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General discussion Topics related to various aspects of Champions of Regnum

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Old 04-09-2010, 08:42 PM   #1
BigManOnCampus
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Quote:
Originally Posted by Greyman_tle View Post
Clans improvised a banking system, as there was none availiable - even thou it has been repeatedly asked for.
And now you've got one for individuals. How is this any different from storing items on the character itself? I fail to understand your logic here. You say a banking system was repeatedly asked for. NGD provided it. Yet somehow now that you've got what you want, it's exactly what you didn't want.

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Originally Posted by Greyman_tle View Post
The most likely outcome will be an increase of bank characters, as that appears to be the only way around the new system.
This also makes zero sense to me. Most items stored in clan banks aren't stored there to make the clan better, they're stored there because they're items that "oh that might be good for someone, but it isn't better than what I have and I don't want it in my inventory." This is evidenced by the fact that clans regularly sell off stuff in their banks to lighten the load and get around the vanishing bug. If those items were truly valuable to the clan, they wouldn't be selling them.

So the situation now is that every character has it's own stash, a place to put items that aren't great but aren't entirely worthless. This is a net win for the clans because they do not have to worry about these items.

This is also a net win for NGD, because the stash database can be stored separate from the game server, lightening CPU load for more combat calculations.

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Originally Posted by Greyman_tle View Post
Assuming this would increase trade is all fine well and good, if we had a trading system.
This is kind a ridiculous complaint. You can trade with players. Is there a market for players? No, but I can't imagine NGD ignoring that forever.

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Originally Posted by Greyman_tle View Post
What a clan wants to do with the items they find...is up to the clan.

slight worry - if it was done to lessen DB load...the system is flawed. It runs along the same lines as...WHY? does the forum go offline when the game servers are being updated...I can only infer that its on the same server...and if its on the same server how much else is?...all the worlds?

Players will find a work around for this that suits the players....this probably wont suit NGD.....hopefully NGD will listen to the players at some point.
Clans *CAN STILL STORE ITEMS USING BANK CHARACTERS*, just use the stashes and not the inventory. It's not difficult. With xim you can expand the stashes to up to 50 items, that's a maximum of 350 items per account. If you ever had more than 350 items in a clan account before, then shame on you for not sharing with your realm mates.

The forum probably goes down during game maintenance because if they didn't take it down, the port-80 traffic to the server would likely crash it under the load of players suddenly posting.

NGD does listen to it's players. I'm quite certain they may ignore your post, however, as it's kind of a poorly-thought-out whine.

Last edited by BigManOnCampus; 04-09-2010 at 09:02 PM.
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Old 04-10-2010, 12:39 AM   #2
_Arwen_
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I seriously hope clans aren't planning on making more bank characters to compensate. If they do they'll soon abandon this because its not a feasible solution. Think about it, I haven't had a level 10 or 15 warrior in a while but I'd imagine they only have what... 150kgs of weight they can hold? Thats... oh 10 items.... I mean come on you'd need 10 characters just to match what your original banks held.

I don't think a viable solution is to buy xim on those accounts since it would cost:

9600 + 8000 + 4000 * 6 = 41,600 xim to be able to store only 350 items. I'd imagine most clans would need at least double that.

Also, suddenly you need to keep gold on your bank characters so you have enough to withdraw/deposit items.

Personally what I think we'll be doing is since only a handful of items come out of the banks and go back in, we'll probably just keep those in the stash and leave the others in the bank till someone wants them, then when they need to deposit give it to a trustworthy member to keep. It will be rough but is probably the best solution.
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Old 04-10-2010, 05:59 AM   #3
iteomagazu
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I often had mules with more than 350 items in it, since I also collected lowie-items to help little clanmates. It doest not make much sense to try to sell lowie-equipment, since people leave the lowie-levels so fast that they do not really look for equipment. But our lowies were always happy to get f.e. epic lvl 21 things. Of course I will stop collecting that now, since we need the space in our mules for high-drops. Is it intended that we do not help our lowies any more?
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Old 04-10-2010, 06:42 AM   #4
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Quote:
Originally Posted by iteomagazu View Post
I often had mules with more than 350 items in it, since I also collected lowie-items to help little clanmates. It doest not make much sense to try to sell lowie-equipment, since people leave the lowie-levels so fast that they do not really look for equipment. But our lowies were always happy to get f.e. epic lvl 21 things. Of course I will stop collecting that now, since we need the space in our mules for high-drops. Is it intended that we do not help our lowies any more?
The practical effect of this will be that equipment will now be shared throughout the realm. Also, since there will be more equipment floating around, prices will probably drop (if more equipment is not outright given away).

On the one hand, it sucks for clans to loose banks. On the other hand, it may be good for realm cohesion. (We'll have to wait and see). And, clans can still store the absolute best of the stuff in their mules (and in stash too).
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Old 04-10-2010, 11:23 AM   #5
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Quote:
Originally Posted by BigManOnCampus View Post
This also makes zero sense to me. Most items stored in clan banks aren't stored there to make the clan better, they're stored there because they're items that "oh that might be good for someone, but it isn't better than what I have and I don't want it in my inventory." This is evidenced by the fact that clans regularly sell off stuff in their banks to lighten the load and get around the vanishing bug. If those items were truly valuable to the clan, they wouldn't be selling them.
I have to argue against that. Simply on the evidence of my own clan's banks, where there's an almost constant flow of items out to clan members as they level up. Up until the last update at least, they tend to come back after a couple of levels also to go on to the next person levelling that class. That which didn't go through rotation has at times given away to people outside the clan who might want something a little better than what they had.
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