|
|
Images Screenshots, fan-art and graphics related to the game |
|
Thread Tools | Display Modes |
08-21-2011, 10:56 AM | #31 |
Master
Join Date: May 2010
Location: Ireland
Posts: 438
|
What is this 'planning' you speak of? In Alsius we hear rumors of this thing but it makes little sence, surely to charge into battle and die gloriously is the only way.
|
08-21-2011, 02:44 PM | #32 | |
Pledge
Join Date: Jan 2010
Posts: 36
|
Quote:
About the last paragraph... I don't understand why some people want to introduce limits on invasions. Even if the invaded realm is underpopulated, why should the invading realm cease having fun just because there isn't enough people on the other realm? The objective is to get more people in the game, not to drive the existing players out by making it boring. And, as a side note, I'd like to say that I believe the ridiculously long cooldown on the WM portals helped making the game boring. They needed a longer duration, but not that long. Or, if you're going to make it that long, remove the 10 people limit.
__________________
FOR THE... Oops, wrong game. Sorry.
|
|
08-21-2011, 06:29 PM | #33 |
Initiate
Join Date: Aug 2010
Location: The Netherlands
Posts: 178
|
We plan invasions on our syrtis forum.
|
08-22-2011, 02:11 AM | #34 |
Initiate
Join Date: Feb 2008
Location: The United kingdom
Posts: 191
|
Its kinda hard or us to group around when the dwarves are always in the pub and the goats always laying down smoking grass, the only sane people in aslius are the humans and there always grinding...
__________________
It's all about the money, because money makes the world go round, and round the bend, who knows when all this crazy sh*t will end. |
08-23-2011, 03:52 AM | #35 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
|
This would be nice, teleports could be open for 1 minute, so you don't need as much WM (which can be problematic on horus) to get your zerg from point A to fort B.
__________________
SHAKE IT LIKE A POLAR BEAR NINJA |
|
|