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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Hi all, I am back from absentia. Rather than comment on the OP's original idea directly, this to me, seems to be a solution for a symptom and not a solution for a root problem.
The root problem is of course that the fort and castle attack/defense system is dated, stale, scripted and unimaginative. What is required (been calling for this a while now) is a total revamp of the concept of fort and castle structures and their options for attack/ defense. Until we see bigger forts with proper keeps inside, good balanced terrain for attack/ defense outside the fort, interesting fort upgrade options, siege equipment for invaders, imaginative defense structures inside the fort, and ancillary structures outside the fort, things will remain the same. A new way to bash a gate is not a solution to the root problems . It may provide a temporary (stress temporary) rush to the players involved though. Artec |
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#2 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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My mainchar is a lock and i dont like it. Locks are already pretty good in war, great dmg, many areas and range. breaking the door is the warriors and archers role.
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#3 |
Master
![]() ![]() ![]() Join Date: Oct 2007
Posts: 334
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Don't think it's a good idea either spells on a door would look stupid. Maybe a spell that only works on doors or something that won't look so retarded would be ok but otherwise I can't think of a way to make this work.
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A Dream.
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#4 |
Apprentice
![]() Join Date: Dec 2008
Posts: 75
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It would make much more sense to me to make warrior spells work on doors although I don't really think that would work either. Please don't give away my role in war. The door breaking is all I've got!
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Acknor - 50 Barb / Nyvek - 50 Warlock / Quilleth an Fiach - 32 Hunter / Aloysius - 29 Conj
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#5 | |
Initiate
![]() ![]() Join Date: Jun 2008
Location: Montana
Posts: 139
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![]() Quote:
We need incentives for players to pick barbs, not warlocks.
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Anyriand - WM Knight Toradora- WM Conjurer
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#6 | |
Baron
![]() ![]() ![]() ![]() Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
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#7 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2009
Location: The netherlands
Posts: 722
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#8 | |
Initiate
![]() ![]() Join Date: Jul 2009
Posts: 233
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#9 |
Apprentice
![]() Join Date: Sep 2008
Location: Arizona
Posts: 60
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Hi I'm Alsius and i am against this message.
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If at first you don't succeed..... well that's pretty much it for sky-diving. |
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