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General discussion Topics related to various aspects of Champions of Regnum |
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05-17-2011, 07:37 AM | #11 |
Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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The damage is a little problem too... it's just too much to kill a person with three to four hits...
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05-17-2011, 10:10 AM | #12 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
In my case, kick or feint -> 2 hits (if i have 100% health) -> dead Thanks to nullification of buffs when knocked.
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Annavilya / War-Luck (Haven)
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05-17-2011, 11:50 AM | #13 | |
Master
Join Date: Sep 2007
Location: Asia
Posts: 335
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Quote:
The only problem I see here is that the knock system is completely ruined. There is no strategy with knockdowns except whoever clicks first.
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05-18-2011, 09:45 AM | #14 |
Apprentice
Join Date: Feb 2007
Location: Paris, France
Posts: 75
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Fully agree.
Long time than knocked down effect should be removed from this game. Snare, Dizzy, Freeze, Stun. That's really enough.
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05-18-2011, 11:47 AM | #15 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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These are all fine because you can still do 'something' under the effect of any one of them, knock is the only one where its all negative (you can't do anything, but unlike with freeze you aren't protected either)
Removing knocks altogether is drastic, but shorter durations or some sort of payback, like large chance to instantly get back up if hit, so its like a slightly better stun, would be fine.
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05-19-2011, 09:41 AM | #16 |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
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good reskill, look around and all will be ok!
if the barb dmg lost - who can destroy fort gate 4 lvl? he he )) lol
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Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
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05-19-2011, 10:01 AM | #17 | |
Initiate
Join Date: Apr 2009
Posts: 126
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Quote:
Then, if a barb use kick and deal 1000 damage (1 hit sometimes ^^), target wake up, knock last 1 sec. If a hunter ambush someone, the duration of knock would be longer than a kick from barb then, for sure But on topic, that's not only barbs OP in killing grinders, lol
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Server Horus, realm Ignis Pimousse OP whinnig subclasse lvl50
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05-20-2011, 12:51 PM | #18 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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I am a hunter, and I do not feel barbs are over powered. Even with warmaster horn of wind, barbs have many setbacks.
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05-21-2011, 12:37 PM | #19 | |
Initiate
Join Date: May 2010
Location: Location:
Posts: 126
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Quote:
Well, even if i activate the defensive buffs.. -200 damage less? |
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