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#1 |
Initiate
![]() ![]() Join Date: Jan 2007
Posts: 235
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Hello, I am using Ubuntu 7.04 BETA. This also occurred in the stable 6.10 release as well.
I am using 2 NVidia GeForce 6800GT video cards running in SLI. Running it in AFR (Alternate Frame Rendering), the sabertooths flicker as well as female character's hair. Running the game in SFR (Split-Frame Rendering), no flickering occurs, but the water under certain conditions produces a weird effect. I have attached a photo to show you. Besides that, SLI seems to work fine. I just though I would point this out, hoping to have the best linux release possible ![]() EDIT: while I have this screenshot to share... would it be possible to make the water fade out as it gets further away just like the land does? With the land fading but the water not fading, it makes it look rather odd. |
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#2 |
Initiate
![]() ![]() Join Date: Oct 2006
Location: part of the "holas" tribe
Posts: 225
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Hello, a question about SLI. I'm about to buy a new videocard and I don't knwo what is better: two geforce 7xxx in sli or one geforce 8xxx. How is stability in general? are 2 6800 twice as fast as one? Do games consider you have a video memory of the sum of both cards? any advice?
Thanks
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Errtu: brujurador/warjurer 42 Mystra: bruja/warlock 37 Wulfgar: barbaro/barbarian 27 |
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#3 | |
Legend
![]() Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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Surak ![]() |
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#4 | |
Initiate
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Posts: 235
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#5 |
Initiate
![]() ![]() Join Date: Oct 2006
Location: part of the "holas" tribe
Posts: 225
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Thanks for the answer
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__________________
Errtu: brujurador/warjurer 42 Mystra: bruja/warlock 37 Wulfgar: barbaro/barbarian 27 |
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