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View Poll Results: New or Old?
old greater healing 31 65.96%
new greater regeneration 16 34.04%
Voters: 47. You may not vote on this poll

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Old 09-18-2010, 12:11 PM   #1
Seher
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New one.

The duration of the old one was just too long. I don't play my conju to cast auras and then "be a hospital".
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Old 09-18-2010, 03:32 PM   #2
_Arwen_
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New one:

1) I can cast it and get out of the zerg which allows me to skill for both GH and Dispels. With the old GH you had to be in the zerg and as such get caught in terror rushes or were in range of enemy marx to attack you.

2) As stated, it is supposed to help lag, I'm all for reducing lag

3)
Quote:
Originally Posted by Seher View Post
I don't play my conju to cast auras and then "be a hospital".
However in all fairness no one has gotten to try this in a real war environment on a live server, so none of us can really say for sure. This is a better poll for after the balance update has gone live.
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Old 09-18-2010, 04:15 PM   #3
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I think for wars the new spells for the conjurer *might* add more tactical importance. It will require more thinking when and where to cast.

We have to see how it will be in war.
Can't await it!
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Old 09-18-2010, 04:30 PM   #4
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I am kind of on the fence with this one. I like that it is no longer an aura so knight can start to use their auras. I don't like the fact that I can't cast it as i'm running to the fort door to help keep myself alive as i'm getting hit. I now have to wait until i'm in the thick of things before I can cast it and that is sometimes too late if a barb jumps out with roar.
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Old 09-18-2010, 04:31 PM   #5
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Not enough options imo. Add "New greater healing/regeneration with different numbers". I like the basicidea but i dislike the long cd and castingtime, give it like 40 cd, 1 sec cast, 250 mana and lower effect.
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Old 09-18-2010, 06:14 PM   #6
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The new one has a casting time that takes too long. That said, the new one also fits my play-style better. With some improvements I think this is a far superior spell.
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Old 09-20-2010, 11:07 PM   #7
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I dont know yet. I really dont like the long cooldown, the cost, or the casting time. Im all for more tactical gameplay though. Sometimes it does get boreing useing the same spells, but those goes for in general...What I dont really like is how everyone expects a conjurer to have Mana Communion, Mana Pylon, Greater Healing and Mass Dispell. As of right now you can not do that. After the update though it will become avaliable. But I also like playing the game in new ways, be it damage, or some other kind of unorthodox support setup
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Old 09-20-2010, 11:09 PM   #8
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I wonder, why not have GH changed into a 5 sec 10 area aura, and have anyone that comes into the aura at any point be given the current buff? That could allow your allies to come to you, and destroy the lag/position glitch problem.
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