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Old 02-10-2010, 07:00 AM   #31
Yttrium
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Originally Posted by Gideon_Slack View Post
Yep, I understand what you are saying. Unbalanced realms and realm fights are one of the problems that will crop up with open RvR (along with its advantages). This is inevitable. On the otherhand, the cure might be worse than the disease.
What do you think about giving the outnumbered side an advantage instead of limiting the participation of the zerg side? e.g. 60 syrtis cross PB and are opposed by 15 ignis. Once the server detects this, the 15 ignis get to summon "ghosts of their ancestors" or something that act as pets until balance is restored.
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Old 02-10-2010, 11:06 AM   #32
Raideniza
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Originally Posted by cugel View Post
What do you think about giving the outnumbered side an advantage instead of limiting the participation of the zerg side? e.g. 60 syrtis cross PB and are opposed by 15 ignis. Once the server detects this, the 15 ignis get to summon "ghosts of their ancestors" or something that act as pets until balance is restored.
There was a similar thing in the form of gate guards but it turned out to fail in terms of both ai and balance.
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Old 02-10-2010, 02:23 PM   #33
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There was a similar thing in the form of gate guards but it turned out to fail in terms of both ai and balance.
lol yea. in my opinion, guard AI is a joke (especially at imperia).
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Old 02-10-2010, 04:34 PM   #34
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There was a similar thing in the form of gate guards but it turned out to fail in terms of both ai and balance.
Don't you think it would be a bit different if they acted as pets, i.e. they would be under individual player control?
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Old 02-10-2010, 05:49 PM   #35
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Don't you think it would be a bit different if they acted as pets, i.e. they would be under individual player control?
this would make it impossible for guards to defend an empty fort.
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Old 02-10-2010, 06:02 PM   #36
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this would make it impossible for guards to defend an empty fort.
I think you're missing my point:

1. The forts keep their usual guards.
2. When the server detects a realm imbalance, all players in the underpopulated warzone get a new temporary spell: Summon Help or something.
3. The players that cast Summon Help get a new pet (an additional pet if they already have a pet or summon.)

It's not ideal, but the only ideal solution is to get more actual players to join the smaller realms.

Some ideas for the Summon Help spell:

1. Summon a clone of yourself
2. Summon an alt
3. Summon a realm ancestor of the same subclass
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