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General discussion Topics related to various aspects of Champions of Regnum |
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01-10-2010, 10:02 PM | #1 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Stop calling for nerfs!
Please people....
Before you start complaining about another class, try to find ways to make the game work in your favor with that you are given. Since nerfing began we have all been playing Hangman Regnum, and the body is almost fully drawn. Don't kill Regnum...... Instead develop your friend base online and find ways to work well as a group. -----\ |----O |- ._|_. |----| |---/\ |--|--| |--.--.-- | _______ RVR not PVP... Call for improvements to your class..... |
01-11-2010, 03:27 AM | #2 |
Initiate
Join Date: Aug 2008
Location: The Desert, The Mountains, The Sky
Posts: 152
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Looks like you drawn and quartered him, stitched him back together, and then hung him. Nice mental picture. To bad the forum strips some spaces from actual ascii pictures or else they would display right. Also I do not think the calls for changes call for the specific interpretations the developers institute on their own.
Point is when I called for an ability to institute a handicap that would make it harder for realms with large populations to take forts from realms with smaller populations. What did we get instead: upgradeable forts for everyone - forts that pay those with large populations and frustrate those with small populations. The only handicap they did implement was gate guards that spawn for realms with low population being invaded. So some of the ideas are sound it's just NGD's implementation is counter productive to the original recommendation or follow the recommendation to closely for an immediate, but not thought out impact of the second and third order of effects. There is the other side of the coin that some suggestions are just off, but this is something you must deal with with an open forum suggestion system. On the flip side some of the nerfs come as a way for NGD to push buying premium and not from forum recommendations - just look at Chilko's post when he saw one of Enio's videos about strafing and grinding. Posts were already in the forum about how its too easy to shoot and strafe, but they didn't pay attention until they saw it and thought it was too easy (my interpretation is that it was too easy to grind without the use of premium). NGD is the final call in all the nerfing and how it is or is not implemented. Unless the forum is closed there will not be an end to the suggestions whether they are plausible or laughable. The other part of just developing your friend base online is easier said then done. Many improvements in game polish, physics and function would need to be done prior to a lot of the North American gaming community to give Regnum more than a once over.
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01-11-2010, 04:02 AM | #3 |
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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I too am against all this nerfing. IMO the best solution is for NGD to look into the pre 1.0 balance situation and start all over from there. 0.9 was actually closer to balance, was a lot more fun and had much more fluid battles than what we have now.
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01-11-2010, 09:15 AM | #4 |
Banned
Join Date: Dec 2007
Location: Poland
Posts: 489
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01-11-2010, 09:36 AM | #5 |
Secondary account
Join Date: Jul 2009
Posts: 153
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Like the majority of our community I am against nerfings too. A couple of days ago I made a thread too on this subject, called "Don't ask for nerfings, ask for improvements". I am glad more people express their desire to stop the nerfing monster
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01-11-2010, 11:47 AM | #6 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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some things need nerfs, other things needs improvements, the right action must be taken not just pick one and keep going with it
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01-11-2010, 11:58 AM | #7 |
Secondary account
Join Date: Jul 2009
Posts: 153
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NO-MORE-NERFS, enough is enough
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01-11-2010, 02:40 PM | #8 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Quote:
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01-11-2010, 04:14 PM | #9 |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
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barb nerfs..... NEVER AGAIN!!!
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01-11-2010, 05:22 PM | #10 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Balance should work both ways, if something is way overpowered nerf it, if something needs improvement improve it. Its very hard to go all positive and very demoralising to go all negative.
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