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Old 06-19-2008, 07:09 PM   #101
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Quote:
Originally Posted by 210paul
not bad same should apply to blocks im allways amazed at how an archer can evade lieing on the floor...
In Ignis we're taught to move like snakes.

Given the games engine, is it possible to program skill effects to only be active when on the move, or when only stationary?
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Old 06-19-2008, 08:17 PM   #102
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Quote:
Originally Posted by zielski
There are other skills... i mean spell icons. And you can believe or not but we all die. So argument that you die from time to time under sotw is invalid.
Your logic here is nonexistent.

The fact that archers die under SoTW protection all the time is entirely relevant.

Quote:
Originally Posted by zielski
Cause you should die more often if your only tactic is to cast sotw. It is easy.
Yes, because casting ambush 5 and standing there while your pet pummels a guy laying on the ground is genius. Real genius.

Quote:
Originally Posted by zielski
You know that you can kill barb without spell elude, sotw, dodge only with evasive tactic or even complete naked? There is life beside sotw.
You don't say?

Quote:
Originally Posted by CumeriTarenes
When you sum it up you come to the conclusion that there is a 20% chance for you to get hit trough sotw. That means 20% of all hits fired on you will come trough, the number of incomming hits just have to be big enough to be independent from luck.
Exactly. Mathematically speaking, if 5 enemy are attacking you, one hit should get through SoTW for each fusillade the enemy fires.

Quote:
Originally Posted by 210paul
not bad same should apply to blocks im allways amazed at how an archer can evade lieing on the floor...
I'm amazed when i shoot players sitting down or afk that they evade/block too.

So don't feel bad.
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Old 06-19-2008, 08:27 PM   #103
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well, looking at my sentence again you have to take into account that an archer has about 15% natuaraly evade/resist layer, depending on dex and evade passive. When you add spell elude, which many archers have always on you get even higher chance not to get hit under sotw.
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Old 06-19-2008, 08:28 PM   #104
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Quote:
Originally Posted by Valorius
Yes, because casting ambush 5 and standing there while your pet pummels a guy laying on the ground is genius. Real genius.
And depending on Sotw is?
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Old 06-19-2008, 08:31 PM   #105
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Quote:
Originally Posted by Mattdoesrock
And depending on Sotw is?
Did i say it was? Or was i merely responding to a nonsensical statement with a counter-example?

Casting ambush5, and letting your pet smoke some defenseless guy is hardly an act of tactical genius.

Quote:
Originally Posted by CumeriTarenes
well, looking at my sentence again you have to take into account that an archer has about 15% natuaraly evade/resist layer, depending on dex and evade passive. When you add spell elude, which many archers have always on you get even higher chance not to get hit under sotw.
Yes, and you spend 830 mana to get that protection.

SoTW 450
Spell elude 300
Dodge(lvl 1) 80 (i swear this spell doesn't even work, lol)
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Old 06-19-2008, 08:37 PM   #106
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Quote:
Originally Posted by Valorius
Yes, because casting ambush 5 and standing there while your pet pummels a guy laying on the ground is genius. Real genius.
Lvl4 and it is not my problem that many ppl is walking alone, unbuffed :] and they have many ways to resist ambush. There are skills, passives for that you know?
Gah i am talking to Valorius.
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Old 06-19-2008, 08:57 PM   #107
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Quote:
Originally Posted by CumeriTarenes
blood, when you look in the statistics you see that there is no difference between a spell has 80 % miss chance or if 80% of all spells are missing.


It is random, and that means if I am lucky I evade 100 out of 100 meteors. If I have bad luck I will evade not a single of them.

the chance that the first hit gets trough sotw is 20%, as well as the 10th hit has a 20% chance to get trough as sotw. When you sum it up you come to the conclusion that there is a 20% chance for you to get hit trough sotw. That means 20% of all hits fired on you will come trough, the number of incomming hits just have to be big enough to be independent from luck.
Yeah what i mean its just that, even if theorically its the same, in practice terms that will never happen, we just need too many attacks to see taht 20% chance.

What i say is saying 1 of each 5 attacks will enter its not true (it will never happen in regnum) since you have such a high possibility of evading you will evade most of the attacks or even them all. If you are attacked 1000 times then maybe 200 will enter, but in a figth most of the times you will recieve 20 attacks and you will evade 19.

Same happens with SC, even if it has 70% chance of doing the +100% damage most of the times it will work. With such high chances it tends to work most of the times so saying 2 attacks of 10 will work when you are in sow its not true.

Thats what i was trying to say.
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Old 06-19-2008, 09:07 PM   #108
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thing about evades on the floor i did mention blocks so i ment that too btw
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Old 06-20-2008, 03:44 AM   #109
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Quote:
Originally Posted by zielski
Lvl4 and it is not my problem that many ppl is walking alone, unbuffed :] and they have many ways to resist ambush. There are skills, passives for that you know?
Gah i am talking to Valorius.
Sorry fluffy. "Ambush and pet bash" is as lame a tactic as the day is long.
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