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Old 01-18-2017, 02:55 PM   #21
Takeyo
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Originally Posted by Hollow-Ichigo View Post

For marksman, arcana strike definitely needs a nerf, 800 damage on an unbuffed target is just too much. The mana doesnt even matter because the damage is worth it. Winter stroke also needs adjusting, being able to freeze someone for 7 seconds from range 30 is still too strong imo
Winter stroke is unbalanced compared to other freezing spells (current or legacy).

Arcana strike is technically fine. The problem is that it's a little overtuned. It should have a longer cast time, and about 100-200 less base damage. The spell should deal bonus damage equal to 100% of the marksman's intelligence attribute.
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Last edited by Takeyo; 01-18-2017 at 03:06 PM.
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Old 01-18-2017, 03:26 PM   #22
Kimahri_Ronso
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I'd be careful when playing around wtih cast time ^^, it can make any spell completely useless, it's like Life Savior, still wasn't looked at, most of the time you heal players with either almost full HP, or dead ones .
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Old 01-18-2017, 03:28 PM   #23
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Originally Posted by Dumberest View Post
good thread thnx !!!

spells to change lolz.....ms,confuse,arcana strike,burst of wind

oh look 2 are marks spells


ngd i really hope you nerf the ass out of marksman class.every man and his dog plays it now and they are hitting 600-770 norms in alot of cases.

its just retarded.
You were the one who wanted WM jewels. Karma?
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Old 01-18-2017, 05:02 PM   #24
Takeyo
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Quote:
Originally Posted by Kimahri_Ronso View Post
I'd be careful when playing around wtih cast time ^^, it can make any spell completely useless, it's like Life Savior, still wasn't looked at, most of the time you heal players with either almost full HP, or dead ones .
Perfectly valid point. However, arcana strike is a totally different kind of spell from life savior. A spell like life savior is what I like to call a "reactive spell," and those kinds need very short to instant cast times, with longer recharge, gcd, higher mana cost etc. Arcana strike is the type I usually label "situational," and as such, a higher cast time (within reason) wouldn't hurt the spell at all.
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Old 01-18-2017, 07:02 PM   #25
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Originally Posted by Pery3000 View Post
You were the one who wanted WM jewels. Karma?
yeah i did and i still think it has been a positive addition to regnum.it was NGD who after wm jewel update improved marksman class and didnt nerf it when it was needed.

add on top of that armor values were never touched,just made a great idea into a mess of an update.

fire rain 900
arcana 900
ethereal 600

those values are on a steel skin conju trying to heal thier team mates.in NO way is that balanced.
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Old 01-19-2017, 09:46 AM   #26
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Interested to see the outcome of this and either way i wont be salty this time around. I think i generally have an unpopular opinion on this game so yea
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