03-24-2013, 10:19 PM | #41 | |
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Join Date: Sep 2011
Location: Antártida
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Quote:
Y ahora, chananana, lo que yo veo tras las rocas, etc: La noche y el día comparado con lo que ven Zoya y el que subió el vídeo... Es algo así como que yo veo antes el terreno que el nombre, barra de salud etc, y ellos ven primero el nombre al terreno, y el terreno no les tapa ni dificulta la visión de los pjs tras el... Ô.o la verdad no sé qué tocan... |
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03-24-2013, 10:27 PM | #42 | |
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Join Date: Jul 2007
Location: Made in Galicia
Posts: 129
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Quote:
Repito, TIENE que ser un bug con la configuración de Ro. Y como no soy informatico, tu dime que quieres que haga y yo procurare brindarte (a ti o a quien sea) toda la información que esté en mi mano para aclarar el asunto. Saludetes!
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La venganza es el final de la ira, el comienzo de la paz. Solo en la venganza puede existir la paz.
Sombraprofunda Mosca cojonera Xior deepshade ¿Invadir yo? No, no, si yo juego de día, gracias. ¿Sale una guerrita? |
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03-24-2013, 10:28 PM | #43 |
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Join Date: Jul 2007
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Por si no se entiende Zoya y yo jugamos en el mismo pc, por eso hablo en su nombre...
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La venganza es el final de la ira, el comienzo de la paz. Solo en la venganza puede existir la paz.
Sombraprofunda Mosca cojonera Xior deepshade ¿Invadir yo? No, no, si yo juego de día, gracias. ¿Sale una guerrita? |
03-24-2013, 10:55 PM | #44 | ||
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Join Date: Jan 2007
Posts: 735
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Quote:
Entonces, si no es un sofware externo al juego, debe ser algun "bug", o nosé... Habria que analizar muy detenidamente. ¿Juegan en DirectX? o ¿En OpenGL? Quote:
Pero ahora la otra pregunta es... ¿Como surge esta sobreposición?
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La ignorancia puede ser curada, pero la estupidez es eterna...
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03-24-2013, 11:04 PM | #45 |
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Join Date: Jul 2007
Location: Made in Galicia
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Con el antiguo launcher sabría decirte, con este no lo veo por ningun lado.
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La venganza es el final de la ira, el comienzo de la paz. Solo en la venganza puede existir la paz.
Sombraprofunda Mosca cojonera Xior deepshade ¿Invadir yo? No, no, si yo juego de día, gracias. ¿Sale una guerrita? |
03-24-2013, 11:15 PM | #46 |
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[Regnum Config File]
