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General discussion Topics related to various aspects of Champions of Regnum |
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Adrian Amun open! Version 1.14 03-11-2016, 05:02 PM
godismyjudge I did a quick look at it ...... 03-11-2016, 06:02 PM
Zas_ "Modified: Realm Relics kill... 03-11-2016, 06:36 PM
Adrian I'll explain with an example.... 03-11-2016, 06:43 PM
Ulmar I currently do not have any... 03-11-2016, 10:15 PM
schachteana You know what the green !s... 03-11-2016, 06:07 PM
Adrian We want low levels to feel... 03-11-2016, 06:09 PM
Kimahri_Ronso Great improvement, would be... 03-26-2016, 08:28 AM
rossi Rethink please. 03-26-2016, 01:18 PM
Adrian We announced the update for... 03-27-2016, 11:36 AM
schachteana dead link
yours, 03-27-2016, 12:30 PM
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03-11-2016, 05:02 PM | #1 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Amun open! Version 1.14
Hello Community,
We're glad to open Amun for public testing of the latest version of the game. This is still work in progress. Ignis and Syrtis questlines are still being polished and tested internally. For now, you can only test Alsius questline. Please, put your comments here. Also, please avoid feature requests. Comment only about the current changes. You can check the changelog following this link. Thank you!
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03-11-2016, 06:02 PM | #2 |
Initiate
Join Date: Jan 2014
Posts: 202
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I did a quick look at it ... and the first thought ... all mobs for level 30 - 50 players were removed from a warzone? Some realms have really low concentration of mobs of those levels in inner zones and grinding in warzone was the best option. Adding new high level mobs is surely great, but replacing all lower level mobs by them, I don't know, especially when you expect level 30 players to be there.
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03-11-2016, 06:36 PM | #3 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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"Modified: Realm Relics kill the carrier after 20 seconds of leaving the warzone of the owner realm."
What does this mean ?
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Annavilya / War-Luck (Haven)
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03-11-2016, 06:43 PM | #4 | |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Quote:
If I, an alsirian, take Herbred's relic into my realm's warzone, as soon as I cross the bridge the game will warn me that in 20 seconds it will kill me. If I fail to go back to the warzone of the realm of that relic, I die and the relic gets repositioned in the other side of the bridge.
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03-11-2016, 10:15 PM | #5 |
Pledge
Join Date: Jul 2010
Location: France
Posts: 43
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I currently do not have any characters on Amun, both on my Haven account and my ex-Nemon account. Is this intended as an incentive to test new quests, or just a bug (Assuming it's the second anwser since I've seen no one complaining about it yet, but I might have missed something) ?
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Hippocrate II - Ulmar - Olmar (Haven) Deshinamar (Ra) The old saying says "Conjurers first !" - Pizdzius' Comic.
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03-11-2016, 10:19 PM | #6 | |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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Quote:
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
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03-11-2016, 06:07 PM | #7 |
Master
Join Date: Mar 2011
Posts: 422
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You know what the green !s remind me of?
But on a serious sidenote, I don't see the point in having green ANY yellow quest indicators. That's just confusing for everyone, specially new players. They should all look the same (and green looks better imo) Concering the German translations: They are all wrong and in bad grammar. Please consider sending the list of new English words to me or some other player before the updates, so we can provide you with proper translation. I could now start running around throughout the whole WZ to find all new mob names and correct their names for you, but this would require unnecessary hours of running around... "Testing" the new quest system is rather hard if we don't want to spend 10 hours levelling up to 30? Sounds all good to me though, cept that the new huge spiders scare me |
03-11-2016, 06:09 PM | #8 | ||
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Quote:
That there are still more adjustments to achieve this? Of course. Quote:
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03-26-2016, 08:28 AM | #9 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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Quote:
Under the same circumstances of course, inside of the realm only, although I don't see any reason why it shouldn't be allowed for L60 as well . Waiting for the fall dmg penalty to wear off is really annoying, even if it's only a few seconds! |
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03-26-2016, 01:18 PM | #10 | |
Initiate
Join Date: Apr 2008
Posts: 237
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Quote:
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