Quote:
Originally Posted by Freeverse
Let me ask this way: what is a xp-bonus?
Is it a feature?
A gift?
A privilege?
No, none of this.
A xp-bonus is simply a tactic. Statistics show, that the sale rate of Item Mall Items increases drastically during xp-boosts and events in so called f2p games.
THAT is the reason, why in almost every f2p players get xp-boosts.
Don't be naive to think, it's an altruistic gift for players. It's pure policy.
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I'd like to see those numbers.
If someone has cash to spend they will eventually spend it. Statistics can't explain everything, and should not be heavily focused on. Do you know the link between running a boost and buying a premium item? In Regnum Online's case, with XP bonuses, you'll buy less boosters because of mathematical errors(500% from a scroll + 200% from a server side bonus = 1700%~ boost) and the occurrence of the bonuses themselves(People will only use boosters while an XP boost is running).
Therefore NGD loses more than they win, and if they're aware of this then I don't see any other reason to put an XP bonus except for as a gift or to speed up the leveling process of newly registered players(for example, after an heavy promotion).