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#11 |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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I've tested this, and with this update each char needs at least 2 more points at 50 than current amun server version. Heck, even 5 more points would be great.
I do applaud the changes to the spells themselves. But there just isn't enough points at all to even come close to a moderately versatile build as before (on barb anyway). EDIT: THANK YOU for the fixing of Onslaught! I'll miss the 10m area but at 6m and 14sec @ 310mp it feels a lot more usable and worth the cost.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP Last edited by Kyrottimus; 07-28-2010 at 10:08 PM. |
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#12 |
NGD·Studios
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Posts: 892
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#13 |
Baron
![]() ![]() ![]() ![]() Join Date: May 2008
Location: Portugal
Posts: 940
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if it interests you soo much, here's a setup I came up for knight:
Slashing weapons - Level 15 Charge - 1 Disable limb - 4 South Cross - 4 Devastate - 4 Iron Skin - 4 Blunt weapons - Level 15 Forceful blow - 1 Lethal anatomy - 1 Mind Squasher - 4 Steel temper - 1 Piercing weapons - level 15 Gutting - 1 Balestra - 4 Versatility - 1 Brain piercing - 1 Bendable - 4 Tactics - level 13 Feint - 3 Spring - 3 Throat cutter - 1 Caution - 3 Defensive Stance - 3 Vanguard - level 15 Challenge - 1 Stone temple -4 Arcane contitution - 4 Shields - level 19 Precise block - 1 Shield bash - 1 Deflect projectiles - 1 Protector - 1 Shield wall - 5 Deflecting barrier - 5 Well, doesn't look bad for a first try, I didn't have that feeling of missing any power points.
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Daar |
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#14 |
Master
![]() ![]() ![]() Join Date: Sep 2008
Location: Canada
Posts: 264
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+100 on this change. It will be versatility or specialization. Instead of both.
For my Fort Wars hunter build I actually came out with +7 power points, though I lost all of the passives (not sure if this will make a big difference). This means I can get a little more range and evasion to fulfill my role.
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Bartle Test of Gamer Psychology |
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#15 | |
NGD·Studios
![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 892
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you can have the very same powers you where using before. how about taking away 5 points from the other powers that you have in level 5 or 4 maybe? remember all other users will have to do the same ![]() |
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#16 | |
Banned
![]() ![]() ![]() Join Date: Dec 2008
Posts: 326
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I dont see why you have to nerf it. 4sec longer and less mana is good but what was the point in reducing the meters? |
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#17 |
Master
![]() ![]() ![]() Join Date: Jul 2009
Posts: 335
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Need more power points please
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#18 |
NGD·Studios
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Posts: 892
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#19 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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This change look good for me. New heal spell will get more points sadly.
Out of the context - if i have 2 chars with same names in RA and Horus could it be possible to copy higher level one(horus one conju 50) and not lower level one(RA conju 38). It is not logical on test server lower level chars to get copied just because RA chars have priority. Higher level chars are better suited to test.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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#20 |
NGD·Studios
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Posts: 892
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