Quote:
Originally Posted by -Mongoose-
*Bug: Character sheet shows movement speed dropping to 60% at the moment the character attacks, then back up to 100%. Someone can confirm on Barb/Knight?
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A few years ago I noticed if I was constantly using normals against a fleeing enemy, they would eventually be out of my attack range without using any movement speed buffs/debuffs.
I always thought I was just imagining it/making excuses but I guess this proves that melee normal hits do in fact slow you down.