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General discussion Topics related to various aspects of Champions of Regnum |
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09-17-2009, 04:05 PM | #61 |
Initiate
Join Date: Mar 2007
Location: Sweden
Posts: 163
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Ah ok thx.. im new to this amun thingy
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Beardo-Knight / Fautor-Conju / Fury-Warlock Brutus-Barbar / Furon-Hunter / The Dude-Marks Alsius [Haven] |
09-17-2009, 04:20 PM | #62 |
Apprentice
Join Date: Jun 2007
Posts: 73
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The cooldown and casting times for mages are _far_ too long.
This takes a lot of dynamic out of this game and brings Regnum closer to all the crap that is already out there.
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Regnum: It's Highly Addictive! |
09-17-2009, 04:45 PM | #63 |
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Join Date: Jun 2007
Posts: 159
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I have to agree. This and the introduced casting time on heals/dispel/etc. will probably drive the last remaining support conjurers out of the game. At least I will play that class even less than I already do.
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Ra: Lucinda {Silverbow,Wintersun,Ironfist} Horus: Laleja - Conjurer (42) Retired: Laleja / Faer / Nalys Silverbow / Tain / Vorr |
09-17-2009, 04:47 PM | #64 | |
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Join Date: Aug 2008
Location: The Netherlands
Posts: 222
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Quote:
Oh well, back to amun tomorrow, will just need to take him up the area And i havent had a chance to read through all the posts, but has anyone thought how this will affect our dragon killings? even the superbosses?
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Φ Operation Repo Φ
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09-17-2009, 04:57 PM | #65 |
Initiate
Join Date: Feb 2009
Location: Poland
Posts: 234
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I couldn't test much since both of my mages are level 1 on Amun.
However I noticed that I can't assume attaking position - I do press control, when I run I run with attack stance but when I stop I am no longer in attacking position and even if I target something I do not attack, pressing control gives no result, nor the button from actions menu. Also after I cast I can't move and only relog helps to fix it. So for now it is totally broken for me. BTW Chilko, is fixing vesper's archer brestplate and other really necessary but minor bugfixes planned? Regards.
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Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
09-17-2009, 05:00 PM | #66 |
Apprentice
Join Date: May 2007
Location: France
Posts: 82
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That's really great you 've just removed the fun in this game
You already broke the dynamics of the game with the invasion system (too much waiting (organization)for the meeting before the attack) You always decrease the spell (defense and damage)of the warriors and after you re surprised there aren't enough warriors in the game , hahaha funny!!! if you want a good balance play much at you re game with all the character or ask at all the best players what to do to equilibrate the class i play a marks , a barb and a knight, so i know what i'm talking about the barb just need some speed attack for the charge and little more defense The knight a little more block, cause actually block system is really to low And for the marks if i can't hit during the movement how can i escape, i m not a chicken, i win a lot of fight against 2 players cause they was really too much static. I really like the new movements i ve lot of fun with them why to broke all I play at this game cause it s like counter strike in a mmorpg's game YOU ARE REALLY REMOVE THE FUN OF THIS GAME ( that was his force against the other game we can find) And like the other i ll put my money in other game if i have no fun !!! DO this update and you will lose a lot of players
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benjamin sisko Marks I-Seven Of Nine-I KnightT'PolBarb I love Psychobilly but not you ... |
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