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Old 04-18-2008, 10:28 AM   #1
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It is not one person, it is almost all lvl 40+ Marksmen.
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Old 04-18-2008, 10:43 AM   #2
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Quote:
Originally Posted by Necrovarus
It is not one person, it is almost all lvl 40+ Marksmen.
Then really a change in setup or class is needed if thats what Valorius wants. Like Kailer said very well, he knows the risks he takes when he uses spells like dirty fighting.

Boom you switch to a setup thats good on marksman, but then what gives? It sucks on another class?! What can this mean?

Im sure it has nothing to do with the fact that you will never find a setup that is effective on all classes. Yea im sure it can't be that
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Old 04-18-2008, 10:46 AM   #3
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Actually if I remember correctly...

Quote:
Originally Posted by Valorius
I have a good setup against warjurors, but against Marksmen I'm a little lacking
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Old 04-18-2008, 10:49 AM   #4
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Quote:
Originally Posted by Necrovarus
Actually if I remember correctly...
There you go

Quote:
Originally Posted by Rated_R_Edge
Boom you switch to a setup thats good on marksman, but then what gives? It sucks on another class?! What can this mean?

Quote:
Originally Posted by Valorius
I have a good setup against warjurors, but against Marksmen I'm a little lacking
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Old 04-18-2008, 03:36 PM   #5
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Quote:
Originally Posted by Necrovarus
It is not one person, it is almost all lvl 40+ Marksmen.
It sure is.

I love getting hit for 600dmg through all my buffs by lvl 38 pt marksmen using Ethereal arrow, and i even more love a lvl 38 casting DS on me and hitting me with base arrows at least 2x as powerful as my own.

It is not one marksman or one barb that's overpowered, i never said it was.

Quote:
Originally Posted by magnet
but that's not the point; the point is that Marks have it all, in "exchange" of not having buffs for allies...
Actually, death sentence is one of the very best group buffs in the game IMO. Every ranged attacker on his team gets up to 50% dmg on a specific target. Really sudden strike is also a group buff too.

Cumeri: Marksmen are MUCH faster than knights. They can have every speed boost a hunter does, except for the 15% passive.

Marksman can get +25% mobility, +15% SOTW, and +40% escapist.

Like magnet said, marksmen get it all.

Quote:
Originally Posted by Valour
A hunters job should be to sneak up on the marksman anyway to catch him out imho..
Sneak up and catch him to do what? Get hit for 600dmg base hits while my own hits do 60dmg each, maximum?

PS: Magnet, after reading your pasta comments: I heard there was a "most hated enemy hunter thread" in the spanish forums recently. Can someone tell me, who won that vote?

Last edited by Valorius; 04-18-2008 at 03:51 PM.
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Old 04-18-2008, 03:45 PM   #6
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Quote:
Originally Posted by Valorius
I love getting hit for 600dmg through all my buffs by lvl 38 pt marksmen using Ethereal arrow, and i even more love a lvl 38 casting DS on me and hitting me with base arrows at least 2x as powerful as my own.
You're missing a point here, NGD made this on purpose. Almost every class can perform well since lvl 37+, why? Because everyone should participate of war, and 50ers. don't rule the WZ.

You must NEVER underestimate someone for being a lower lvl. Lower levels mean less skill points and a few less protection and damage power.

And thanks to the one that gave me bad karma for explaining the combination of skills
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Old 04-18-2008, 03:48 PM   #7
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Quote:
Originally Posted by adrianpf
You're missing a point here, NGD made this on purpose. Almost every class can perform well since lvl 37+, why? Because everyone should participate of war, and 50ers. don't rule the WZ.

You must NEVER underestimate someone for being a lower lvl. Lower levels mean less skill points and a few less protection and damage power.

And thanks to the one that gave me bad karma for explaining the combination of skills
A lvl 38 of any other class is total roadkill but a marksman. A lvl 38 warlock can barely even hit a 50 with any spells, a lvl 38 knight does insignificant dmg, and lvl 38 barb is extremely easy to kill, and a lvl 38 hunter doesn't do anything well but run like hell.

