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General discussion Topics related to various aspects of Champions of Regnum |
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11-28-2009, 02:35 PM | #21 | |
Apprentice
Join Date: May 2008
Location: California, USA
Posts: 86
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Quote:
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Tirador y Barbaro verdes ignotos - Barba y Tira rojos ignotos Necesito criticar
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11-28-2009, 06:08 PM | #22 |
Initiate
Join Date: Feb 2009
Location: No longer South Korea, dammit
Posts: 156
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on my lvl37 marks I use initiation arrows (600 arrows for 1 gold is a good deal ) with a range 30 med bow and I'm able to get normal enemies before they reach me....but use a heck of a lot of mana in the process, and I always end up with 2~3k repairs :S
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\o\ M'bwana - Mbwana - Embwana (Ra) /o/
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11-29-2009, 10:58 AM | #23 |
Master
Join Date: Jul 2008
Location: Paradise
Posts: 306
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i suggest you use initiation arrows till this is fixed
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11-29-2009, 11:09 AM | #24 |
Apprentice
Join Date: Nov 2008
Location: in a NOMAM meeting atm
Posts: 82
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well its also hitting barbs(knights too i bet) its nothing to war for 3-5 hours maby up a fort a bit too (100 to 300 k)and have to spend 75-100 k in gold for repairs and at 50 who wants to drop grind?? so 1 fun war can cost 400-500k in gold-some of us don't have a financing option for xim but still love game(regardless of nerfs)
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never approach a computer thinking"this will just take a minute"-- 59 barb- main//conj 50 parked//40 knight parked |
11-29-2009, 11:53 AM | #25 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Daar |
11-29-2009, 11:56 AM | #26 |
Initiate
Join Date: Sep 2009
Location: Romania
Posts: 200
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Yea but some of us won't spend 10$ every month just for repairing.
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Lovele - Active - Haven - Marksman I love rock'n'roll |
11-29-2009, 08:47 PM | #27 |
Master
Join Date: Oct 2007
Location: france
Posts: 397
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i don't know for grinders but for a mage in war,i use a hammer hmmm let's say every month, it's cheap for people with xims.
But fort upgrading cost too many and you don't get your money back. |
11-29-2009, 09:45 PM | #28 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Overproduction is our problem :P
There is too much gold, when you get 1k per aquantis. But there's not enough gold right now. (But sometimes there's too much gold even now...) How can NGD solve this problem? By implementing ways to destroy gold. Ways to make players having too much gold spend it for something. e.g. customization. Why won't they do it? Because customization is their income :P The only other way to destroy gold I see right now is giving minor advantages, e.g. on stats, purchasable for gold, but this could be another Pandora's box, with gold glitches, and is very risky when it's possible to enhance <whatever> unlimited. And without unlimited use or very high amounts of gold needed, it won't make players with 50kk+ spend their gold. :P (I think fort upgrades were supposed to help the economy, but they do not :P) |
11-29-2009, 10:09 PM | #29 |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
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Armour sets with bonuses will get people spending their gold.
Maybe not armour as good as the ones u can get from premium or bosses but better than the normal gear. For example: - An armour set for warriors and archers that gives 1% or 2% dmg reduction per item. - An armour set that gives 1 or 2 dex per item for archers. - An armour set that gives 1 or 2 strength per item for warriors. - A tunic/hat/gloves set that gives 2 or 3 intel per item for mages. I think this would make for a more active in-game economy. The trouble is, i doubt something like this will ever happen because it will interfere with NGD's real economy. |
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