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Old 07-10-2010, 12:52 PM   #21
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Quote:
Originally Posted by nohan View Post
its not trust me, teamwork is better than all the gear combined...
No it isnt

Nowadays people only look at the weapons, armor, and stuff not to skills not to people not to Nothin' only Armor and Weapons really.
It would be cool if you would be right then the balance would be Even!
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Old 07-10-2010, 01:03 PM   #22
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Items make less differance in large wars, but a very well equipped player can still make significantly more impract that we otherwise would have just because his gear allows him to.

In 1v1 gear is half the battle, you cant do a whole lot vs a player with a bow thats faster and stronger than your own, or a SM mage who can fire off 2/3 300~ damage shots between each of your own attack cycles.
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Old 07-10-2010, 01:06 PM   #23
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Quote:
Originally Posted by HuntShot View Post
No it isnt

Nowadays people only look at the weapons, armor, and stuff not to skills not to people not to Nothin' only Armor and Weapons really.
It would be cool if you would be right then the balance would be Even!
thats ridiculous... 2 good players who know how to play in a team can easly kill 5 players with good gear.
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Old 07-10-2010, 01:18 PM   #24
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Quote:
Originally Posted by nohan View Post
thats ridiculous... 2 good players who know how to play in a team can easly kill 5 players with good gear.
Bet ya cant kill 5 players with any guy other guy u want, ill come pp with my 4 guys i choose. You have eve bow, the most OP bow in the game, and you still hit crap on me somehow, so your right, its about skill abit to, but i give you if we have enio and all other players with good gear, it makes a reasonable impact, a marx(enio 500-700 hits i think, never got hit) (random marx with good bow 400-500) or random marx without good stuff(300-400), its differs alot, its doesnt seem much, but ppl with like 70% cs or 50%, its just differs to much in a war, ive seen locks walk while i was casting ambush, and still cast meteor before i cast ambush.
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Old 07-10-2010, 02:09 PM   #25
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Quote:
Originally Posted by nohan View Post
thats ridiculous... 2 good players who know how to play in a team can easly kill 5 players with good gear.
I hope youre kidding right?

Like Gabbur said I know for a full 100% that you wont own 5 other players who have oped armor, yeah maybe if you let a 5 year old play:s

Thats just Ridiculous, Armor and Weapon are really important, if a warlock fights versus another warlock and the first warlock has +2 Cast speed gloves and +5% Cast speed Tunic and +5% Castspeed staff, and the second mage has +2 int Tunic...... I bet Hell Kill you thats for sure. Armor makes a big Difference!

Last edited by HuntShot; 07-10-2010 at 02:19 PM.
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Old 07-11-2010, 07:00 AM   #26
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Quote:
Originally Posted by Gabburtjuh View Post
.. (enio 390-480 ...)
Fixed.. rumours are funny :P
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Old 07-11-2010, 07:09 AM   #27
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You know guys long ago all 3 realms killed bosses as an user made event. It was fun and everyone got a chance to get a good weapon. Then some players - most was from ignis decided to ruin that. As a result every realm started to kill on their own. We tried several times to ressurect that event and same ppl spoiled it. So we gived up.
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Old 07-15-2010, 05:12 PM   #28
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I like desert but ignis desert was ugly red, didnt wanted to be a midget or a hairy yeti. green is a pleasant color. didnt know about weapon drops and hate LOTR legolas character.
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Old 07-17-2010, 10:05 AM   #29
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I just wonders if we get so many "green is a pleasent color" if syrtis has the worst items in the game.

Just to point out from lvl 30 on inner realm is alsius is all green, aggers, trelle, samal and meni surroundings all green.

Where is the "green is a pleasent color", i really dont buy it. I dont think greens will have this amount of ppl if you remove eve bow, satargo sword and some of that mage itens.

Try to change Aysor amu for damage instead of protection, and you see how itens are not relevant in many x many war.

