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Technical Support Questions about game technical support to the users of the community |
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08-07-2012, 02:11 PM | #21 |
Count
Join Date: Sep 2008
Posts: 1,690
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And here with Render quality High and AA max setting (FXAA still turned off)
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08-07-2012, 03:46 PM | #22 | ||
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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Okay so quoting myself for the fourth time :
Quote:
Quote:
Anyways FXAA is the last of the matters for me. I rather want the regular Antialiasing working and proper lighting/coloring first...
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08-07-2012, 04:22 PM | #23 |
Legend
Join Date: Mar 2006
Location: Oslo
Posts: 2,176
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Antialiasing fixed. Expect hotfix soon.
Sorry
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Surak Remember... this is just a game! - Xephandor existe y Miriya es su profeta! |
08-07-2012, 04:33 PM | #24 |
Baron
Join Date: Nov 2011
Location: Feeding@ Farmal :P
Posts: 714
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-_____________________- Shud hav dun dat be4 reliz!
But thanks anyway!
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I heard draconic gem makes people stupid. Now i see it is exactly so. lol fail \ iFail \ I Am Multirealmer Good bye RO, the poor players.... have fun |
08-07-2012, 04:41 PM | #25 | |
Count
Join Date: Sep 2008
Posts: 1,690
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Errors can happen but you (i mean NGD) really need a better testing/bug report handling because this bug was reported at least 10 times in spanish and english forum before the release !
And seeing a black screen after the update is a really serious issue Btw. my support ticket is still unanswered Quote:
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08-08-2012, 04:32 AM | #26 |
Master
Join Date: Jul 2007
Posts: 423
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Here are my logs and system info.
Let me know what other information is needed. I can also host a gotoMeeting or other support type session for debugging if needed. |
08-08-2012, 08:57 PM | #27 |
Count
Join Date: Sep 2008
Posts: 1,690
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08-08-2012, 09:12 PM | #28 |
Banned
Join Date: Nov 2008
Location: France
Posts: 496
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Same here, anti-aliasing not available and locked.
Thanks for fixing freezes on ground textures and right now after this update the water reflect clipping. But one issue still present after this hotfix : As you can see the element reflect quality is really bad and worst than before (look at trees reflect on water ;/). Maybe it's just voluntary to "fix" performances? Are the greenish colors on armors part a normal behavior : (look at horse's armors) |
08-09-2012, 01:06 AM | #29 |
Master
Join Date: Jul 2007
Posts: 423
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08-09-2012, 02:02 AM | #30 | |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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Since the hotfix :
- Antialiasing greyed out - FXAA working as intended, however not as perfect as the regular AA (lot of alias remaining on far terrain). - No more black screens (well can't enable AA...) nor colored layer flickers There's progress, sort of... Still a lot of issues remaining such as the awful terrain shading/coloring/lighting and Ambient Occlusion being greyed out too. Yes, the terrain texture is properly loaded. It's just being so dark and washed out... Also something that troubles me in logs but I might be wrong : Quote:
I could play with Shaders 4.0 before :/... That'd explain why graphics regressed so much for me.
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Last edited by Shining-Scias; 08-09-2012 at 02:12 AM. |
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