08-13-2010, 11:31 PM | #31 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
|
Nope, different systems. Spell power and spell resistance will be dealt with after this balance update.
|
08-13-2010, 11:33 PM | #32 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
|
guys... it's a first iteration. Note taken about this spell... please let's talk about something else
Last edited by chilko; 08-14-2010 at 12:00 AM. |
08-13-2010, 11:35 PM | #33 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
|
what other besides death sentance to hunters(nice move) and the question, does this affect pet dmg, that would be bad.
__________________
EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
08-13-2010, 11:38 PM | #34 |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
|
first of all, spelling corrections in red. :P
second of all, how about a way for onslaught to actually be useful to the barbarians. my idea made onslaught useful without allowing a lone barbarian to stack spring AND onslaught. if you dont want that kind of stacking to be possible AT ALL, modify the spell to not allow you to cast any other speed buffs for the duration of the spell. but PLEASE, don't make onslaught a spell that a barbarian casts on the group, then the group just takes off without him, that seems counter-productive from the barbarian's point of view. think about a real-life barbarian. they were not much for being team players, they wanted blood, so they rushed in group or no group. so what sense would it make to have a barbarian get everyone pumped for a rush just let the group go ahead? |
08-13-2010, 11:38 PM | #35 |
Banned
Join Date: Dec 2008
Posts: 326
|
|
08-13-2010, 11:40 PM | #36 | |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
|
Quote:
The issue is a Barb could have 24 seconds of constant speed boost - Spring alone is all a barb needs now that they lowered the cooldown it allows us quick boosts of speed for engaging the enemy. giving a barb Spring + Ons bonus in the current state would just cause a hole new imbalance
__________________
Ramsli Klutu
|
|
08-13-2010, 11:43 PM | #37 | |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
|
Quote:
you are going to have this issue with every class that has a speed buff, so every class but mages. |
|
08-13-2010, 11:45 PM | #38 |
Apprentice
Join Date: Feb 2008
Posts: 81
|
Make it so that the effect of spring and the effect of onslaught cannot stack.
Not only does this solve the problem of giving barbarians a huge amount of speed, but it also allows them to use onslaught and run with the group and also encourages tactical usage of spring. The highest speed increase % would of course take priority.
__________________
Bardar - 41 - Barbarian - HORUS |
08-13-2010, 11:47 PM | #39 | |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
|
Quote:
EDIT: on second thought, if you made a period after onslaught where no speed buffs could be casted (like a dizzy for speed buffs), that would make short work of the issue. |
|
08-13-2010, 11:48 PM | #40 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
|
Quote:
Is there any chance a marks gets some sort of mana regeneration tool? Id say thats currently the biggest drawback for marks, being manastarved so much. You can barely play in a way to save mana and regenerate a bit as you not only lose mana by buffs and spells but even normal hits drain you heavily, especially with longer fights and increased attack speed. |
|
|
|