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Old 07-15-2009, 01:58 AM   #21
Arafails
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The extra clothes created drag.

Um, that's a multi-tiered pun. Sorry, I had to. It's a compulsion.
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Old 07-15-2009, 02:23 AM   #22
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Quote:
Originally Posted by Arafails View Post
The extra clothes created drag.

Um, that's a multi-tiered pun. Sorry, I had to. It's a compulsion.
Hahahahahaaaa, sooo awesome I'm going to bookmark this post.
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Old 07-15-2009, 10:09 AM   #23
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Quote:
Originally Posted by -Edge- View Post
Lol

If NGD does cut down female armor I think their excuse will be something like "the extra clothes created lag"
I hope NGD will let us pick between long and short tunics. It would really make me sad to wander half naked like on other games. :P

Also it would look hillarious seeing Alsius mages running thru snow in mini skirts and bare legs.

Regards.
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Old 07-15-2009, 12:03 PM   #24
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Just went and found this post

Quote:
Originally Posted by Chilko
Those are just prototypes not a final design, just a test to see how much of an improvement we could have using characters of 3000 polygons instead of 1000.

as NG3D 2.0 engine is still in development, we will do further tests... we will show progress on the new characters before we launch them

best regards,

- Chilko
Anything to show yet?
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Old 07-16-2009, 02:48 PM   #25
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Just a point to make from what Kailer said, Regnum won't be getting a clean and full version of the NGD 2.0 engine, it's not possible without rewriting the game. Instead the game will be getting a mixture of existing code and new from their new engine. This means also that it won't be multithreaded.

They've planned to release it in October.

Last edited by Onteron; 07-16-2009 at 02:59 PM.
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Old 07-26-2009, 08:19 AM   #26
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Haven't NGD ever heard of projects like ogre3d instead of putting a lot of resources to reinvent something or is it just the pride and showoff of skills..
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