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General discussion Topics related to various aspects of Champions of Regnum |
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05-22-2015, 02:48 PM | #311 | ||
Master
Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Quote:
Like support knights had some surplus of mana. The truth is, support knights are getting mana sucks so much, that casting auras + getting mana burns will basically prevent them using this spell in war. Like there were not enough knarbs already. Quote:
It's nice that NGD wants experiment with knights gameplay, but is it necessary? I thought that the point of this update was reducing the amount of random resists(blocks) and improving the absolute resist/block spells. Instead, we see precise block nerfed and block buffed. Interesting approach. Anyway, except this the update looks to me okay. It's maybe time for some other class for me.
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A better world. |
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05-22-2015, 03:25 PM | #312 |
Banned
Join Date: Aug 2011
Posts: 4,089
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Hey all,
Since the update has been released I'll just proceed on closing this. Thank you to all who have wrote down useful feedback! In case you wish to discuss something related to the update, please open up a new thread. Best, |
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