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Old 03-14-2008, 11:01 PM   #169
CumeriTarenes
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Quote:
Originally Posted by zielski
Arguments ad personam? You have no other? We didn't died cause your sotw sweety. And about DS sure, i have no arguments you got me. You know what i am not like you and i will not whine :]

but actually you whined when I exposed the tracking bug...you whined about marksmans DS already.

Arguments ad personam....well, you are the person that hates sotw (as you stated in another thread) and called my char a marks with maxed evasion and barb power...and you know this because we fought yesterday at Algaros...I never faced you before ingame.
And I don't need arguments, I told them all...and I were right about buged tracking skill and you were wrong. Nothing more to add

To blood:

I think I didn't get all your words right but I try to response with this, what I posted in another thread

Quote:
Originally Posted by CumeriTarenes
One and only proplem with hunters is the fact they can flee from every fight, no other class can do it, even barbs with onslaught have problems to do so...a barb chased by 2 barbs or chased by a barb and a hunter cannot escape...a hunter chased by 2 barbs and one ranged class can escape easily. To the argument that you have to prey that no normal attack comes trough sotw:

1) archers have highest charakter evasion in game, hunters which use short bow often have even higher since they use dex passive.
2) cast sotw and dodge + your normal charakter evasion and it is almost 100% evade chance. I dunno how the evade layers work, if they stack or you have to pass them one after another one, but the chance to evade is realy high. Oh, and when you say your evade chance is still to low then put points in cat reflexes and you will evade even more...just learn to use your skill and a hunter can flee 99% of the time.

But yes, DM, you are right, when dispell will come in the game we will see how it works then. But atm I can understand the people who complain, there is no need to expose them not to think or whatever. They are just pissed that a hunter can choose if he fight or not..that there is almost no way to get him when you see him out of your weapon range a hunter can escape 99%...no other class has this success rate. Now you can argument that hunters are made for this, sure...but 99% is a bit high.

Hunters are not overpowered, they are well balanced in my opinion, except the camo with sotw. Either camo is used mainly to attack or to escape. Having both possiblities with such a powerful and unique spell would be a bit too much power for it. That's my point atm, it may channge when dispell is implemented.

I agree that hunters got a new weapon with the new camo and for this old ones has to be readjusted. NGD tried to readjust it with a high casting time of camo time and making camo cancel with normal hits. What they maybe missed (just a guess, could be also intended) is that you can still use camo easily to escape when you use sotw before.
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