highs and lows but I have an uneasy feeling about this round. I have been through many ups and downs and when I logged in a few times ( very recently) to check, for the first time in probably ever, I became concerned for Haven. ...
yee... im worried as well :| but, i dont see what else we can do. we've already made our views clear to ngd (for ages). i guess i can only wait and encourage and hope.
Checkit
08-22-2013, 05:21 PM
it would, Haven hardly ever reaches over 85 players at the same time, 85 more players is nothing compared to the amount of players they expect to hold on that merge
I like how you pulled that statistic out of your ass and tried to pass it off as fact.
But I forgot the server won't grow after the merge. How could I forget that.
Awrath
08-23-2013, 11:23 AM
I like how you pulled that statistic out of your ass and tried to pass it off as fact.
But I forgot the server won't grow after the merge. How could I forget that.
You should know by now, this forum is full of master statisticians.
Imago-Thunderfist
08-25-2013, 09:36 AM
Adrian deserves tons of respect, even though this thread is kind of a hostile environment for him, he keeps replying.
Anyway, let's just hope that the amount of players on Haven will grow, perhaps it will. And in the mean time, I'll keep playing other games :p
I'm glad for the players on Piranha, I've seen empty servers before (Tyr) and I don't wish that to happen to any server.
Krungle
08-25-2013, 12:47 PM
I prefer the smaller community where everyone knows your name.
I liked Cheers, too. That Norm was anything but.
I will miss Coach, too.
But that is what Haven is, a small community where everyone knows everyone else.
WoW got so big no one knew anyone else after awhile and everyone formed cliques and only played in their clique or went off to solo, often badly. Team work and grouping suffered as a result. I have seen the same in many games. Smaller is sometimes better.
Raindance
08-25-2013, 01:00 PM
Please, continue in English or I will have to remove your replies. Thank you!
Lol, so when Ricksa posts in another language you finally notice him, but when he got hacked and asked to receive any help you ignore his posts? Greaaaat.
Phlue4
08-26-2013, 06:59 PM
It is a bit sad to see that the general spirit here seems to have fallen down to the level in the German gamigo forum.
It has been like this over there for years, but the game still runs as ever. I can only wish the ngd guys patience and a good nature... and I could understand if they stopped reading those threads.
Another thing, Valhalla is frighteningly quiet atm, though I don't know why this happened so quickly :confused:
I guess the main reason is realm inbalance which is hard to fix, but maybe the dragonic gem shouldn't be wishable more than once a week. Multirealmers are a problem, too, maybe there should be a time frame of 1 day in changing between two characters of different realms... and the huge resist rate is a problem... and mind squasher, too... but sorry for ot, I just like this game to much :viking:
SkyDeathh
09-06-2013, 03:17 AM
prediction for change?
mokkajin
09-06-2013, 09:01 PM
Don't give up ADRIAN und make a fu.. good and hard Job
It's always the something new and all CRY whatdafuc what is that for a shit
Pls Guys take a bitz patience and wait what's comming but stop to blame all before it's horrible.
Noone is a magic wonder Noone can do all at once
So take ure time drink a beer and enjoy it :angel2:
Frosk
09-13-2013, 03:14 PM
Hi everyone,
As we mentioned before in this thread, we're looking forward to merge both Ra and Piranha together.
This server "fusion" will be held on Tuesday, September 24th, starting at 1 pm GMT.
Due to the complexity of this process, the estimated downtime will be of at least, 8 hours.
In addition to this, we're also informing you that in order to avoid any kind of issues concerning items being offere in the Auction House, we'll be disabling the possibility of setting items on sale this next Monday, September 16th.
This way, every object that gets posted on sale on that date, will be automatically removed due to time expiration before September 24th.
Best regards!
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