Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 10-30-2011, 07:04 PM   #11
NSer
Banned
 
NSer's Avatar
 
Join Date: Aug 2010
Location: Russia XD
Posts: 592
NSer is on a distinguished road
Default

Quote:
Originally Posted by Kitsunie View Post
It's important to realize that not everyone is level 60 with WM gear. The warzone bosses can be killed from 45+, and the dragons from 55+ with a party.
me looks on his 1st drop date: lvl51 wooot?
NSer no ha iniciado sesión   Reply With Quote
Old 10-30-2011, 07:25 PM   #12
Psynocide
Master
 
Join Date: May 2007
Location: Here & There
Posts: 439
Psynocide is on a distinguished road
Default

Quote:
Originally Posted by Kitsunie View Post
It's important to realize that not everyone is level 60 with WM gear.
Elite gear tops warmaster gear depending on what bonuses you can find.

Quote:
Originally Posted by Kitsunie View Post
The warzone bosses can be killed from 45+, and the dragons from 55+ with a party.
Of course they can but they can do so more efficaciously at a higher level.
This is the basic incentive to level up.

Quote:
Originally Posted by NSer View Post
me looks on his 1st drop date: lvl51 wooot?
Actually it was level 60, I tend to not have the best of luck with these things
Psynocide no ha iniciado sesión   Reply With Quote
Old 10-30-2011, 07:54 PM   #13
Anpu
Count
 
Anpu's Avatar
 
Join Date: Jun 2007
Posts: 1,186
Anpu will become famous soon enough
Default

Here is a stat from 6th and 7th page of boss drop history from Syrtis forum for Vesper:
Knight: 10
Barbarian: 1
Conjurer: 2
Warlock: 1
Marksman: 0
Hunter: 0

Possible mistake could be in barb / knight ratio, in one player (9 / 2).

At Vesper following classes can be seen (descending order):
Knight
Barbarian
Conjurer

Additionally:
Warlock - usually some 43-52, rarely higher level
hunter and marksman could be seen periodically in total number of 2.

While conjurers had earlier high chance for dropping, after NGD introduced changes to knights (area buffs and auras), knight became #1 alt char for bosses. Archers stopped visiting bosses since "armor fix", as their damage is laughable even if boss is debuffed. Either way, a quick stat above shows enough with numbers that there is something heavily wrong for long time. And then Frosk comes and asks us to wait for balance as they need to roll on few more eye-candies. No problemo amigo, we waited balance a couple of years already, we can wait few more years.


Just one thing would be damn good: to finish what you started. If you started fixing armor then finish it. If you started fixing invasions, finish it. Dont throw in a bunch of more stuff without fixing previous. You re just stacking problems. I believe many old annoying smaller bugs could be fixed for the time you spent making achievements which by the way had no proper introduction nor use.
__________________

Inquisition
Anpu no ha iniciado sesión   Reply With Quote
Old 11-06-2011, 11:01 PM   #14
tarashunter
Initiate
 
Join Date: Oct 2009
Location: Retired
Posts: 203
tarashunter is on a distinguished road
Default

may be if they place some good aura to hunter,you will see hunter class back at boss killing....lol...


Anyway it's an old story guys,never solved.

and +1 to who said "more happy player=more premium users"and i'd like to add, "MORE USERS too!!",is not that hard to understand.
If well balanced this game,would require the queque to join every single server at the evening....
tarashunter no ha iniciado sesión   Reply With Quote
Old 11-07-2011, 12:57 AM   #15
Zas_
Count
 
Zas_'s Avatar
 
Join Date: Jun 2009
Location: France
Posts: 1,024
Zas_ is on a distinguished road
Default

In the same vein, there's still a very old issue concerning XP reward repartition for leader kill.

A leader mob will only give XP to the two characters who did the more damage.
So i let you imagine what occurs when 2 barbs and 1 hunter kill 10 leader mobs together....

In fact, no one bothers to kill leader mobs, they are so tough, and don't give that much XP or drops for the time you spend on.

Nevertheless, i think this should be addressed.
__________________
Annavilya / War-Luck (Haven)
Zas_ no ha iniciado sesión   Reply With Quote
Old 11-12-2011, 03:54 PM   #16
GIO879
Apprentice
 
GIO879's Avatar
 
Join Date: May 2007
Location: France
Posts: 82
GIO879 is an unknown quantity at this point
Default

Quote:
Originally Posted by Zas_ View Post
In the same vein, there's still a very old issue concerning XP reward repartition for leader kill.

A leader mob will only give XP to the two characters who did the more damage.
So i let you imagine what occurs when 2 barbs and 1 hunter kill 10 leader mobs together....

In fact, no one bothers to kill leader mobs, they are so tough, and don't give that much XP or drops for the time you spend on.

Nevertheless, i think this should be addressed.
True and that why the leaders are almost never killed by some archers( and the others also lol) too much arrows for nothing or only 200 gold and 350 xp ( syrtis- RA )
__________________
benjamin sisko Marks
I-Seven Of Nine-I KnightT'PolBarb
I love Psychobilly but not you ...
GIO879 no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:17 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved