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Old 07-28-2010, 09:43 PM   #11
Kyrottimus
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I've tested this, and with this update each char needs at least 2 more points at 50 than current amun server version. Heck, even 5 more points would be great.

I do applaud the changes to the spells themselves. But there just isn't enough points at all to even come close to a moderately versatile build as before (on barb anyway).

EDIT: THANK YOU for the fixing of Onslaught! I'll miss the 10m area but at 6m and 14sec @ 310mp it feels a lot more usable and worth the cost.
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Old 07-28-2010, 09:44 PM   #12
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Quote:
Originally Posted by _Enio_ View Post
can someone tell me how much pp we have now and how many we had before? Thanks in advance!
If we gave you numbers in a vacuum you will just have a wrong assumption before trying out configurations.
Try it out, we will tell you about the math later
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Old 07-28-2010, 09:48 PM   #13
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if it interests you soo much, here's a setup I came up for knight:

Slashing weapons - Level 15

Charge - 1
Disable limb - 4
South Cross - 4
Devastate - 4
Iron Skin - 4

Blunt weapons - Level 15

Forceful blow - 1
Lethal anatomy - 1
Mind Squasher - 4
Steel temper - 1

Piercing weapons - level 15

Gutting - 1
Balestra - 4
Versatility - 1
Brain piercing - 1
Bendable - 4

Tactics - level 13

Feint - 3
Spring - 3
Throat cutter - 1
Caution - 3
Defensive Stance - 3


Vanguard - level 15

Challenge - 1
Stone temple -4
Arcane contitution - 4

Shields - level 19

Precise block - 1
Shield bash - 1
Deflect projectiles - 1
Protector - 1
Shield wall - 5
Deflecting barrier - 5


Well, doesn't look bad for a first try, I didn't have that feeling of missing any power points.
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Old 07-28-2010, 09:48 PM   #14
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+100 on this change. It will be versatility or specialization. Instead of both.

For my Fort Wars hunter build I actually came out with +7 power points, though I lost all of the passives (not sure if this will make a big difference).

This means I can get a little more range and evasion to fulfill my role.
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Old 07-28-2010, 09:49 PM   #15
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Quote:
Originally Posted by Kyrottimus View Post
I've tested this, and with this update each char needs at least 5 more points at 50 than current amun server version.

This doesn't add to versatility, it completely hamstrings it. I do applaud the changes to the spells themselves. But there just isn't enough points at all to even come close to a moderately versatile build as before (on barb anyway).
hmmm...

you can have the very same powers you where using before.
how about taking away 5 points from the other powers that you have in level 5 or 4 maybe?

remember all other users will have to do the same
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Old 07-28-2010, 09:50 PM   #16
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Quote:
Originally Posted by chilko View Post
it last's 40% more and costs less mana.
its not a nerf it's actually more powerfull

you'll just have to learn to use in a more efficient way.

6 mts in radius is 12 meters in diameter you should cover a lot of players with that.
I read all that and like I said it was all good until I read the end...

I dont see why you have to nerf it. 4sec longer and less mana is good but what was the point in reducing the meters?
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Old 07-28-2010, 09:53 PM   #17
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Need more power points please
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Old 07-28-2010, 09:55 PM   #18
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Quote:
Originally Posted by TheMessenger View Post
I read all that and like I said it was all good until I read the end...

I dont see why you have to nerf it. 4sec longer and less mana is good but what was the point in reducing the meters?
it much is more of an improvement than a nerf
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Old 07-28-2010, 09:56 PM   #19
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This change look good for me. New heal spell will get more points sadly.

Out of the context - if i have 2 chars with same names in RA and Horus could it be possible to copy higher level one(horus one conju 50) and not lower level one(RA conju 38). It is not logical on test server lower level chars to get copied just because RA chars have priority.

Higher level chars are better suited to test.
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Old 07-28-2010, 09:59 PM   #20
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Quote:
Originally Posted by PT_DaAr_PT View Post
if it interests you soo much, here's a setup I came up for knight:
thanks for sharing your config this is great feedback!
Just a recommendation. you should specialize more in terms of weapon disciplines
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