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Old 05-09-2009, 12:25 AM   #21
dani-o
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oh dear "ninjas" i hope for your good that the unbalanced camo (yeah unbalanced 90 secs of invisibility is way too much in an offensive or deffensive way) stays that way, otherwise you are gonna be so messed up.
i`ve never seen a configuration in any other subclass so based on a particular skill. its kinda sad u dont even use tricks ^^
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko-
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Old 05-09-2009, 01:14 AM   #22
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Quote:
Originally Posted by dani-o View Post
oh dear "ninjas" i hope for your good that the unbalanced camo (yeah unbalanced 90 secs of invisibility is way too much in an offensive or deffensive way) stays that way, otherwise you are gonna be so messed up.
i`ve never seen a configuration in any other subclass so based on a particular skill. its kinda sad u dont even use tricks ^^
This setup worked fine even when camo was 30 seconds duration.....
We will never be messed up WE EVOLVE...
So far all the changes have been in our favor

90 seconds is not unbalanced... Our camo has several drawbacks..
1) if we are hit while casting camo it is canceled... No other players get their skills canceled from a single basic hit or skill and need to wait for an extended amount of time.
2) in the past camos cooldown was alot less and duration was alot less.... also we could camo when being attacked and only a dizzy spell or knock would cancel us.

Using pets is good in the arena where you do not have the element of surprise or anywhere to run to. However, everyone knows the WZ is not like the arena.

He that knows not and knows that he knows not is wise...
He that knows not and knows not that he knows not is a fool..

<shrugs> What do you know?
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Old 05-09-2009, 01:35 AM   #23
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Quote:
Originally Posted by Signatus View Post
Thanks to these posts several beta players don't even bother to stop by the forums anymore.

Players like DM, Vroek, Magnet, Blood, Zordak, Froste among many others (and my deep excuses for not referring them) play and actively test game features since the dawn of this game (or at least one of the "dawns" ^^).

So if you don't agree with them at least give proofs of your points of view, just like Solarus did, who himself is a very good hunter.

Personaly, as a hunter, I prefer a Molok Barbarian as a pet...

But this discussion is very old itself, Thanus inspired most of the petless hunters since Beta relying more on stealth and speed to overcome the opponent. Afterwards I remember Sanguenay, she used aggro (after reset system mind you) so effectively she didn't needed a pet!

Petless builds will have drawbacks though, mana management and 1st strike are imperative. Mastering the small details given by the game mechanism and knowing when to hide to seek later are a must regardless the points distribution. In fort wars is my favorite approach given the stealth factor, one can actually iddle among your enemies (provided you haven't painted yourself on a premium colour ^^)

Pet builds, or "true hunters" as some like to claim, are indeed powerfull too, however its major drawback is relying on... a pet. Granted, dmg output is almost mana free, however either the hunter is slower, or less defensive, because he WILL be less stealthy. The pet presents another issue, what happens when your opponent actually kills it first?

All in all it's not easy to play hunter, but when I balance the odds I prefer to claim the responsability to me when approaching an enemy, therefore I find it hard to play with a pet. Besides 3 "petless" rep shots can annihilate half of the "fort war tactics" currently used (tested!).

However, the "Alsius's Hunters" pet tactics has proven countless times to be a great threat to whomever crosses their path...
Thanus inspired me to become a hunter.... He was the terror of syritis....
With his hunter, he was there... you died... he was gone.... end of story.
Thanus never left footprints just a trail of bodies that he killed....

Alsius has always had great teamwork since beta....
They always had smaller numbers and still managed to own. Ignis has an average of the three in players and did well at times and poor at others... Syritis has always had a huge player mass, so in war they just rush and smash with few tactics.. (not saying all syritis lack tactics just being general)

Last edited by DemonMonger; 05-09-2009 at 02:16 AM.
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Old 05-09-2009, 02:09 AM   #24
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I cream petless hunters on a daily basis. Go ahead, make my day.
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Syrtis :: Horus :: Antartes
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Old 05-09-2009, 02:33 AM   #25
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Quote:
Originally Posted by Miraculix View Post
I cream petless hunters on a daily basis. Go ahead, make my day.
I waste pet hunters on a minute by minute basis. Tell me where you want to meet
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Old 05-09-2009, 02:39 AM   #26
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Quote:
Originally Posted by DemonMonger View Post
I waste pet hunters on a minute by minute basis. Tell me where you want to meet
Get a hunter on Horus
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Old 05-09-2009, 02:44 AM   #27
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Quote:
Originally Posted by Miraculix View Post
Get a hunter on Horus
ah craps... no way.... I do not want to "re-level" on whore us.
It would have been nice if NGD allowed us to choose if we wanted our characters transferred over.
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Old 05-09-2009, 02:46 AM   #28
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Quote:
Originally Posted by DemonMonger View Post
ah craps... no way.... I do not want to "re-level" on whore us.
It would have been nice if NGD allowed us to choose if we wanted our characters transferred over.
A shame, life for hunters is much better over there
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Syrtis :: Horus :: Antartes
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Old 05-09-2009, 02:49 AM   #29
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Quote:
Originally Posted by Miraculix View Post
A shame, life for hunters is much better over there
Ok Ill think about it....
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Old 05-09-2009, 02:50 AM   #30
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Originally Posted by DemonMonger View Post
Ok Ill think about it....
Me and my pet will be waiting
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Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer
Syrtis :: Horus :: Antartes
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