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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Would you like war captains? (read before you vote please) | |||
Yes |
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46 | 68.66% |
No |
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21 | 31.34% |
Voters: 67. You may not vote on this poll |
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#11 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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I generally like the ideas posted in this thread. As said before RP may not be the best way to decide the Captain but very good idea all the same.
It gets a 'yes' from me. Artec |
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#12 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Simply "no"
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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#13 |
Apprentice
![]() Join Date: Feb 2009
Posts: 66
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I only ok for captain message to appear in red. I don't think the rest is a good idea as a lot of people already play for rp only not applying strategy at all (team work is something they never heard about). RP bonus means they will focus on captain only.
About captain selection based on rp, i won't criticize it as i don't have a better idea. Maybe we should be able to choose what player we want to see the message in red or highlighted? This idea has already been proposed in this topic : http://www.regnumonline.com.ar/forum...ad.php?t=44699 Maybe chat should be more customizable (allow to drop in new tabs players you want to see the messages) |
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#14 | |
Initiate
![]() ![]() Join Date: Dec 2008
Location: Spawned at save
Posts: 198
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#15 |
Pledge
Join Date: Apr 2009
Location: new zealand
Posts: 1
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yes i think its a very good idea
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yasur |
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#16 |
Master
![]() ![]() ![]() Join Date: Jul 2009
Posts: 335
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#17 | ||
Baron
![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: /dev/null
Posts: 766
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A lot of people spent enough Xim in the look, and probably wouldn't look like NPCs. Quote:
I think it'd be a bad idea, the War Captains would just become aggro magnets, all the enemies will focus on them just to get the additional RP bonus (just imagine the Conjurer War Captain :/) But generally, I don't agree with this idea, because like many others said, it shouldn't be based on RPs. For the King/Queen idea, It'd be nice, but maybe every week would be too short and too redundant.
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#18 |
Apprentice
![]() Join Date: Apr 2008
Location: Canada, Québec
Posts: 59
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We dont need a cpt to lead the army .... Use MUmble with your friends and organize your own tactic
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Haven[Ignis] : Conju60 Hunter60 Lock50 Barb50 Marks50 Knight30 Red like a very hard mob ! Nemon[Alsius] : Invoc47 Chasseur57 Chevalier47 3D Animation Student | 4 Years of Regnum |
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#19 | ||
Master
![]() ![]() ![]() Join Date: Jan 2009
Location: Valiantly battling at... oops, at Agg save :/
Posts: 253
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As to war captains, I don't see a problem with it, just because somebody talks in red letters, doesn't mean you have to obey them. Yes, you do. Oh, dang. I hear and obey, Master. :/ |
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#20 |
Initiate
![]() ![]() Join Date: Jul 2009
Location: Right behind you
Posts: 153
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In general I can agree with the concept, I like the idea.
One addendum I would add, captains would automatically be partied for chat. Only captains in that party. Help with long range coordination without all the spam (or spies) of rlm chat. |
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