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Old 05-28-2011, 10:15 PM   #11
maximus-decimus
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Today i asked a friend when he will logg back on/ start playing again, his answer was:

If you go to a restaurant and the cook shits on plate, would you return to his restaurant a second time?

making money is ok, but eliminated every aspect of RvR for whole realms, forcing the people to just grind or collect magnanite in the initiation area this time seems to much.
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Old 05-29-2011, 06:30 AM   #12
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Quote:
Originally Posted by ljrossi View Post
I like the changes made .

Makes game more dinamic and with more alternatives.

They might kill you one time on a save, is your fault if you again to same place and get kill twice.
Anyways some random position on exit of WMasters teleports, might help-
You log in, spawn at save, get rushed by a zerg of either syrtis or ignis, died, fort is in opponents hands, revive at great wall, no WM online, riding/running back to fort, another zerg (mostly the opposit realm) camping at the gate, died again.

What would you do?

I am a woodenheaded dwarf, who runs alone against a group of enemies, trying to take at least one with me, but enough is enough.
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Old 05-29-2011, 07:39 AM   #13
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lol Daar, if you really think all alsius are going to keep playing in horus, in alsius, or in the game at all, after being generally underpop for atleast 1 year, and getting screwed even worse with each update, that's not my problem, I'll just go somewhere where I can have fun.
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Old 05-29-2011, 07:39 AM   #14
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Quote:
Originally Posted by maximus-decimus View Post
If you go to a restaurant and the cook shits on plate, would you return to his restaurant a second time?

Quote:
Originally Posted by Darcyeti View Post
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LOL Haahahaha.

Anyway on topic, it seems that I'm one of the few players that actually doesn't have a problem with the saves.. I still like them. actually love them! The only problem is rushing back to the save.. you used to get -rp or just Save Guard would kill them, now you get owned at the save which sucks really hard.
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Old 05-29-2011, 05:06 PM   #15
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I kinda see the reasoning behind the new saves; it takes advantage of warmasters using portals to get allies to a fort instead of relying on save-binds.

However, in a realm like Alsius with like 1 or 2 active warmasters who aren't always on, it's just a kick to the nuts with stiletto heels.
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Old 06-03-2011, 07:09 AM   #16
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i like changes! couse we are have to use better Commerce
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Old 06-03-2011, 09:57 AM   #17
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Still this Commerce chat isn't useful much on Horus inner realm is almost always empty and who bothers to gather at market to trade.... :/
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Old 06-03-2011, 01:32 PM   #18
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in Ra very useful! in Horus no couse we haven't alot players
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