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Old 01-24-2017, 04:02 PM   #1
Frosk
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Default Version 1.18 - Bugfixing & Balance

Hey everyone!

Amun's open for public testing, with changes heavily oriented towards bugfixing and balance issues.

Here's the changelog (it's quite huge so yeah... have fun!):

Bugfixing

- Modified: Bow ranges changed to their original values: 20, 25, 30 meters.
- New: Clan Chests. Allows clan members to donate items to the Clan. These items can be later given to other members. In the future there will be many additions to the functionality of this feature.
- Fixed: Clan Rankings were being reset when trying to change them.
- Modified: Step sounds volume lowered.
- Added: Owl hoot sound for when a new mail arrives.
- Fixed: Portuguese description of Amber Turquoise item was of an incorrect item.
- Fixed: Misspell in the greeting of guards in Alsius.
- Fixed: Tree collisions in Aggersborg Surroundings, Menirah Surroundings, Rocky Pines, Cemetery Woods
- Fixed: Lamai description in the character creation window had a typo.
- Fixed: Golem Claw sword couldn't be traded or account-stashed (this doesn't apply to crafted ones).
- Fixed: Realm task involving Orc Chiefs could not be completed.
- Fixed: After using a door, the reward calculation of the player that dies was reset.
- Fixed: Stash Carrier creature was wrongly appearing as belonging to Alsius realm causing problems with guards and allies.
- Fixed: Alsius Coliseum collisions allowing to step out of the arena.
- Fixed: When attempting to sell an item in the Auction House and the interface got closed, the item didn't reappear in the inventory until relog.
- Fixed: Being able to jump outside Alsius' fortifications without dying.
- Fixed: Collision in Syrtis' Great Wall fortification allowed players to jump outside while carrying a gem.
- Fixed: Vesper helmet had the archer's 3D model in warriors and vice versa.
- Fixed: Items shown in the Party or Clan chat tab didn't have a tooltip when checking them in the General chat tab.
- Fixed: Being able to exit the Coliseum after casting powers on enemies. Affects most of the actions that can't be done immediately after combat.
- Fixed: Under Precise Block you could sit down or change combat mode and hide the animation of the skill.
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