[client] cl_benchmark = 0 cl_bip_scale = 0.000000 cl_combat_log_colored_names = 1 cl_combat_log_constant_damage = 1 cl_combat_log_power_level = 1 cl_combat_log_small = 1 cl_cpu_idle_time = 5 cl_default_font = 32210 cl_disable_terrain_loading = 0 cl_enable_chat_log = 0 cl_enable_point_and_click = 0 cl_invert_selection_priority = 0 cl_language = spa cl_mapobject_load_radius = 3 cl_mouse_sensitivity = 5 cl_msg_size_limit = 2097152 cl_play = cl_record = cl_referer = rgn cl_right_click_interact = 0 cl_sdb_path = .. cl_show_costumes = 1 cl_show_hidden_armors = 0 cl_show_loading_screen = 1 cl_show_resource_loading = 1 cl_show_tips = 0 cl_terrain_load_radius = 3 cl_tweakbar = 0 cl_update_all_resources = 0 cl_user_name = regnum cl_user_password = regnum cl_wallpaper = desktop_ng3d.png [controls] controls_achievements = KEY_k controls_actions = KEY_n controls_auto_run = KEY_f controls_backpedal = KEY_s controls_character = KEY_y controls_chat = KEY_t controls_combat_log = KEY_l controls_combat_switch_mode = KEY_LCTRL controls_community = KEY_p controls_forward = KEY_w controls_hide_hud = KEY_TAB controls_how_to_play = KEY_h controls_inventory = KEY_i controls_invert_mouse = 0 controls_jump = KEY_SPACE controls_options = - controls_power_book = KEY_b controls_premium_items = KEY_x controls_quests = KEY_u controls_sit = KEY_r controls_strafe_left = KEY_a controls_strafe_right = KEY_d controls_toggle_heads_gui = KEY_LSHIFT controls_turn_left = KEY_z controls_turn_right = KEY_c controls_walk = KEY_e controls_world_map = KEY_m [debug] dbg_action_system = 0 dbg_central_timer = 0 dbg_debug_movement_events = 0 dbg_debug_positions = 0 dbg_disable_animation = 0 dbg_disable_draw_to_render_lists = 0 dbg_disable_dynamic_physics = 0 dbg_disable_fx_system = 0 dbg_disable_ground_meshes = 0 dbg_disable_keyboard_hook = 0 dbg_disable_mapobjects = 0 dbg_disable_picking = 0 dbg_disable_renderlist = 0 dbg_disable_shaders = 0 dbg_disable_textures = 0 dbg_enable_cycle_debuggers = 0 dbg_entity_system = 0 dbg_gui_logger = 1 dbg_http_retriever = 0 dbg_ignore_server_time = 0 dbg_lua_call_debug = 0 dbg_msg_max_time = 0 dbg_render_paths = 0 dbg_resource_manager_output = 0 dbg_terrain_manager = 0 [general] az_filter = 0.000000 config_version = 1 dev_lua_entity_debug_mode = 0 env_current_zone = env_time_max_hours = 24.000000 env_time_of_day = 18.247841 env_time_scale = 0.003333 env_weather = covert [keys] [logger] log_append = 0 log_path = . [network] net_fake_lag = 0 net_udp_test_timeout = 15000 [player] [resources] res_cache_compressed = 0 res_cache_enabled = 0 res_cache_size = 64 res_database = live_rgn res_disk_retriever = sdb res_download_log = 0 res_http_server = lighttpd res_store_compressed = 0 [sound] snd_buffer_size = 65536 snd_debug = 0 snd_max_channels = 16 snd_music_combat_enabled = 0 snd_music_volume = 0 snd_output_frequency = 22050 snd_safe_mode = 0 snd_sound_volume = 31 snd_swap_stereo = 0 [ui] ui_active_quest_enabled = 1 ui_bar_caption_enabled = 1 ui_close_spellbook_when_cast = 0 [video_graphics] vg_animated_textures = 1 vg_animation_quality = 100.000000 vg_anisotropic_filter = 1 vg_antialiasing = 1 vg_atlas_drawsets = 1 vg_cache_shaders = 0 vg_camera_advanced = 0 vg_camera_auto_correct = 0 vg_camera_far_plane = 300.000000 vg_camera_objects_far_plane = 400.000000 vg_camera_speed = 1.000000 vg_camera_x_rotation = 0.200000 vg_character_lod = 4.000000 vg_cluster_object_enabled = 0 vg_cluster_object_factor = 30 vg_collision_load_radius = 150.000000 vg_debug_normals = 0 vg_dev_mode = 0 vg_dof_blur_radius = 3.000000 vg_dof_blur_radius_scale = 1.010000 vg_dof_end = 5.000000 vg_dof_start = 5.000000 vg_edit_render_mode = basic vg_editor_render_window = 0 vg_enable_beams = 1 vg_enable_bloom = 1 vg_enable_color_correction = 1 vg_enable_composite_fx = 1 vg_enable_fog = 1 vg_enable_foliage_animation = 1 vg_enable_fxaa = 0 vg_enable_hw_instancing = 0 vg_enable_hw_skinning = 0 vg_enable_local_lighting = 0 vg_enable_mesh_fx = 1 vg_enable_particle_fx = 1 vg_enable_shadowmaps = 0 vg_enable_ssao = 0 vg_enable_trail = 1 vg_enable_weather_efects = 1 vg_enable_weather_fx = 0 vg_expshadowmaps_bias = 2.000000 vg_expshadowmaps_light_bias = 0.001000 vg_expshadowmaps_over_darkening_factor = 1.000000 vg_expshadowmaps_slope = 1.000000 vg_fly_camera_collision = 0 vg_fog_end_scale = 3.333333 vg_fog_start_scale = 1.000000 vg_force_atlas_drawsets = 0 vg_force_safe_mode = 0 vg_fov = 55.000000 vg_fullscreen_mode = 1 vg_gamma = 6.479381 vg_godray_decay = 0.100000 vg_godray_density = 0.100000 vg_godray_distance_factor = 0.100000 vg_godray_exposure = 0.100000 vg_godray_weight = 0.100000 vg_grid_distance_factor = 1.000000 vg_gui_scale = 1.000000 vg_gui_skin = regnum_default vg_gui_wireframe_mode = 0 vg_hide_mapobjects = 0 vg_hide_sky = 0 vg_hide_static_mesh = 0 vg_hide_terrain = 0 vg_hide_widgetnode = 0 vg_impostors_enabled = 0 vg_impostors_force = 0 vg_in_game_render_window = 1 vg_instancing_mode = 0 vg_lighting_mode = 0 vg_lod_distance = 20 vg_map_object_lod_1 = 20.000000 vg_map_object_lod_2 = 40.000000 vg_map_object_lod_3 = 60.000000 vg_map_object_lod_4 = 80.000000 vg_max_current_shader_model = 4 vg_object_body_distance_lod_1 = 70.000000 vg_object_body_distance_lod_2 = 20.000000 vg_object_body_distance_lod_3 = 30.000000 vg_object_body_distance_lod_4 = 40.000000 vg_pfx_lod_distance = 400.000000 vg_pfx_lod_fade_range = 2.000000 vg_physics_quality = 0 vg_pmesh_mode = 0 vg_post_process_bloom_add_smooth_factor = 0.500000 vg_post_process_bloom_intensity_factor = 1.000000 vg_post_process_bloom_intensity_factor_add_smooth = 1.000000 vg_post_process_bloom_luminance_threshold = 0.911995 vg_post_process_bloom_luminance_threshold_range = 0.000000 vg_post_process_bloom_power = 1.500000 vg_post_process_bloom_scale_up_factor = 1.300000 vg_post_process_quality = 1 vg_precache_fxs = 1 vg_predefined_video_options_level = 5 vg_preload_shaders = 1 vg_render_mode = forward_bloom_cc vg_render_path = default vg_rendering_quality = 1 vg_renderizer = direct3d9 vg_reset_options = 0 vg_screen_bpp = 32 vg_screen_height = 768 vg_screen_width = 1280 vg_screenshot_format = jpg vg_screenshot_quality = 80 vg_shadow_distance = 0 vg_shadow_filtering_quality = 0 vg_shadow_quality = 0 vg_shadowmaps_depth_bias_0 = 0.000230 vg_shadowmaps_depth_bias_1 = 0.000230 vg_shadowmaps_depth_bias_2 = 0.000230 vg_shadowmaps_depth_bias_3 = 0.000230 vg_shadowmaps_depth_normal_bias_0 = 0.000040 vg_shadowmaps_depth_normal_bias_1 = 0.000400 vg_shadowmaps_depth_normal_bias_2 = 0.001700 vg_shadowmaps_depth_normal_bias_3 = 0.002500 vg_shadowmaps_front_offset = 0.000000 vg_shadowmaps_min_cos_angle = 0.000000 vg_shadowmaps_practical_split_factor = 0.050000 vg_shadowmaps_scale_0 = 16.000000 vg_shadowmaps_scale_1 = 48.000000 vg_shadowmaps_scale_2 = 120.000000 vg_shadowmaps_scale_3 = 320.000000 vg_shadows_depth_offset = 500.000000 vg_shadows_depth_range = 1000.000000 vg_show_collision_volumes = 0 vg_show_dynamic_mapobjects = 1 vg_show_influence_volumes = 0 vg_show_normals = 0 vg_show_region_borders = 0 vg_show_selection_volumes = 0 vg_show_subregion_borders = 0 vg_show_visibility_volumes = 0 vg_skin_depth_bias = 0.000010 vg_skydome_bloom = 0.100000 vg_skydome_global_bloom = 0.100000 vg_ssao_angle_push = 0.150000 vg_ssao_distance_fade_range = 16.000000 vg_ssao_distance_fade_start = 16.000000 vg_ssao_intensity = 1.000000 vg_ssao_min_cos_angle = 0.270000 vg_ssao_power = 24.500000 vg_ssao_radius = 32.000000 vg_ssao_range_check = 20.000000 vg_ssao_scale_step = 1.090000 vg_ssao_step_count = 2.000000 vg_ssao_zd_multi = 32.000000 vg_terrain_bloom_factor = 0.100000 vg_terrain_cast_shadows = 0 vg_terrain_clipmaps = 1 vg_terrain_distance = 5 vg_terrain_generate_shadow_bias = 0.000480 vg_terrain_shadow_bias_0 = 0.000020 vg_terrain_shadow_bias_1 = 0.000400 vg_terrain_shadow_bias_2 = 0.000750 vg_terrain_shadow_bias_3 = 0.001250 vg_terrain_specular_factor = 1.000000 vg_terrain_specular_power = 8.000000 vg_terrain_texture_quality = 2 vg_texture_lod = 3 vg_texture_lod_bias = 0 vg_tone_mapping_adaptation_speed = 20.000000 vg_tone_mapping_max_exposure = 10.000000 vg_tone_mapping_middle_grey = 0.500000 vg_tone_mapping_min_exposure = 0.010000 vg_trail_editor_use_events = 1 vg_trail_use_bezier = 0 vg_transparency_antialias = 0 vg_trilinear_filtering = 0 vg_use_deferred_shading = 0 vg_use_mapobject_visibility_distance = 1 vg_use_occlusion_query = 0 vg_vertical_sync = 0 vg_video_capture_mode = 0 vg_water_depth_range = 0.800000 vg_water_lod = 1 vg_wireframe_mode = 0 [video_graphics_d3d] vg_d3d9_disable_d3d9ex = 0 vg_d3d9_dont_use_fxo_shaders = 1 vg_d3d9_enable_fullscreen_flip = 0 vg_d3d9_enable_triple_buffer = 0 vg_d3d9_force_disable_driver_management = 1 vg_d3d9_force_multithreaded_device = 0 vg_d3d9_force_sm2_shaders = 0 vg_d3d9_force_software_vertices = 0 vg_d3d9_use_deferred_shading = 0 [video_graphics_gl] vg_gl_debug_shaders = 0 vg_gl_shader_dir = shaders/glsl vg_gl_uncompress_textures = 0 vg_gl_validate_shaders = 0 vg_gl_worker_thread = 0 Esto es un copia-pega del archivo Game de la carpeta del Ro
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La venganza es el final de la ira, el comienzo de la paz. Solo en la venganza puede existir la paz.
Sombraprofunda Mosca cojonera Xior deepshade ¿Invadir yo? No, no, si yo juego de día, gracias. ¿Sale una guerrita? |
03-24-2013, 11:22 PM | #47 |
Master
Join Date: Nov 2007
Location: En la cueva de los Sombraprofunda
Posts: 454
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Por lo poco que he indagado en el chat del juego no somos una excepcion, hay mas gente que ve las cosas como nosotros. El motivo ni idea, a mi que me lo explique quien lo entienda porque como ya dije para mi eso siempre fue lo normal..
No puedo argumentar porque no se que hay que argumentar, descargue el juego, lo instale, configure con dificultad la resolucion de pantalla y los graficos y jugue. Para cualquier aclaracion mas tecnica necesitaria ayuda, que me digan que mirar y donde, y yo encantada de dar la informacion requerida para que lo miren. Estoy de acuerdo con que es una gran ventaja y que todos deberiamos jugar en igualdad de condiciones (y hasta ahora creia que lo haciamos, ) de ahi que saltaramos a defender al autor del video porque no concebiamo que se le atacase por algo absolutamente normal en el juego
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Zoya - Pezoncillos |
03-24-2013, 11:43 PM | #48 | |
Master
Join Date: Oct 2008
Posts: 264
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Quote:
YO prefiero a uno que se PLANTE a que tenga que correr, si no estas de acuerdo lo respeto, no lo comparto. |
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03-24-2013, 11:56 PM | #49 | |
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Join Date: Nov 2012
Posts: 13
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Quote:
Si alguien sabe el motivo/razón de este.. mm "Bug" ? Estaría re bien que lo diga. por que la verdad yo solo instale el juego y fue. a jugar DD / bueno ya lo tenia instalado solo que no jugaba por no tener pj tras el banneo de mi tira/ |
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03-24-2013, 11:57 PM | #50 | |
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Posts: 13
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