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Old 08-15-2010, 01:09 AM   #121
theotherhiveking
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Hitchance bonus is hitchance *4; not a %.
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Old 08-15-2010, 06:10 AM   #122
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Quote:
Originally Posted by theotherhiveking View Post
Hitchance bonus is hitchance *4; not a %.
oh that explains some weird numbers, thanks
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Fix the Marksman subclass: Suggestion
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Old 08-15-2010, 09:33 AM   #123
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Quote:
Originally Posted by Klutu View Post
Yes - Dex isn't useful to warriors & I don't see Archers or Mages with a str passive
Agree. But i think Dext should be usefull for warriors. Why warriors couldn't increase their evade chance ? (they have still 2 skills for increasing critical hit chance : Execution in blunt weapon tree and Martial Reflexes in tactic tree).

And "off topic", ons should affect the caster, barbs are not generals sending troop to the death That's a rollplay mistake that ons doesn't affect caster anymore. Barbs have already Off With Their Head to buff ally. And Horus players are knowing well that there are not always several barbarian in war group.
That's not a winning, NGD ask for our opinion, that's mine
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Old 08-15-2010, 01:03 PM   #124
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Chilko just give some reason on why barbs can't cast onsl on themself.He said that barbs,with onsl got more speed and thatn it can result unbilanced in 1 vs 1 because barb can use spring + onsl,and on that Chilko is right.
But i remeber in the last update announcement that 1 user gived a good advice:
onls don't effect the barb if he is alone.
Onsl effect the barb if he have allied near him.
In this way barb get not advantave by onsl if he is in 1 vs 1.That user gived a nice idea for me.
Then,yesterday we had some test on amun with some alsius and ignis friends,and as klutu said,knight vs a barbs got no hight chance to win.
This is right only if knight don't use Ao1.
Personally yesterday i have not used Ao1 in my pvps.
Use it in 1 vs 1 is a coward action....the knight is God for 50 sec,so the barb with all his CC can't be able to stop knight,and i'm sure that knight can win the pvp,but we must try it anyway to be sure.
Then we done some test with Enio too knight vs marks.
Well is an infinite duel.
Mark is not able to defeat knight (if knight got casted on himself defencive stance because marks normal result around 40 dmg,too low to worry a knight).
By the other way knight is not able to get near marks,because if well setted marks can use many spell to keep far the knight.
After 20 minutes of pvp between me and Enio,Enio still got full HP (i never never get close to him,he was able to take me at 10 m to him or more),and me got just -300/400 hp(nothing for a knight).
We decided to stop the pvp because was rediculus after 20 minutes ^^.
Using the same spell(defencive stance--->+50% resist dmg for 240 sec. with lower cd,it means it can be casted permanent mode on the knight),well this spell seems have not effect on melee weapon.
If i cast defencive stance 1 arrow that usually do 300 dmg,will do around 40/80 dmg.
If i cast defencive stance and a barb hit me,barb is able to do on me full dmg(ex normal of 500 dmg?after defencive stance barb is able to do 500 dmg anyway),the same for knight vs knight,defencive stance seems not work on meleee weapons.If anyother can test and give me confirm it would be nice.
Than about the 1 vs 1,now hunter are not able to do dmg on a warrior,barb or knight.
For me this is unbalanced.
Ok we finally will have no solitary hunter going around on hunt,and this is good because now they must be 2 or 3 to defeat a single warrior as we tested on amun,but in 1 vs 1 it can result frustrant for hunter now.
That's all for now.
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Old 08-15-2010, 01:15 PM   #125
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Quote:
Originally Posted by tarashunter View Post
Using the same spell(defencive stance--->+50% resist dmg for 240 sec. with lower cd,it means it can be casted permanent mode on the knight),well this spell seems have not effect on melee weapon.
Just a clarification...

This skill does not resist 50% damage, it only increases your armor by 200% (at level 5) which is why it mostly only works on archers' arrows and not melee. The 10-50% listed there is a description bug from the old Protector spell, which gave up to 50% block and was removed.

Kind regards.
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Old 08-15-2010, 02:13 PM   #126
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UM/Ao1 I feel have FAR to much impact in knight/barb fights now, if both are casted fine, if neither are caster barb gets raped by CC chains, if Um but not Ao1 are caster Knight gets raped without being able to do much about it.

