Go Back   Champions of Regnum > English > The Inn

The Inn A place to gather around and chat about almost any subject

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-02-2010, 03:53 AM   #8
SlackerLinux2
Apprentice
 
Join Date: Oct 2008
Location: the land downunder
Posts: 68
SlackerLinux2 is on a distinguished road
Default

Quote:
Originally Posted by VandaMan View Post
I suppose I'll give it a go. Naturally these are only opinions, and people are free to play as they like...
thankyou for adding this alot of people forget this some people will abuse the hell out of people who are not using a setup that they want you to use.

Hunter: I think hunters are meant to track and inform the realm in fort fights they should use camo and "disable" powerful classes maybe an area debuff or 2 they are not meant to do much damage(sadly atm they all do damage greater then some barbs)

Marksman: I have a love/hate relationship with my marksman. i think they are damage dealers the "ranged" barbarian class useful for finishing people who are running to safely with their semi-high damage normals and spells and their increased range. aswell as harassing the enemy with their range.

Conjurer: The role of a conjurer is to keep his allies and himself alive and fighting. First priority is healing, 2nd is mana distribution 3rd is to keep yourself alive a fight can be chaotic and a Conjurer should have some damage spells for me when i used to play mine it was a SM/heals/mana setup(no zarkit) now people seem to have switched to mentals which is fine. i think resurecting should be done ASAP for people who are not near the enemy and after the fight for people who are no need to take risks.

Warlock: I agree with vanda there's 2 roles and they are CC and Damage(with some compromise both can be done at once). either go with sultars/mod etc and 1-2 damage spells for CC or go with lightening/magma/other dot spells aswell as golem fist etc for a damage build or mix them both

Barbarian: Exactly as vanda said they are damage dealers they should be setup to max their damage.

Knight: Same with what vanda said they are for harassment AoO is a good spell for this since you get next to no damage in it and it allows you o get right into the group you can do some areas some MS on conjys to get rid of area buffs you could also use kick/feint on some ppl when the enemy backs up giving an opportunity for your realm to lower their numbers.

again just how i view each class to be i would never force people to change how they play to suit myself
SlackerLinux2 no ha iniciado sesión   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:28 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved