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General discussion Topics related to various aspects of Champions of Regnum |
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#11 | |
Banned
![]() ![]() Join Date: Nov 2010
Location: The Netherlands
Posts: 172
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![]() Quote:
this The new armor calculation is cr*p, I prefered the old one, hunters can do much more damage then. |
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#12 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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The armor calculation didnt change at all since start iirc. Has always been a fixed reduction. Just the amount - or rather some hidden modifiers have been upped by a good margin.
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#13 | |
Banned
![]() ![]() Join Date: Nov 2010
Location: The Netherlands
Posts: 172
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![]() Quote:
![]() Last edited by _Emin_; 01-07-2012 at 08:03 PM. |
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#14 | |
Initiate
![]() ![]() Join Date: Aug 2011
Posts: 162
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![]() Quote:
Anyway, so if passive spells dont take in calculation, Specialist/Lightness are for nothing? |
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#15 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2011
Location: Feeding@ Farmal :P
Posts: 714
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In what calculation?
__________________
I heard draconic gem makes people stupid. Now i see it is exactly so. lol fail \ iFail \ I Am Multirealmer Good bye RO, the poor players.... have fun |
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#16 |
Initiate
![]() ![]() Join Date: Aug 2011
Posts: 162
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#17 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Passives still scale the damage, just some damage parts seem to be ignored. I.e. gems.
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#18 |
Initiate
![]() ![]() Join Date: Dec 2011
Location: Poland
Posts: 160
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BUMP UP
would be nice if NGD clean this damage buff/passives mess in a nice small patch/update. that would solve 90% of problems related to the item/JEWELLERY imbalance and get rid of absurdal OP damage sometimes we see in our logs
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Kyle Katharn (knight) Darth Malgus (barb) Marka Ragnos (Hunter) |
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#19 |
Initiate
![]() ![]() Join Date: May 2014
Location: Germany
Posts: 136
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Now that that i see this thread, thanks to the bump
![]() If a speel says "+ weapon damage" everyone should be able to tell what exactly gets boosted and not test it out since this buff works for every spell on its own. |
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