So if only 1 is casted or even both in some cases people just run away, in the same way every other class runs away from Um or Ao1.

To much swings on these spells now Imo.

It makes me think things like Feint could be moved to spears, or the CD's on knocks could be increased, but I also dont like how this could effect war. But that feint and kick together give a 16 second knock with 25/20 second CD's respectivly makes it to easy to use them both, stall 4 seconds, then use them again.
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Old 08-15-2010, 02:43 PM   #127
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Feint in spear ? No thx, i have a sword and i didn't use kick and don't want put 15 at tactic ...

And yes tarashunter, i like the suggestion for ons too. Anyway, i think, since this is a pvp problem, we should test a pvp barb vs archer. Archers have still some good protection and evades skill. Don't know if its really imbalanced as Chilko said. If i find motivation to test, i'll post feedback
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Old 08-15-2010, 03:13 PM   #128
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Mikan thanx for the clarification you are right.I done an erro in the description.
As you said, defencive stance now give +% armour bonus.
I add another correction the cd is 120 sec,the duration is 180 sec at lvl 4.
An yes,it got great impact on arrows,and low impact on melee.
But i first said that it doesn't work on melee,i must correct my self again.
After a new test,i saw that it works on melee too,but the effect is lower(for expample 1 knight hitting me with a normal hammer do 270 normal,after i cast defencive stance he do 180/220).

To Umaril:yes for me is really easy make my enemy stay down for 14 sec(kock and feint both lvl 4) and get 2/3 of their hp while they are down.
Today in my test i fight vs barb that used UM, and i don't used Ao1,but i must say that i was relly near the win i lost for few HP.
So UM by my experiance in a duel Barb vs knight is not so OP.
Ao1 is OP in that duel (even if the barb is not equipped with an hammer and is able to use MindSquasher,in that case knight is death for sure).

Anyway guys,i got trouble in do that kind of test,because i'm not a good player with my 2 warriors,i need more experience,so this kind of test must be done by expert player too,of both the classes(barb and knight).

To Pimousse:Yesterday we done Barb vs Marks too,but i don't remember the result.So Enio and Klutu may be can tell more about that test.
And yes,When i get 1 time close to Enio he was able to activate escaipist so i can't hit him for some seconds while he can cast another trick on me to get again 10 m. from me.
But if i do Only 1 resist+spring i'm able again to get close to him.
Anyway you are right,we need other archers and other barbs that test it too.
For the hunter i can for sure say that vs barb or vs knight ,hunter is ever a dead walk char now.
The only solution that hunter have is cast distracting shot and go camo,or caltrops harrow and try to run away,but if hunter is in only 30 m. range by a barb or knight,warriors with spring 4 easly are able to reach and defeat him him few seconds.
Things are different for a marks,that can count on tricks(ambush,distracting,stunning fist,caltro arrow)+ their tipical spell(burst of wind+freeze+lighing arrow).
So the marks with only 3 more spell is able to survive and run away from a warrior.
Anyway would be nice have more test about it.
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Old 08-15-2010, 03:29 PM   #129
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I did some fights with Faith Vs Enio as well, he can easily wear Um down with lightning arrow/caltrops and after that its a solved fight but Im not sure if he will use them both in war.

We was also able to kill me quite easily starting at max range without kiting using damage and a sotw/escapist/stunfist combo. No ranged CC was used.

But this is Enio He has more mana and damage capability than most marks around so tests with others are needed.

Also yesterday was the first time Klutu ever beat Enio is a pvp, but he resisted a lot.

Warriors are still at a disadvantage in 1v1s vs archers, but the gap vs warlocks is improved now Cs is slightly less and SK is less of a bitch. Locks may not like it but in this new balance a instant 1khit+1kheal spell is way ott no matter how much you talk about mana cost or range.
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Old 08-15-2010, 03:30 PM   #130
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I noticed a bug on Amun having to do with the spellbook. When I'm dragging my spells from the book to my quickbar, if I drag one of the empty spaces, I sometimes get a random spell that I didn't skill for. Give it a try.
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