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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Pledge
Join Date: Apr 2010
Location: Hungarian
Posts: 11
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Hi all,
I testing lots of and i have more experience. All aura lvl 5! Focused: conjurer aura's: -Mannapylon -Greater Healing -Mannacomunion. Knight Aura's: -Shieldwall -Stars Shield -DEflecting barrier. Mannapylon: It's the best conjurer aura! Barrier support. Anti dmg: admg=admg(n-1)+30 --> admg=n*(z)30 N E [0,60] Z E N+ Its discret autonom system. n Time variable, z (conjurer's number who cast mp) 1 conju maximal admg=30*60=1800 protect. 1,2,..z conjurer MAX(admg)=2500/ppl When we no get DMG. Fully time: 2500/[2500/(30*z)] [s] coldown: 3 minutes. Greater healing: 40 healt/sec Maximum restore heal: 60*40=2400 healt /60 sec! max healt: z*40*60! z E N+ Coldown 3 minues Mannacom: 15 manna /60 sec its not the best... Knight auras: -Shieldwall: 40% resist all phisical damage! Its konstans dmg protect! d: 90 sec!! cd 120 sec! -Star shielkd 40% resist all magical dmg: Its konstans dmg protect too! d:90 sec sc 120 sec!!!!!! -declecting: (it's the best aura, because protect all dmg!!! ) Its konstans dmg protect too! Duration 120 sec cd 180 sec! So, life: Conju cast, MP GH MC (3 aura limit knight cannot cast auras!) Group get sultar terror: Its 800-1000 dmg (admg=2500-1000=1500) Group get fireball: Its 500-800 dmg (admg=1500-500=1000) (Group get other dmg, Typhon and other warriors aura, +archers aura) GH nor work because not wounded. MP protecting 5 sec 30*5=+150 admg Group get second Sultar 800-100 dmg. (amdg=1150-1000=115admg) Group get Fireball 500-800 admg(115-500, hmm get dmg) Mp was cd gh was cd... Next Sultar... Its easy logic. No more protection, and conjurers its primary enemies atack!! Knight auras: Cast SW, STS, DB So It's simple Sw+DB= 80% resist phisical (sultar golemfist meteor, archer atack, typhon and other areas) STS+DB=80% REsist all magical damage, Fireball, lighting, iceblast. So behind me AO1, 90 sec!!!!! (30 sec no ao1nad again). For exapmle behind me sultar maximum 300 dmg! (120-300, testing) Conjurer have 2000 healt 2000/300= 6,67 Sultar! MP? conjurer have 2000 helat +2500 admg 4500/1000/ 4,5 sultar. But MP its discret autonom system!! admg=MP(t) t= time variable! Knight auras was constant! So I think the best aura composition: Knight use Shieldwall + DEflectinc, Conju use MP! And see loot of 0 0 0 0 0 0 0 0 0 0 0 0 0 DMG. Mannacom it's sucks!! Shield wall or mannacom, i think my idea is SW!!! Bot lot of shitjurers(warju) cast lvl1 manancom... I be angry... :S Regards
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[R.X.W.H.G.] =[Reborned. Xirius. White. Hacker. Group.] |
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