So once again, i disagree. A lvl 38 marksman is WAAAAAY stronger than a lvl 38 of any other class.

Quote:
Originally Posted by magnet
Marksmen: 62 (32 spanish -- including 19 for "very overpowered", first option of the poll, 30 english)
Hunters: 46 (13 spanish, 33 english)
Barbarians: 40 (22 spanish, 18 english)
Warlocks: 31 (6 spanish -- including 4 for "very overpowered", 25 english; make your conclusions)
Conjurers: 8 (3 spanish, 5 english)
Knights: 6 (3 spanish, 3 english)

Yes, as you can see, twice "the player base" thinks Marksmen are overpowered over Warlock -- and by much in the Spanish community.
This bears repeating

Since i've been playing, hunters have been repeatedly nerfed, marksmen have been pretty much unchanged, and barbs have had skills and powers added.
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Old 04-18-2008, 03:58 PM   #8
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Quote:
Originally Posted by Valorius
A lvl 38 of any other class is total roadkill but a marksman. A lvl 38 warlock can barely even hit a 50 with any spells, a lvl 38 knight does insignificant dmg, and lvl 38 barb is extremely easy to kill, and a lvl 38 hunter doesn't do anything well but run like hell.

So once again, i disagree. A lvl 38 marksman is WAAAAAY stronger than a lvl 38 of any other class.
Yes, they are way stronger, but I repeat, you must never underestimate lower levels. Most of them are unexperienced, but I saw some ones doing miracles with their low level.

Remember again that during war, this lvl handicap can be reduced by allies and their buffs.

But sticking to the topic:

The problem here are Archers and Evasion skill tree. It has a lot of skills that shouldn't be shared, and some ones that shouldn't exist. And DS in Marksmen should only apply to the caster.
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Old 04-18-2008, 04:03 PM   #9
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Quote:
Originally Posted by adrianpf
Yes, they (marksmen PT) are way stronger(then other lvl 38 classes),
Good, then we agree.

Quote:
Originally Posted by adrianpf
The problem here are Archers and Evasion skill tree. It has a lot of skills that shouldn't be shared, and some ones that shouldn't exist. And DS in Marksmen should only apply to the caster.
Here i disagree. All the hunter really even has left after the -repeated- nerfings is evasion and melee pets that like to drown themselves at every bridge crossing.

Shared trees are highly problematic though, i agree 100% with that. I am fairly convinced the reason the longbow tree sucks so bad is because NGD doesn't want to give marksmen (even more) powerful long range attacks.

I personally (except for pt lvl characters) have no problem with the offense of marksmen, it's their defense that i find insane. The simple removal of strategic positioning would go a mile toward balancing marksmen. If there is any offensive skill they have that i deem to be overpowered, it's ethereal arrow for all the reasons already listed.
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Old 04-18-2008, 04:22 PM   #10
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Quote:
Originally Posted by Valorius
Here i disagree. All the hunter really even has left after the -repeated- nerfings is evasion and melee pets that like to drown themselves at every bridge crossing.

Shared trees are highly problematic though, i agree 100% with that. I am fairly convinced the reason the longbow tree sucks so bad is because NGD doesn't want to give marksmen (even more) powerful long range attacks.
Here we go again, Valorius dont want his evasion nerfed.....

The only point in this thread is that, i dont want the marksmans with more armor than me.

That will not solve nothing, maybe it solve something for your full evasion setup (you only know how to buff yourself and you rely only in evades/resists)

A target with 2k armor its not a problem for anyone except the ones who rely only in his defense and use low damage attacks. IF you used tear apart a higher lvl dual shoot and this like ambush or stunning fist you have no problem with high armoured targets. The problem comes when they have damage reduction and they are able to evade/resist that spells.

Then you compete in a evade/resist and damage reduction tournament and of course you lose it because you have lower base damage.

You do exactly the same vs mages but you dont care at all, you can kill a mage with only normal attacks and lvl 1 dual shoots while you evade and resist all but who cares, thats because you are so good, when a markman does exactly the same to you then we have a serious problem.

And what is your solution? Nerf the unique thing markmans have for defense in his trees, nerf them but dont touch me.

You make me laugh Val.
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