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Old 11-26-2007, 12:20 PM   #31
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Quote:
Originally Posted by Vroek
Are you sure unstoppable madness works for MoD?
Madness never been a favorite spell but im quite sure it didnt work for the area dizzy of MoD, so unless it been fixed? It dosent work.
Yeah i am sure it works, always have to wait for pelicauthgar to go outisde the fort door because he is using it for evading the dizz of MoD

Last edited by BlooD; 11-26-2007 at 12:32 PM.
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Old 11-26-2007, 01:48 PM   #32
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And the barbs would have to be pretty STUPID to all stay at one place! Just like we use strategies against Barbs they have to use strategies against us.. Just scatter and we're done for. You're supposing barbs play badly and warlocks play well here... This is a non-argument.

Now Archers with tricks maxed have Caltrop arrow, most marks have Lightning arrow and speed reduction works even with Unstoppable Madness (and still after the modification)....

I think 3 coordinated Hunters could kill the 10 Barbs (rep shot in their midst, one caltrop arrow then SotW and finish) too.
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Old 11-26-2007, 06:51 PM   #33
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Quote:
Originally Posted by makarios68
Warlocks weak?

Sorry, but no way.

Warlocks often give my hunter the biggest problems.
Warlocks are really easy 1 vs 1 against a hunter imo, but in battles they are very, very strong. They are by no means underpowered.
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Old 11-27-2007, 02:07 AM   #34
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Quote:
Originally Posted by Znurre
And, then tell me HOW those barbarians are gonna reach the warlocks if they together have 3 twisters, 3 sultar terror, 3 master of doom, 3 soulkeepr and many other spells...

Duration of twister is 9 seconds
9 * 3 = 27 seconds

You can keep the poor barbarians stuck for 27 seconds while you use 3 fireballs, and you leach back your mana which you lost.
Then you can kill one of them with meteor, you have one less.
Now, time for sultars.
Duration of sultars is 7 seconds
7 * 3 = 21 seconds

Well, 21 seconds more to kill those 9 remaining barbs
And if, if, they reach you and make one hit to you you just soulkeeper one of them and they die at once cause of low HP.
On the next one you cast Vampirism... dead..

Yeah you see
Possible, if no spells gets resisted.

i know you know alot about the game and even taght me alot

but i strongly disagre with u on this one

first of all for the area spells to even think about working like you say the 10 barbs would have to be bunched up. if even just 2 of them were not in the area of the spell, well then its dead right there

second warlocks will be resisted by some of them on some of the spells . the odds of hitting all 10 barbs with all spells as planed is insane . it wil never happen, especialy after the last update

third barbs are kinda tough and one on one with a barb my lvl i usally win but that depends on the resists. and i have low hp when done so i would never take out the others.

fourth i dont know any warlock that has enough area spells to kill an even lvl barb with just area spells. you will have to use some regular spells too


now thats just my openion , im not saying im right and your wrong
i just think you are more confident in warlocks then we are lol


(EDIT)---ok disregard the 2nd one i forgot your last line lol
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Old 11-27-2007, 02:22 AM   #35
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Warlocks having problems with barbs?dont make me laught
barbs r almost always easy pickings 1on1 for most of the classes especialy warlocks(atleast it was that way when i left) and that is ofcourse if u play it right
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Old 11-27-2007, 02:27 AM   #36
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Quote:
Originally Posted by misaccc
Warlocks having problems with barbs?dont make me laught
barbs r almost always easy pickings 1on1 for most of the classes especialy warlocks(atleast it was that way when i left) and that is ofcourse if u play it right
i never said i have a problem with them i said i usally win as long as im not resisted . but would not have enough hp left to kill another one, especially if its both at once

ive seen some pretty good barbs and yes i have been beaten by a few
some barbs are exellent players and they are not to be underestamated .
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Old 11-27-2007, 08:24 AM   #37
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Barbs and knights are both pretty easy kills as long as it's 1 vs 1, and there is open space. in an enclosed area, or area with trees or other obstructions, it becomes a good bit harder to deal with them.
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Old 11-27-2007, 09:10 AM   #38
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to me it feels like everyone is complaining, but I don't really feel much other than I do get resisted a lot more, but I still win more than I lose
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Old 11-28-2007, 03:20 AM   #39
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Quote:
Originally Posted by Angelwinged_Devil
to me it feels like everyone is complaining, but I don't really feel much other than I do get resisted a lot more, but I still win more than I lose

well you should really read the hole thread before makeing BOLD ststements like that

most are not complaining if you would read it all you would see that the main one complaining is the one who started this thread.

everyone else is saying warlocks are not weak
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