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General discussion Topics related to various aspects of Champions of Regnum |
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09-08-2010, 02:36 PM | #1 |
Pledge
Join Date: Jan 2010
Posts: 4
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Balance? WZ Boss Amus and Rings
There comes more and more wz-boss amulets and rings in circulation.
Who have such a good thing have certainly a big advantage in the warzone. Now there are players which have 2 rings and one amu. They can make twice as much dmg than players without these rings or amus. In my opinion it would be a little bit more balancing if you can wear just one wz-boss ring or amu or just one dragonamu... to the memory the amus have: - 250 hp - 10 intelligence, or 10 dexterity, or 10 strength Dragonamu: - 250 hp - 50 dmg (fire or ice or lightningdmg) and the rings: - 34 (fire or ice or blunt) - 6 strength, 34%tc or 175 mana - 6 concentration - 34% tc, or evering: 175mana Last edited by Felina; 09-08-2010 at 04:52 PM. |
09-08-2010, 03:48 PM | #2 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Id prefer them having a noticible difference to the questitems everyone can get but not being that op and being useful for all classes.
For example: Dragon amu +20 dmg (best dmg amu: 6-10 fire or +8 afaicr) +50 mana +150 hp So it would be like a better mix of the royal amulet and a dmg amu. Also useful for mages who dont use normals. Drop chance could be increased then. Boss rings (dmg): 20 dmg (best dmgrings are 15-25 as far as i can remember, no real difference in that point but also other boni) +5% as and cs other rings could be: 20 dmg + 100 mana 20 dmg + 130 hp So they would be still the best rings you can get, useful for all classes (as for slow attacking warriors, cs for mages, dmg and as for archers, mana is good for everyone...) but not making a that great difference to normal equipped players in dmg as now. |
09-08-2010, 07:59 PM | #3 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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sure, like mages need more usefull bonusses while they can have bigger, and on all parts usefull bonusses, and mages could always go sm, or make an alt, its just like dropping the thork hammer while you dont have a knight, get something thats usefull for you or grind a knight >.>, since realms are going to have allthesame quest items anyway, every class will have a pretty big choise in jewelery, and its not like they drop to much anyway(in alsius atleast)
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09-08-2010, 08:32 PM | #4 | |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Quote:
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09-09-2010, 09:40 AM | #5 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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09-09-2010, 12:27 PM | #6 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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09-09-2010, 12:52 PM | #7 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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they most of the time use double buffs and lbs, not to mention maybe specialist etc, and maybe conj buffs/owth
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
09-09-2010, 01:09 PM | #8 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Well if its 2x normal dmg or 1,7x normal dmg, its a too big difference. A good skilled player looses against an average or bad skilled players just because of gear.
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09-09-2010, 01:13 PM | #9 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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09-09-2010, 01:14 PM | #10 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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your doing it wrong, 200 normals with a lvl 50 marks, thats a joke right, my lvl 34 marks does those hits.
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
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