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Old 03-12-2011, 08:20 PM   #181
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Originally Posted by chilko View Post
nope... we will work on the ccs again... this is not a fix only a tactical addition.
I like tactical additions, however when this kind of immunities have a high uptime it will dumb down the fights preventing the tactical use of cc in fights.

I currently see cc used mainly on the killing target (mostly knocks so he cant move away, dizzy so the mage cant fight back). Thats not so much tactical, id love to see penalties for that.
On the other hand, using cc to prevent enemies help your priority target, prevent someone killing your conjurer, decreasing enemies fighting power via CC needs to stay ingame. If you remove this you end up with pure numbers vs numbers, there wont be much tactics involved.

I fear we end up in a pure hack'n slash fighting style.
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Old 03-13-2011, 12:34 AM   #182
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Originally Posted by chilko View Post
nope... we will work on the ccs again... this is not a fix only a tactical addition.
Ok great, thx for the info.
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Old 03-14-2011, 11:01 AM   #183
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Good that we wont have to wear WM gear all the time
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Old 03-14-2011, 05:21 PM   #184
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Why is the conjurer still named Conjurer ? summons stop at lvl 50.

Call the Class Healer, Remove pets and give him decent healing/buff abilities.

I didn't choose Conjurer for his healing abilities, and I am deeply dissapointed about what you made of him.
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Old 03-14-2011, 05:26 PM   #185
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I didn't choose Conjurer for his healing abilities,
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Old 03-15-2011, 08:22 AM   #186
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Originally Posted by Kaschka View Post
Why is the conjurer still named Conjurer ? summons stop at lvl 50.

Call the Class Healer, Remove pets and give him decent healing/buff abilities.

I didn't choose Conjurer for his healing abilities, and I am deeply dissapointed about what you made of him.
A Conjuror and a Summoner are not the same things. A Conjuror "conjurs" up enchantments, he's a magician.
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Old 03-15-2011, 10:00 AM   #187
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Originally Posted by Kitsunie View Post
A Conjuror and a Summoner are not the same things. A Conjuror "conjurs" up enchantments, he's a magician.
are you kidding me???
Warlock can "conjur" buffs as well. Knight can "conjur" buffs/enchantment. barbarian can "conjur" buffs/enchantments .

Whats so Special about Conjurers Enchantments??

Just Calls them all Conjurers then !

OF couse is a Conjurer a Summoner. He allways was bassically a summoner. Now hes a crappy healer.
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Old 03-15-2011, 10:06 AM   #188
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Crappy healer omg...that crappy healer is nearly most versatile class in Regnum. That crappy healer can turn the tides of battle. That crappy healer is alot fun compared to other classes.

If you want offensive mage pick warlock, if you want support mage pick conjurer. Conjurer in RO was never ment to be an offensive class. Summons will be alot better if they are supportive ones.
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Old 03-15-2011, 08:15 PM   #189
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Quote:
Originally Posted by Kaschka View Post
Why is the conjurer still named Conjurer ? summons stop at lvl 50.
Conjuring != Summoning. Otherwise this is a valid statement. Priest or Healer would be a much more fitting title for a support role.


Quote:
Call the Class Healer, Remove pets and give him decent healing/buff abilities.
This would create all sorts of balance issues. There already are decent healing/buff abilities, so why not use them?

Quote:
I didn't choose Conjurer for his healing abilities, and I am deeply dissapointed about what you made of him.
Rofl.

The portals are an awesome addition..
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Old 03-18-2011, 02:49 PM   #190
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Hello community! Great news in the Warmasters front. 106 players in RA and 51 in hours have achieved level 60 in less than 30 days since the release of the expansion! That’s awesome!
On RA today:
39 marks
37 barbs
--------
5 conju
6 knight
8 lock
15 hunter

76/110 are marks or barbs (69% instead of 33% that should be)
i hope NGD will think about "why"
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