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Originally Posted by Krungle
1) ok
2) On my Marks I dot first then freeze and freezing during RvR is a bad thing 90% of the time. On a 1v1 fight if someone is that close to me I am on my buttocks, I have no DoTs, freeze would just give time for the debuffs on my opponent to wear off. The only use I can see for it is running through an enemy wall gate. I still am confused on the use of Time Master.
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With mindblank you won't always be "on your buttocks" when people get near. Time master can help you get your distance from a melee, or help you control one opponent who is nearby while you're focusing your DPS on another. Freezes can also be used to buy time, while you wait for one of your other CC's to cool down.
Quote:
Originally Posted by Krungle
3) Yes it says 35/50 in the description. 50 damage vs someone with 5k+ health doesn't even rate a hangnail or papercut.
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it's not just 35/50, it's a DoT... it will do that once every second. The damage isn't that great really, except against high armored opponents (knights) because armor points don't reduce it. It's more useful because of the mana drain effect; an enemy without mana can't CC you, can't buff, can't use his most damaging attacks.
Quote:
Originally Posted by Krungle
4) So dispel magic is useful against movement speed debuffs on self and is mostly a support spell. Or am I missing something?
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You can dispel movement speed debuffs from yourself, but you can also dispel some CC effects like "cannot attack" and "immobilize," as well as DoT effects like lightning, ice blast, mana burn, serpent's bite, etc.