Every time you try something that will upgrade some other realm then syrtis you get a lot of itens are not relevant, same thing as downgrade syrtis itens supremacy.
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Old 07-17-2010, 04:15 PM   #30
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In the upcoming balance update, Chilko mentioned there would be an RvR quest that would:

Quote:
RVR quest added to get Amulets and Rings that are only available in the opponent realm.
While I applaud this step towards fair and equal access to realm rings and amulets, think about this: will anyone form Syrtis opt to quest for any jewelry that Alsius has? At all? Why would they have any reason to?

And really, not so much Ignis either except for the Rings of Lighting (sic).

But this thread isn't about just rings and amulet access (which I believe will be balanced with the upcoming balance update).

It's based upon items and their accessibility between realms.

Thorkul's Slaying Jaw, for example, is a slow 2h sword for a barbarian. Most, if not all, of the rest of Thorkul's weapons tend to be one speed faster than the typical weapon for their level and damage type. Thorkul's Slaying Jaw is the only exception where it does way less damage than any other slow 2h sword of equal level (including Korbus' store-bought Great Claymore).

While I believe this to be a simple oversight by NGD, that they did not apply the correct one-step-faster weapon attack speed to the Slaying Jaw as was done for the rest of Thorkul's weapons. This has been brought up numerous times with zero feedback regarding this discrepancy. A lot of Alsius barbs have their hands on Thorkul's Slaying Jaw, but no one (at all) uses it. Why? Because store-bought, non-special Great Claymores of the same class and attack speed easily out-damage it.

On the flipside, you have Evendim's Hammer--literally the most powerful weapon in the game, raw damage-wise.


On another front, you have things like Satarco's Sword. And while I hear that he does not drop it as frequently as he used to, Syrtis still has access to them if you join the right clan, or if you and a couple other high-level friends camp him for a day and kill him repeatedly.

Here are the stats on a Satarco's Sword:



Now here is currently the best sword I have been able to find in Alsius after a year of playing a level 50 Barbarian:


(Yes, it's fused to look like a 2h Shamshir Sword. Its core stats are that of a Great Claymore)

Looking at min/max-damage ranges (without regarding jewelry being used):

Satarco's Sword: (270-400 + 27) = 297-427 + (1.9 dmg per Str while using Slow speed weapon x 5 str bonus on Sword = 9.5) = 306.5-436.5

Kyrottimus' Sword: (290-375 + 24) = 314-399 + 13 + 14 = 341-426


Now, granted, my sword does have a higher min-damage, but I'm talking sheer raw greatest damage-potential here. Satarco's having 10.5 more damage points, which is fairly significant when you include things like Overwhelming Strength and Berserk and an Ally's Off With Their Heads buff on you.

Note how I had to socket and gem my sword to increase damage potential, when the Satarco's Sword shown above is not socketed or gemmed (But with premium Xim a player could engrave a socket and stick a +15 damage gem in it, giving Satarco's Sword an even larger max-damage potential gap over mine, which in the end would be +25.5 in that case).

Syrtis as a realm are flooded with these swords, and the best 2h slashing weapon I can find after a year of playing Barb still cannot match the damage potential of a weapon that Syrtis Barbs have relatively easy access to the instant they hit level 50. After all, Satarco's Sword is the 2nd best droppable 2h Slow Slashing weapon in the game (after Daen Rha's sword), but is far easier to get a hold of.

Point being, Ignis and Alsius do not have access to any level 50 inner-realm weapon. Alsius' equivalent is a +25% cold resist amulet that nobody uses, and Ignis' equivalent is a piercing damage ring that doesn't even work.

You can't even begin to look at every level of Realm Balance when you're comparing apples to oranges--level 50 inner boss drops being a worthless amulet, a broken ring vs. 2nd most powerful level 50 barb sword in the game.

If you really want to apply balance in this particular scenario, Aysor and Koronton (sic?) should both drop level 50 weapons with similar damage potential (not necessarily for barbs either) to Satarco's Sword. At least then you'd be able to compare apples to apples, so to speak, and thus approach an avenue towards balance.
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Last edited by Kyrottimus; 07-17-2010 at 04:27 PM.
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