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Old 02-12-2010, 04:24 AM   #1
Gideon_Slack
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Default Spell Elude: Still Useful?

I just came back from some time off from the game, and it looks like the Archer evasion skill Spell Elude has been changed. Before I recall it was a percentage chance to elude. Now it seems to be a bonus to the basic spell resistance.

Is this skill still worth putting points into?
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Old 02-12-2010, 06:19 AM   #2
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Quote:
Originally Posted by Gideon_Slack View Post
I just came back from some time off from the game, and it looks like the Archer evasion skill Spell Elude has been changed. Before I recall it was a percentage chance to elude. Now it seems to be a bonus to the basic spell resistance.

Is this skill still worth putting points into?
It never ever was, really put your points somewhere else, but 4 power points and 200 mana isn't worth the small effect it has.
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Old 02-12-2010, 06:36 AM   #3
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it was worth it to me


but yeah not now..i wouldnt bother for the high cost and limited boost (do we even KNOW our spell resistance layer base? why not say it gives us a better % at getting laid..that stat doesnt show either..so for all we know its fluff now)
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Old 02-12-2010, 10:09 AM   #4
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Compare the bonus with the one from Son of the wind which is/was almost 99% of the spells.
Then you'll see... broken by design
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Old 02-12-2010, 10:58 AM   #5
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Quote:
Originally Posted by _dracus_ View Post
It never ever was, really put your points somewhere else, but 4 power points and 200 mana isn't worth the small effect it has.
200 mana is at level 1, if i remember well.
at level 5 it costs 300 mana.
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Old 02-12-2010, 01:11 PM   #6
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Before the big nerf the skill was very effective - too effective really, as IMO it made archers overpowered.

Then came the BIG nerf and now this skill is pretty much useless.

What i want to know is why a 'middle way' approach wasn't attempted? The skill went from overpowered to useless in one swing of the nerf-axe.

The same is true of onslaught and a few other skills.

Instead of toning such skills down gradually until balance is reached, they were snipped at the root and killed.
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Old 02-12-2010, 07:18 PM   #7
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Useless, as too many other spells.

Nerfing for balance is nice, but making spells useless is not the way, it reduces variety of setups and make class uninteresting to play.

I would like NGD to work a bit on all those broken spells nobody use.
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Old 02-13-2010, 12:30 AM   #8
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Spell Elude, dodge....useless.

There are many things that don't actually work - I'm sure (or hope) NGD knows this....
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Old 02-13-2010, 08:11 AM   #9
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Quote:
Originally Posted by Solarus View Post
Spell Elude, dodge....useless.

There are many things that don't actually work - I'm sure (or hope) NGD knows this....
Yes, it would be interesting to know just what logging/analysis tools NGD does have. Can they run a report that shows all the points people put into their skills by spell and category? That would be fascinating to see.
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Old 02-14-2010, 08:45 PM   #10
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From what I have heard this skill used to be somewhat useful, now I cant see why i would sacrifice more important skills for something this useless, anything that involves evade or HC is broken go for lvl 5 evasive instead it reduces dmg and has no affect what-so-ever on HC.
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