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General discussion Topics related to various aspects of Champions of Regnum |
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02-24-2009, 10:40 AM | #1 |
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Few questions, mainly about conjuror, from a Ragnarok Online player
Hello all.
First off I'd just like to say that I'm an new player here (just finished the game download). I'm going to play the conjuror class. Most of my MMORPG time has been on Ragnarok Online for many years now where I played mainly full support characters (high priest and professor for anyone who knows the game). So essentially I enjoy trying to keep ppl alive/buffed etc. With that in mind I just have a few questions about the conjuror class. Sorry if they seem a bit picky but from a ragnarok online perspective small mistakes can really ruin a char. (Not what you want after 100s of hours of grinding). I have read through the wiki and some of the threads here, mainly: http://www.regnumonlinegame.com/foru...ad.php?t=20770 OK, now a few questions: 1. What are some of the essential spells for the class? (The mages ones too if possible). Most of the life tree I see as essential, but the others are a bit more obscure. 2. As a support character, to what extent will I need points in the summon tree? Which summon creature should I aim for? 3. On a similar note, will I or my summon need to attack monsters also to gain exp while in a party? 4. Will I need or be forced to level solo often thoughout the game? 5. The difference between a "warjuror" and a conjuror in terms of skills. (I'm not making a warjuror but I'd like to understand the concept). 6. Is it easy enough to find a party to level? 7. After lvl 50 is there anything more to do PvE wise in the game? E.g. Killing boss mosters for drops etc. Thanks in advace for your time. |
02-24-2009, 11:43 AM | #2 |
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Welcome!!!
First, I wish to open for you the unique Regnum feature s.c. /reset_powers. Just type this string in chat and wait for a minute, than all your discipline and power points wil be unlocked and you will be able to configure your character once again. =) I think I answered most part of your questions. ^^ Second, in Wiki you can find links to train simulators, try using them. 1. HA, GH, MC (also available for locks), DI, resurrect, Bless, BW, BS, FD... 2. Don't use summon in war, cause warlocks steal them easy. Use them only while grinding in the inner zone. 3. If you deal damage in party you will gain more xp + loot & drop. 4. No, I think. =) 5. Warju got strong SM, sorcery, mana, mental. =) (You can figure out that 50 lvl char can maximize 4 disciplines.) 6. Easy, if you know several words in language of world you play. 7. Realm wars, fort wars, invasions. |
02-24-2009, 11:52 AM | #3 |
Count
Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
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One of the best things about this game is the fact that no matter how much you mess up your skill selection and point distribution, you do not ruin your character. You simply type in /reset_powers, and you get all your points back. All you have to do after that is speak to a trainer NPC and you can re-allocate everything the way you want to
As for your questions, I don't have a conjurer, but from what I've learned so far, you'd be better off investing in the summon tree only for grinding, when you want to go support you reset and get your proper support build, which includes anything related to giving health and mana and protection to your allies. There is no single support build that is "the best", you need to try things out and with time and experience in the game you will find a support setup that suits you the best
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Hit me, nail me, make me God. Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer Syrtis :: Horus :: Antartes |
02-24-2009, 12:04 PM | #4 |
Count
Join Date: Jan 2008
Location: England, UK.
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Hello, and welcome to the game.
Right.. First of all you pciked a good class, a Conjurer is almost the most needed and wanted class in war; that is if you play your class correctly, but I'll get to that later. About ruining your character, on Regnum Online you can't do this. The only choice that does affect your character in the long is where you put your inital five stat points at character creation. BUT even if you mess up your points, and put them in random stats, it's not going to that big a deal. As you're going to be a mage, I would reccommend putting them into Intelligence, as this is your main stat. It increases your total mana pool, mana regen, spell focus (not as important for a conju) and spell resist.. I think ^^ Essential spells.. Well, like you said, the Life tree is your main port of call. Heal self, heal ally, regen ally, regen self, ressurect, divine intervention and greater healing are all essential at war. Other spells that are important to a conju are: - Mana communion: Found in the Staff Mastery tree, it gives mana to allies in a 10 metre area in a DoT type fashion; e.g. At level 5 (The highest level) it gives 30 mana / second. - Sanctuary: Found in the Sorcery tree (Another very important tree, mainly for keeping yourself alive,) this grants you x seconds (20, 25, 30 etc.) of immunity. This is crucial as mages have the lowest hp and lowest armour (but don't read defense, conjurers have excellent defense) and are nearly always targeted first, so this wil allow you to stay alive, go into enemy lines to revive someone etc. etc. But be warned, it cancells all your buffs. - Mind Blank: Also in the Sorcery tree, this is a crowd control resist skill, very useful. - Steel Skin: Sorcery tree, this is a great spell for staying alive also. It grants 70% - 90% physical damage resist, that means blunt, slashing and pierce (<- the most common damage type) which means you'll live aloooooooot longer against warriors and archers. - Dispell and Mass dispell: Found in the Enchantment tree, these are fantastic spells that remove all negative spells from an ally, or in Mass dispells case, from any ally in a 10 metre range. - Energy barrier: Mana control, This absorbs x amount of damage, depending on the level, e.g. 500, 750, 1000. Say you have a level 5 1k barrier, and take a hit of 500, you then have 500 damage left to take before you start losing hp. - Synergy Bond: Mana control, Plain and simple just gives mana to an ally. Level 2 or 3 is good for this. - Ambitious Sacrifice: Mana control, this take your hp and turns it into mana, e.g. At lvl 4, you lose 375 hp and gain 750 mana. - Arcane Devotion: Mana control, another simple one, just speeds up the cast time of spells. - Mana Pylon: Mana control, Another important one, this is similar to Energy barrier, but in an area effect. Over time it builds up a barrier for allies, at level 5 it's 30 points a second, up to a maximum of 2500 points; but the barrier is lost if the player moves out of range. Phew Ah, number two, while levelling always have your summon at the highest possible level. This will be the main source of your damage output whilst grinding. But, and this is a big but: PLEASE FOR THE LOVE OF GOD DO NOT EVER BRING A SUMMON INTO THE WARZONE. People that do are what we call "Warjuers." Now opinion is varied about them, but most think they pretty much suck. They would prefer to cast their summon then healing an ally. Their summons are stolen by enemy Warlocks, their mental skills are weak and the sacrifices they have to make to get these offensive spells leave very little room for support spells. Basically if you want to be an offensive mage; be a warlock. Period. Point 3; Yes and no. There are two ways to level up for a conju. Either killing monsters (mobs) or supporting people as they kill monsters. As it is at the monent, the first is the faster option. Once you're high enough level, setup for Staff mastery and a zarkit (summon) and you level insanely fast, at least compared to other classes. Oh, and as an added bonus, as you can heal yourself and get your own mana, you'll never have to rest. Supporting players with hp / mana / buffs etc. does et you hp, but not nearly as much compared to killing the mobs yourself. Point 4. Regnum is a game where finding parties is NOT needed. As you are a class that does not need to rest, you'll find little bonus in grinding with a party, unless you're supporting them. Here in Regnum, grinding in a party gains you less xp than if you were to kill mobs yourself, but as the mobs wont hit you nearly as much, you wont have to rest nearly as much, so it works out faster. Also, point 6, finding a party, whether it be just you and one other person, or the maximum of eight people, all depends on where you level. But normally it's no problem. After level 50, yes, there are bosses etc. to kill for drops. Each realm has a dragon which offers rare powerful drops, but a massive group of people is needed to take it down. Also each realm has a boss in it's section of the warzone. These take even more people to kill and drop even better items. Further more realm has epic mobs, they don't drop great things, but are fun to take down anyway. The grind in Regnum is a long and repetitive affair, but is made 1000000x easier by buying Ximerim, the games premium currency. This can buy xp boosters etc. etc. If you need more help, look at this topic: HERE THIS is a trainer which allows you to see all the spells and test setups. Jesus, that's the longest post I;ve never done I hope it helped
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MattdoesJOKE_#40_NOT_FOUND
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02-24-2009, 12:06 PM | #5 | ||||||||
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Quote:
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You must make quest and kill mops. So you nead also your summon to kill mops. Here is a skill trainer: http://www.cwassall.co.uk/regnum/trainer/ Quote:
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By makeing your quest and kill mops you will lvl-up fast allone. On lvl 40 there are no more quest so you have to kill mops to lvl-up. The best way for a Conjurer is to support a party. Quote:
Conjurer = give support, heal and mana, and give all the skill pont to live spells Quote:
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And from time to time you will nead to get gold by killing mops.
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Marlin - Wood Elf Conjurer LVL 50 - on Horus for Syrtis |
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02-24-2009, 01:58 PM | #6 |
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OK, thanks heaps everyone for the warm welcome and the great info. Special thanks to Mattdoesrock for that essay post! It was very helpful!
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02-24-2009, 02:41 PM | #7 |
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Location: The Netherlands
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Btw, I think it would be helpful if we will not use spell shortcuts when explaining to new players. I's easier for them to understand what Heal Ally is that HA.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
02-24-2009, 03:58 PM | #8 |
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NO, i disagree.
Newbie will look at power tree searching abbreviation, that will make him learn powers and what they do. The knowledge you get yourself is more valuable than one you get from somebody. |
02-25-2009, 08:57 PM | #9 |
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There is also another way to play a conju that is as good for grinding and warju as it is support. Well its kind of a mix of the two, max Staff Mastery, Sorcery, Life and Mana Control. Use the fire, ice and ligtning mags for your damage, and the rest has already been explained to you
I prefer a setup like this so you can spam Greater Healing (life area) and Mana Communion (mana area), whilst giving covering fire for your ally. You wil also do far better damage to fort doors, i'd go as far to say that 4 lvl 50 SM mage's could break a door faster than 4 lvl 50 barbs. I hope this has been helpful P.S. This setup is used buy quite a few conju's
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